Anim Operators#

bpy.ops.anim.change_frame(frame=0.0, snap=False)#

Interactively change the current frame number

Parameters:
  • frame (float in [-1.04857e+06, 1.04857e+06], (optional)) – Frame

  • snap (boolean, (optional)) – Snap

bpy.ops.anim.channel_select_keys(extend=False)#

Select all keyframes of channel under mouse

Parameters:

extend (boolean, (optional)) – Extend, Extend selection

bpy.ops.anim.channel_view_pick(include_handles=True, use_preview_range=True)#

Reset viewable area to show the channel under the cursor

Parameters:
  • include_handles (boolean, (optional)) – Include Handles, Include handles of keyframes when calculating extents

  • use_preview_range (boolean, (optional)) – Use Preview Range, Ignore frames outside of the preview range

bpy.ops.anim.channels_bake(range=(0, 0), step=1.0, remove_outside_range=False, interpolation_type='BEZIER', bake_modifiers=True)#

Create keyframes following the current shape of F-Curves of selected channels

Parameters:
  • range (int array of 2 items in [-inf, inf], (optional)) – Frame Range, The range in which to create new keys

  • step (float in [0.01, inf], (optional)) – Frame Step, At which interval to add keys

  • remove_outside_range (boolean, (optional)) – Remove Outside Range, Removes keys outside the given range, leaving only the newly baked

  • interpolation_type (enum in ['BEZIER', 'LIN', 'CONST'], (optional)) –

    Interpolation Type, Choose the interpolation type with which new keys will be added

    • BEZIER Bézier – New keys will be Bézier.

    • LIN Linear – New keys will be linear.

    • CONST Constant – New keys will be constant.

  • bake_modifiers (boolean, (optional)) – Bake Modifiers, Bake Modifiers into keyframes and delete them after

bpy.ops.anim.channels_clean_empty()#

Delete all empty animation data containers from visible data-blocks

bpy.ops.anim.channels_click(extend=False, extend_range=False, children_only=False)#

Handle mouse clicks over animation channels

Parameters:
  • extend (boolean, (optional)) – Extend Select

  • extend_range (boolean, (optional)) – Extend Range, Selection of active channel to clicked channel

  • children_only (boolean, (optional)) – Select Children Only

bpy.ops.anim.channels_collapse(all=True)#

Collapse (close) all selected expandable animation channels

Parameters:

all (boolean, (optional)) – All, Collapse all channels (not just selected ones)

bpy.ops.anim.channels_delete()#

Delete all selected animation channels

bpy.ops.anim.channels_editable_toggle(mode='TOGGLE', type='PROTECT')#

Toggle editability of selected channels

Parameters:
  • mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode

  • type (enum in ['PROTECT', 'MUTE'], (optional)) – Type

bpy.ops.anim.channels_expand(all=True)#

Expand (open) all selected expandable animation channels

Parameters:

all (boolean, (optional)) – All, Expand all channels (not just selected ones)

bpy.ops.anim.channels_fcurves_enable()#

Clear ‘disabled’ tag from all F-Curves to get broken F-Curves working again

bpy.ops.anim.channels_group(name='New Group')#

Add selected F-Curves to a new group

Parameters:

name (string, (optional, never None)) – Name, Name of newly created group

bpy.ops.anim.channels_move(direction='DOWN')#

Rearrange selected animation channels

Parameters:

direction (enum in ['TOP', 'UP', 'DOWN', 'BOTTOM'], (optional)) – Direction

bpy.ops.anim.channels_rename()#

Rename animation channel under mouse

bpy.ops.anim.channels_select_all(action='TOGGLE')#

Toggle selection of all animation channels

Parameters:

action (enum in ['TOGGLE', 'SELECT', 'DESELECT', 'INVERT'], (optional)) –

Action, Selection action to execute

  • TOGGLE Toggle – Toggle selection for all elements.

  • SELECT Select – Select all elements.

  • DESELECT Deselect – Deselect all elements.

