Đường Dẫn Tập Tin (File Paths)
The File section in Preferences allows you to configure auto-save preferences and set default file paths for blend-files, rendered images, and more.
Locations for various external files can be set for the following options:
Gợi ý
The default path //
refers to the folder of the currently open blend-file
(see Đường Dẫn Tương Đối (Relative Paths) for details).
Dữ Liệu (Data)
- Phông (Fonts)
Default location to browse for text object font files.
- Chất Liệu (Textures)
Default location to browse for image textures.
- Tập Lệnh (Scripts)
An additional location to search for Python scripts.
By default Blender looks in several directories (platform dependent) for scripts. By setting a user script path in the preferences an additional directory is used. This can be used to store your own scripts and add-ons independently of the current Blender version.
You will need to create specific subfolders in this path which match the structure of the
scripts
folder found in Blender's installation directory.The following subdirectories will be used when present:
startup/
Các Tập Lệnh được nhập tự động khi phần mềm khởi động.
addons/
Add-ons located here will be listed in the add-ons preferences.
modules/
Modules in this folder can be imported by other scripts.
presets/
Presets in this folder will be added to existing presets.
Ghi chú
You have to restart Blender for all changes to the users scripts to take effect.
- Âm Thanh (Sounds)
Default location to browse for sound files.
- Tập Tin Tạm Thời (Temporary Files)
The location where temporary files are stored, leave blank to use the systems temporary directory (see Thư Mục Tạm Thời (Temporary Directory) for details).
Render (Kết Xuất)
- Đầu Ra của Kết Xuất (Render Output)
Where rendered images/videos are saved.
- Bộ Đệm Nhớ của Kết Xuất (Render Cache)
The location where cached render images are stored.
Trình Ứng Dụng (Applications)
- Trình Biên Soạn Hình Ảnh (Image Editor)
The path to an external program to use for image editing.
- Máy Chơi Hoạt Họa (Animation Player)
The program used for playing back rendered animations via View Animation.
By default this is set to Internal which uses Blender's built-in animation player.
This has the advantage that all image formats supported by Blender can be played back and no 3rd party application needs to be installed.
Xây Dựng (Development)
Only visible when Developer Extras are enabled.
- Các Chi Nhánh Phiên Dịch I18n (I18n Branches)
The path to the
/branches
directory of your local SVN translation copy, to allow translating from the UI.
Thư viện Tài Nguyên (Asset Libraries)
Name and on-drive directory paths of asset libraries. To make Blender aware of an asset library, add it to this list. The name is for your reference only, and will appear in asset library selectors. The path should point to the location of the asset library.
To create a new asset library, just create an empty directory and add it to the list. Any asset from any blend-file contained in that directory (or subdirectories thereof) will appear in the Trình Duyệt Thảo Tài nguyên (Asset Browser).
Những Hạn Chế Từng Biết Đến (Known Limitations)
Quyền Ứng Dụng trên Windows (Permissions on Windows)
Be sure that you have the right privileges for running the executable accessing the path defined. On Windows for instance, if the option "Run this program as an administrator" is enabled for the executable, it will lead to a failure to open the editor due to a limitation within the OS User Account Control. Running a program with elevated privileges is potentially dangerous!