ThemeView3D(bpy_struct)#
base class — bpy_struct
- class bpy.types.ThemeView3D(bpy_struct)#
Theme settings for the 3D viewport
- act_spline#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- after_current_frame#
The color for things after the current frame (for onion skinning, motion paths, etc.)
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- asset_shelf#
Settings for asset shelf
- Type:
ThemeAssetShelf
, (readonly, never None)
- before_current_frame#
The color for things before the current frame (for onion skinning, motion paths, etc.)
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bone_locked_weight#
Shade for bones corresponding to a locked weight group during painting
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- bone_pose#
Outline color of selected pose bones
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bone_pose_active#
Outline color of active pose bones
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bone_solid#
Default color of the solid shapes of bones
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bundle_solid#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- camera#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- camera_passepartout#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- camera_path#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- clipping_border_3d#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- edge_bevel#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_crease#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_facesel#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_mode_select#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_seam#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_select#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_sharp#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_width#
- Type:
int in [1, 32], default 0
- editmesh_active#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- empty#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_edge_angle#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_edge_len#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_face_angle#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_face_area#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- face#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_back#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_dot#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- face_front#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_mode_select#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_retopology#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_select#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- facedot_size#
- Type:
int in [1, 10], default 0
- frame_current#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- freestyle_edge_mark#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- freestyle_face_mark#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- gp_vertex#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- gp_vertex_select#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- gp_vertex_size#
- Type:
int in [1, 10], default 0
- grid#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- handle_align#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_auto#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_free#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_align#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_auto#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_free#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_vect#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_vect#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- lastsel_point#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- light#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- normal#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_sel_uline#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_sel_vline#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_uline#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_vline#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- object_active#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- object_origin_size#
Diameter in pixels for object/light origin display
- Type:
int in [4, 10], default 0
- object_selected#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- outline_width#
- Type:
int in [1, 5], default 0
- paint_curve_handle#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- paint_curve_pivot#
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- skin_root#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- space#
Settings for space
- Type:
ThemeSpaceGradient
, (readonly, never None)
- speaker#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- split_normal#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- text_grease_pencil#
Color for indicating Grease Pencil keyframes
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- text_keyframe#
Color for indicating object keyframes
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- transform#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_bevel#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_normal#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_select#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_size#
- Type:
int in [1, 32], default 0
- vertex_unreferenced#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- view_overlay#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- wire#
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- wire_edit#
Color for wireframe when in edit mode, but edge selection is active
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type