ClothCollisionSettings(bpy_struct)#
base class — bpy_struct
- class bpy.types.ClothCollisionSettings(bpy_struct)#
Cloth simulation settings for self collision and collision with other objects
- collection#
Limit colliders to this Collection
- Type:
- collision_quality#
How many collision iterations should be done (higher is better quality but slower)
- Type:
int in [1, 32767], default 2
- damping#
Amount of velocity lost on collision
- Type:
float in [0, 1], default 1.0
- distance_min#
Minimum distance between collision objects before collision response takes effect
- Type:
float in [0.001, 1], default 0.015
- friction#
Friction force if a collision happened (higher = less movement)
- Type:
float in [0, 80], default 5.0
- impulse_clamp#
Clamp collision impulses to avoid instability (0.0 to disable clamping)
- Type:
float in [0, 100], default 0.0
- self_distance_min#
Minimum distance between cloth faces before collision response takes effect
- Type:
float in [0.001, 0.1], default 0.015
- self_friction#
Friction with self contact
- Type:
float in [0, 80], default 5.0
- self_impulse_clamp#
Clamp collision impulses to avoid instability (0.0 to disable clamping)
- Type:
float in [0, 100], default 0.0
- use_collision#
Enable collisions with other objects
- Type:
boolean, default True
- use_self_collision#
Enable self collisions
- Type:
boolean, default False
- vertex_group_object_collisions#
Triangles with all vertices in this group are not used during object collisions
- Type:
string, default “”, (never None)
- vertex_group_self_collisions#
Triangles with all vertices in this group are not used during self collisions
- Type:
string, default “”, (never None)
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type