Selecting#
Reference
- Mode:
編輯模式
- 選單:
- Shortcut:
1, 2, 3
In Edit Mode there are three different selection modes. You can enter the different modes by selecting one of the three buttons in the header.
- Points
To select individual points.
- Strokes
To select an entire stroke.
- Points in Between
To select all points that are between other strokes.
Select Random#
Reference
- Mode:
編輯模式
- 選單:
Randomly selects unselected points or strokes.
- Ratio
The likelihood of an unselected elements being selected. Note that, this is not the percentage amount of elements that will be selected.
- Random Seed
Seed used by the pseudo-random number generator.
- Action
Selection or deselection of elements.
- Unselect Ends
Excludes the selection of stroke end points.
Select Alternated#
Reference
- Mode:
編輯模式
- 選單:
Selects alternate points in the selected strokes.
Select More/Less#
Reference
- Mode:
編輯模式
- 選單:
- Shortcut:
Ctrl-NumpadPlus, Ctrl-NumpadMinus
The purpose of these tools is to reduce or enlarge the current selection within a stroke (i.e. they will never "go outside" of a stroke or "jump" to another stroke in the same object).
- More
For each selected point, select all its linked points (i.e. one or two...).
- Less
For each selected point, if all points linked to this point are selected, keep this one selected. Otherwise, deselect it.
Hint
When all points of a stroke are selected, nothing will happen (as for Less, all linked points are always selected, and of course, More cannot add any). Conversely, the same goes when no points are selected.
Select Grouped#
Reference
- Mode:
編輯模式
- 選單:
- Shortcut:
Shift-G
- Layer
Selects all the points/strokes on the same layer.
- Material
Selects all the points/strokes that share the same material.
Select Linked#
Reference
- Mode:
編輯模式
- 選單:
- Shortcut:
L, Ctrl-L
L (or Ctrl-L for all) will add to the selection the cursor's nearest control point, and all the linked ones, i.e. all points belonging to the same stroke.
Select First/Last#
Reference
- Mode:
編輯模式
- 選單:
These operators will toggle the selection of the first or last point(s) of the stroke(s) in the object. This is useful to quickly find the start of a stroke.
Select Color Attribute#
Reference
- Mode:
Vertex Paint Mode
Selects all points with a similar Color Attribute as the current selection.
- Tolerance
How similar colors are allowed to be; higher values select a wider range of colors.