BSDF Tóc -- Hair BSDF¶
Cycles Only
The Hair BSDF node is used to add shading for Hair.
Đầu Vào -- Inputs¶
- Màu Sắc -- Color
Color of the hair.
- Dịch Chuyển -- Offset
Controls the way the light is rotated (angular shift) for the reflection/transmission.
- Roughness U/V
Controls the roughness in the direction light is skewed, and perpendicular to it.
- Tiếp Tuyến -- Tangent
Input tangent.
Tính Chất -- Properties¶
- Thành Phần -- Component
There are two components that can be used to control the look of the hair. Usually you are going to want each of these and use a Mix Node.
- Phản Quang -- Reflection
The light that bounces off the surface of the hair.
- Truyền Xạ -- Transmission
The light that passes through the hair and comes out the other side.
Đầu Ra -- Outputs¶
- BSDF
Đầu ra chuẩn của bộ tô bóng.