  • INVERT Invert – Invert selection of all elements.

bpy.ops.anim.channels_select_box(xmin=0, xmax=0, ymin=0, ymax=0, wait_for_input=True, deselect=False, extend=True)#

Select all animation channels within the specified region

Parameters:
  • xmin (int in [-inf, inf], (optional)) – X Min

  • xmax (int in [-inf, inf], (optional)) – X Max

  • ymin (int in [-inf, inf], (optional)) – Y Min

  • ymax (int in [-inf, inf], (optional)) – Y Max

  • wait_for_input (boolean, (optional)) – Wait for Input

  • deselect (boolean, (optional)) – Deselect, Deselect rather than select items

  • extend (boolean, (optional)) – Extend, Extend selection instead of deselecting everything first

bpy.ops.anim.channels_select_filter()#

Start entering text which filters the set of channels shown to only include those with matching names

bpy.ops.anim.channels_setting_disable(mode='DISABLE', type='PROTECT')#

Disable specified setting on all selected animation channels

Parameters:
  • mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode

  • type (enum in ['PROTECT', 'MUTE'], (optional)) – Type

bpy.ops.anim.channels_setting_enable(mode='ENABLE', type='PROTECT')#

Enable specified setting on all selected animation channels

Parameters:
  • mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode

  • type (enum in ['PROTECT', 'MUTE'], (optional)) – Type

bpy.ops.anim.channels_setting_toggle(mode='TOGGLE', type='PROTECT')#

Toggle specified setting on all selected animation channels

Parameters:
  • mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode

  • type (enum in ['PROTECT', 'MUTE'], (optional)) – Type

bpy.ops.anim.channels_ungroup()#

Remove selected F-Curves from their current groups

bpy.ops.anim.channels_view_selected(include_handles=True, use_preview_range=True)#

Reset viewable area to show the selected channels

Parameters:
  • include_handles (boolean, (optional)) – Include Handles, Include handles of keyframes when calculating extents

  • use_preview_range (boolean, (optional)) – Use Preview Range, Ignore frames outside of the preview range

bpy.ops.anim.clear_useless_actions(only_unused=True)#

Mark actions with no F-Curves for deletion after save and reload of file preserving “action libraries”

Parameters:

only_unused (boolean, (optional)) – Only Unused, Only unused (Fake User only) actions get considered

File:

startup/bl_operators/anim.py:351

bpy.ops.anim.convert_legacy_action()#

Convert a legacy Action to a layered Action on the active object

bpy.ops.anim.copy_driver_button()#

Copy the driver for the highlighted button

bpy.ops.anim.driver_button_add()#

Add driver for the property under the cursor

bpy.ops.anim.driver_button_edit()#

Edit the drivers for the connected property represented by the highlighted button

bpy.ops.anim.driver_button_remove(all=True)#

Remove the driver(s) for the connected property(s) represented by the highlighted button

Parameters:

all (boolean, (optional)) – All, Delete drivers for all elements of the array

bpy.ops.anim.end_frame_set()#

Set the current frame as the preview or scene end frame

bpy.ops.anim.keyframe_clear_button(all=True)#

Clear all keyframes on the currently active property

Parameters:

all (boolean, (optional)) – All, Clear keyframes from all elements of the array

bpy.ops.anim.keyframe_clear_v3d(confirm=True)#

Remove all keyframe animation for selected objects

Parameters:

confirm (boolean, (optional)) – Confirm, Prompt for confirmation

bpy.ops.anim.keyframe_delete(type='DEFAULT')#

Delete keyframes on the current frame for all properties in the specified Keying Set

Parameters:

type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use

bpy.ops.anim.keyframe_delete_button(all=True)#

Delete current keyframe of current UI-active property

Parameters:

all (boolean, (optional)) – All, Delete keyframes from all elements of the array

bpy.ops.anim.keyframe_delete_by_name(type='')#

Alternate access to ‘Delete Keyframe’ for keymaps to use

Parameters:

type (string, (optional, never None)) – Keying Set, The Keying Set to use

bpy.ops.anim.keyframe_delete_v3d(confirm=True)#

Remove keyframes on current frame for selected objects and bones

Parameters:

confirm (boolean, (optional)) – Confirm, Prompt for confirmation

bpy.ops.anim.keyframe_insert(type='DEFAULT')#

Insert keyframes on the current frame using either the active keying set, or the user preferences if no keying set is active

