Добавить куб (add cube)

Ссылка

Режим

Объектный и Редактирования

Инструмент (tool)

Панель инструментов ‣ Добавить куб

Интерактивное добавление меш-объекта «куб».

Использование

The tool works by first defining the base of the object by holding LMB and dragging to define size of the base. Next release the LMB and drag to define the height of the object. Finally, press LMB again to confirm the shape of the object.

You can also use the hotkeys below to constrain the object.

Ctrl

Toggles snapping on or off.

Alt

Toggles the Origin setting that is not the default.

Shift

Toggles the Aspect setting that is not the default.

Настройки инструмента

Глубина (depth)

The initial depth used when placing the cursor.

Поверхность (surface)

Start placing on the surface, using the 3D cursor as a fallback.

Плоскость курсора (cursor plane)

Start placement using a point projected onto the orientation axis at the 3D cursor position.

Вид курсора (cursor view)

Start placement using a point projected onto the view plane at the 3D cursor position.

Ориентация (orientation)

The alignment of the cursor when placing objects; defines the orientation of the base.

Поверхность (surface)

Align the object using the surface orientation, using the Ориентация трансформации as a fallback.

По умолчанию (default)

Align the object using the default Ориентация трансформации.

Привязка к (snap to)

Цель для использования во время привязки.

Геометрия (geometry)

Привязка ко всем типам геометрии (вершинам, рёбрам и граням).

По умолчанию (default)

Snap to the snap target defined in the global Привязка (snapping) controls.

Плоскость оси (plane axis)

The axis used for placing the base region.

X

Use the X axis to place the base region.

Y

Use the Y axis to place the base region.

Z

Use the Z axis to place the base region.

Автоматическая ось (auto axis)

Select the closest axis when placing objects (surface overrides).

Основа (base)

Ориджин (origin)

The initial position of the base.

Ребро (edge)

Places the object edge first and define the size of the base as the distance from the first edge to the adjacent edge.

Центр (сenter)

Places the object center first and define the size of the base as the distance from the base center to the perimeter.

Соотношение сторон (aspect)

The initial setting for the aspect of the object’s base.

Свободное (free)

Draws the length and width of the base using an unconstrained aspect.

Фиксировано (fixed)

Draws the length and width of the base using a 1:1 aspect.

Высота (height)

Ориджин (origin)

The initial position of the height.

Ребро (edge)

Places the object edge first and define the size of the height as the distance from the first edge to the adjacent edge.

Центр (сenter)

Places the object center first and define the size of the height as the distance from the base center to the perimeter.

Соотношение сторон (aspect)

The initial setting for the aspect of the object’s height.

Свободное (free)

Draws the length and width of the height using an unconstrained aspect.

Фиксировано (fixed)

Draws the length and width of the height using a 1:1 aspect.