GPU Matrix Utilities (gpu.matrix)#

This module provides access to the matrix stack.

gpu.matrix.get_model_view_matrix()#

Return a copy of the model-view matrix.

Returns:

A 4x4 view matrix.

Return type:

mathutils.Matrix

gpu.matrix.get_normal_matrix()#

Return a copy of the normal matrix.

Returns:

A 3x3 normal matrix.

Return type:

mathutils.Matrix

gpu.matrix.get_projection_matrix()#

Return a copy of the projection matrix.

Returns:

A 4x4 projection matrix.

Return type:

mathutils.Matrix

gpu.matrix.load_identity()#

Load an identity matrix into the stack.

gpu.matrix.load_matrix(matrix)#

Load a matrix into the stack.

Parameters:

matrix (mathutils.Matrix) – A 4x4 matrix.

gpu.matrix.load_projection_matrix(matrix)#

Load a projection matrix into the stack.

Parameters:

matrix (mathutils.Matrix) – A 4x4 matrix.

gpu.matrix.multiply_matrix(matrix)#

Multiply the current stack matrix.

Parameters:

matrix (mathutils.Matrix) – A 4x4 matrix.

gpu.matrix.pop()#

Remove the last model-view matrix from the stack.

gpu.matrix.pop_projection()#

Remove the last projection matrix from the stack.

gpu.matrix.push()#

Add to the model-view matrix stack.

gpu.matrix.push_pop()#

Context manager to ensure balanced push/pop calls, even in the case of an error.

gpu.matrix.push_pop_projection()#

Context manager to ensure balanced push/pop calls, even in the case of an error.

gpu.matrix.push_projection()#

Add to the projection matrix stack.

gpu.matrix.reset()#

Empty stack and set to identity.

gpu.matrix.scale(scale)#

Scale the current stack matrix.

Parameters:

scale (Sequence[float]) – Scale the current stack matrix with 2 or 3 floats.

gpu.matrix.scale_uniform(scale)#
Parameters:

scale (float) – Scale the current stack matrix.

gpu.matrix.translate(offset)#

Scale the current stack matrix.

Parameters:

offset (Sequence[float]) – Translate the current stack matrix with 2 or 3 floats.