RenderLayer(bpy_struct)¶
base class — bpy_struct
- class bpy.types.RenderLayer(bpy_struct)¶
- name¶
View layer name
- Type:
string, default “”, (readonly, never None)
- passes¶
- Type:
RenderPasses
bpy_prop_collection
ofRenderPass
, (readonly)
- use_ao¶
Render Ambient Occlusion in this Layer
- Type:
boolean, default False, (readonly)
- use_motion_blur¶
Render motion blur in this Layer, if enabled in the scene
- Type:
boolean, default False, (readonly)
- use_pass_ambient_occlusion¶
Deliver Ambient Occlusion pass
- Type:
boolean, default False, (readonly)
- use_pass_combined¶
Deliver full combined RGBA buffer
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_color¶
Deliver diffuse color pass
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_direct¶
Deliver diffuse direct pass
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_indirect¶
Deliver diffuse indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_emit¶
Deliver emission pass
- Type:
boolean, default False, (readonly)
- use_pass_environment¶
Deliver environment lighting pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_color¶
Deliver glossy color pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_direct¶
Deliver glossy direct pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_indirect¶
Deliver glossy indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_material_index¶
Deliver material index pass
- Type:
boolean, default False, (readonly)
- use_pass_mist¶
Deliver mist factor pass (0.0 to 1.0)
- Type:
boolean, default False, (readonly)
- use_pass_normal¶
Deliver normal pass
- Type:
boolean, default False, (readonly)
- use_pass_object_index¶
Deliver object index pass
- Type:
boolean, default False, (readonly)
- use_pass_position¶
Deliver position pass
- Type:
boolean, default False, (readonly)
- use_pass_shadow¶
Deliver shadow pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_color¶
Deliver subsurface color pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_direct¶
Deliver subsurface direct pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_indirect¶
Deliver subsurface indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_color¶
Deliver transmission color pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_direct¶
Deliver transmission direct pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_indirect¶
Deliver transmission indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_uv¶
Deliver texture UV pass
- Type:
boolean, default False, (readonly)
- use_pass_vector¶
Deliver speed vector pass
- Type:
boolean, default False, (readonly)
- use_pass_z¶
Deliver Z values pass
- Type:
boolean, default False, (readonly)
- use_sky¶
Render Sky in this Layer
- Type:
boolean, default False, (readonly)
- use_solid¶
Render Solid faces in this Layer
- Type:
boolean, default False, (readonly)
- use_strand¶
Render Strands in this Layer
- Type:
boolean, default False, (readonly)
- use_volumes¶
Render volumes in this Layer
- Type:
boolean, default False, (readonly)
- load_from_file(filepath, *, x=0, y=0)¶
Copies the pixels of this renderlayer from an image file
- Parameters:
filepath (string, (never None)) – File Path, File path to load into this render tile, must be no smaller than the renderlayer
x (int in [0, inf], (optional)) – Offset X, Offset the position to copy from if the image is larger than the render layer
y (int in [0, inf], (optional)) – Offset Y, Offset the position to copy from if the image is larger than the render layer
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type