Parameters:

type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use

bpy.ops.anim.keyframe_insert_button(all=True)#

Insert a keyframe for current UI-active property

Parameters:

all (boolean, (optional)) – All, Insert a keyframe for all element of the array

bpy.ops.anim.keyframe_insert_by_name(type='')#

Alternate access to ‘Insert Keyframe’ for keymaps to use

Parameters:

type (string, (optional, never None)) – Keying Set, The Keying Set to use

bpy.ops.anim.keyframe_insert_menu(type='DEFAULT', always_prompt=False)#

Insert Keyframes for specified Keying Set, with menu of available Keying Sets if undefined

Parameters:
  • type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use

  • always_prompt (boolean, (optional)) – Always Show Menu

bpy.ops.anim.keying_set_active_set(type='DEFAULT')#

Set a new active keying set

Parameters:

type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use

bpy.ops.anim.keying_set_add()#

Add a new (empty) keying set to the active Scene

bpy.ops.anim.keying_set_export(filepath='', filter_folder=True, filter_text=True, filter_python=True)#

Export Keying Set to a Python script

Parameters:
  • filepath (string, (optional, never None)) – filepath

  • filter_folder (boolean, (optional)) – Filter folders

  • filter_text (boolean, (optional)) – Filter text

  • filter_python (boolean, (optional)) – Filter Python

File:

startup/bl_operators/anim.py:46

bpy.ops.anim.keying_set_path_add()#

Add empty path to active keying set

bpy.ops.anim.keying_set_path_remove()#

Remove active Path from active keying set

bpy.ops.anim.keying_set_remove()#

Remove the active keying set

bpy.ops.anim.keyingset_button_add(all=True)#

Add current UI-active property to current keying set

Parameters:

all (boolean, (optional)) – All, Add all elements of the array to a Keying Set

bpy.ops.anim.keyingset_button_remove()#

Remove current UI-active property from current keying set

bpy.ops.anim.merge_animation()#

Merge the animation of the selected objects into the action of the active object. Actions are not deleted by this, but might end up with zero users

bpy.ops.anim.paste_driver_button()#

Paste the driver in the internal clipboard to the highlighted button

bpy.ops.anim.previewrange_clear()#

Clear preview range

bpy.ops.anim.previewrange_set(xmin=0, xmax=0, ymin=0, ymax=0, wait_for_input=True)#

Interactively define frame range used for playback

Parameters:
  • xmin (int in [-inf, inf], (optional)) – X Min

  • xmax (int in [-inf, inf], (optional)) – X Max

  • ymin (int in [-inf, inf], (optional)) – Y Min

  • ymax (int in [-inf, inf], (optional)) – Y Max

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.anim.scene_range_frame()#

Reset the horizontal view to the current scene frame range, taking the preview range into account if it is active

bpy.ops.anim.slot_new_for_id()#

Create a new action slot for this data-block, to hold its animation

File:

startup/bl_operators/anim.py:696

bpy.ops.anim.slot_new_for_object()#

Create a new Slot for this object, on the Action already assigned to it

bpy.ops.anim.slot_unassign_from_constraint()#

Un-assign the action slot from this constraint

File:

startup/bl_operators/anim.py:749

bpy.ops.anim.slot_unassign_from_id()#

Un-assign the action slot, effectively making this data-block non-animated

File:

startup/bl_operators/anim.py:728

bpy.ops.anim.slot_unassign_from_nla_strip()#

Un-assign the action slot from this NLA strip, effectively making it non-animated

File:

startup/bl_operators/anim.py:749

bpy.ops.anim.start_frame_set()#

Set the current frame as the preview or scene start frame

bpy.ops.anim.update_animated_transform_constraints(use_convert_to_radians=True)#

Update f-curves/drivers affecting Transform constraints (use it with files from 2.70 and earlier)

Parameters:

use_convert_to_radians (boolean, (optional)) – Convert to Radians, Convert f-curves/drivers affecting rotations to radians.Warning: Use this only once

File:

startup/bl_operators/anim.py:386

bpy.ops.anim.view_curve_in_graph_editor(all=False, isolate=False)#

Frame the property under the cursor in the Graph Editor

Parameters:
  • all (boolean, (optional)) – Show All, Frame the whole array property instead of only the index under the cursor

  • isolate (boolean, (optional)) – Isolate, Hides all F-Curves other than the ones being framed