Chọn Tương Đồng (Select Similar)

Tham Chiếu (Reference)

Chế Độ (Mode)

Chế Độ Biên Soạn (Edit Mode)

Trình Đơn (Menu)

Lựa Chọn (Select) ‣ Tương Đồng (Similar)

Tổ Hợp Phím Tắt (Shortcut)

Shift-G

Select geometry that has similar certain properties to the ones selected, based on a threshold that can be set in tool properties after activating the tool. Tool options change depending on the selection mode:

Chế độ lựa chọn điểm đỉnh (Vertex Selection Mode):
Normal (Pháp tuyến)

Selects all vertices that have normals pointing in similar directions to those currently selected.

Số Lượng Bề Mặt Kề Cạnh (Amount of Adjacent Faces)

Selects all vertices that have the same number of faces connected to them.

Nhóm Điểm Đỉnh (Vertex Groups)

Selects all vertices in the same vertex group.

Số Lượng các Cạnh Kết Nối (Amount of Connecting Edges)

Selects all vertices that have the same number of edges connected to them.

Chế độ lựa chọn cạnh (Edge Selection Mode):
Chiều Dài (Length)

Selects all edges that have a similar length as those already selected.

Chiều Hướng (Direction)

Selects all edges that have a similar direction (angle) as those already selected.

Số lượng Bề Mặt Bao Quanh một Cạnh (Amount of Faces Around an Edge)

Selects all edges that belong to the same number of faces.

Góc Độ Bề Mặt (Face Angles)

Selects all edges that are between two faces forming a similar angle, as with those already selected.

Crease (Nếp Gập)

Selects all edges that have a similar Crease value as those already selected.

Bevel (Bo Tròn)

Selects all edges that have the same Bevel Weight as those already selected.

Đường Khâu (Seam)

Selects all edges that have the same Seam state as those already selected. Seam is a mark used in UV texturing.

Độ Sắc Nhọn (Sharpness)

Selects all edges that have the same Sharp state as those already selected. Sharp is a mark used by the Edge Split Modifier.

Chế độ lựa chọn bề mặt (Face Selection Mode):
Nguyên Vật Liệu (Material)

Selects all faces that use the same material as those already selected.

Diện Tích/Khu Vực (Area)

Selects all faces that have a similar area as those already selected.

Số Cạnh của Đa Giác (Polygon Sides)

Selects all faces that have the same number of edges.

Chu Vi (Perimeter)

Selects all faces that have a similar perimeter (added values of its edge lengths).

Normal (Pháp tuyến)

Selects all faces that have a similar normal as those selected. This is a way to select faces that have the same orientation (angle).

Cùng Mặt Phẳng (Co-planar)

Selects all faces that are (nearly) in the same plane as those selected.

Bằng Thẳng/Mịn (Flat/Smooth)

Selects all faces with similar face shading.

Ánh Xạ Bề Mặt (Face-Map)

Selects all faces belonging to a Face-Map.

Dấu Chỉ Bề Mặt PCTD (Freestyle Face Marks)

Selects all faces with similar Freestyle Face Marks.

Các Vùng của Bề Mặt (Face Regions)

Tham Chiếu (Reference)

Chế Độ (Mode)

Chế Độ Biên Soạn (Edit Mode)

Trình Đơn (Menu)

Select ‣ Similar ‣ Face Regions

Select matching features on a mesh that has multiple similar areas based on the topology.