Object Info Node#
The Object Info node gives information about the object instance. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. For example a Noise texture can give random colors or a Color Ramp can give a range of colors to be randomly picked from.
輸入#
This node has no inputs.
屬性#
這個節點沒有屬性。
輸出#
- Location
Location of the object in world space.
- 色彩
Object color, same as Color in the
.- Alpha
The Alpha Channel component of the object's viewport display color (see the Color output for more details).
- Object Index
Object pass index, same as Pass Index in the
.- Material Index
Material pass index, same as Pass Index in the
.- Random
Random number unique to a single object instance. Output is a Float between 0.0 and 1.0
Note
Note that this node only works for material shading nodes; it does nothing for light and world shading nodes.