Transform Orientation Items¶
- GLOBAL:
Global.
Align the transformation axes to world space.
- LOCAL:
Local.
Align the transformation axes to the selected objects’ local space.
- NORMAL:
Normal.
Align the transformation axes to average normal of selected elements (bone Y axis for pose mode).
- GIMBAL:
Gimbal.
Align each axis to the Euler rotation axis as used for input.
- VIEW:
View.
Align the transformation axes to the window.
- CURSOR:
Cursor.
Align the transformation axes to the 3D cursor.
- PARENT:
Parent.
Align the transformation axes to the object’s parent space.