Curves Operators#

bpy.ops.curves.add_bezier(*, radius=1.0, enter_editmode=False, align='WORLD', location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), scale=(0.0, 0.0, 0.0))#

Add new bezier curve

Parameters:
  • radius (float in [0, inf], (optional)) – Radius

  • enter_editmode (boolean, (optional)) – Enter Edit Mode, Enter edit mode when adding this object

  • align (enum in ['WORLD', 'VIEW', 'CURSOR'], (optional)) –

    Align, The alignment of the new object

    • WORLD World – Align the new object to the world.

    • VIEW View – Align the new object to the view.

    • CURSOR 3D Cursor – Use the 3D cursor orientation for the new object.

  • location (mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object

  • rotation (mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object

  • scale (mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object

bpy.ops.curves.add_circle(*, radius=1.0, enter_editmode=False, align='WORLD', location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), scale=(0.0, 0.0, 0.0))#

Add new circle curve

Parameters:
  • radius (float in [0, inf], (optional)) – Radius

  • enter_editmode (boolean, (optional)) – Enter Edit Mode, Enter edit mode when adding this object

  • align (enum in ['WORLD', 'VIEW', 'CURSOR'], (optional)) –

    Align, The alignment of the new object

    • WORLD World – Align the new object to the world.

    • VIEW View – Align the new object to the view.

    • CURSOR 3D Cursor – Use the 3D cursor orientation for the new object.

  • location (mathutils.Vector of 3 items in [-inf, inf], (optional)) – Location, Location for the newly added object

  • rotation (mathutils.Euler rotation of 3 items in [-inf, inf], (optional)) – Rotation, Rotation for the newly added object

  • scale (mathutils.Vector of 3 items in [-inf, inf], (optional)) – Scale, Scale for the newly added object

bpy.ops.curves.attribute_set(*, value_float=0.0, value_float_vector_2d=(0.0, 0.0), value_float_vector_3d=(0.0, 0.0, 0.0), value_int=0, value_int_vector_2d=(0, 0), value_color=(1.0, 1.0, 1.0, 1.0), value_bool=False)#

Set values of the active attribute for selected elements

Parameters:
  • value_float (float in [-inf, inf], (optional)) – Value

  • value_float_vector_2d (float array of 2 items in [-inf, inf], (optional)) – Value

  • value_float_vector_3d (float array of 3 items in [-inf, inf], (optional)) – Value

  • value_int (int in [-inf, inf], (optional)) – Value

  • value_int_vector_2d (int array of 2 items in [-inf, inf], (optional)) – Value

  • value_color (float array of 4 items in [-inf, inf], (optional)) – Value

  • value_bool (boolean, (optional)) – Value

bpy.ops.curves.convert_from_particle_system()#

Add a new curves object based on the current state of the particle system

bpy.ops.curves.convert_to_particle_system()#

Add a new or update an existing hair particle system on the surface object

bpy.ops.curves.curve_type_set(*, type='POLY', use_handles=False)#

Set type of selected curves

Parameters:
  • type (enum in Curves Type Items, (optional)) – Type, Curve type

  • use_handles (boolean, (optional)) – Handles, Take handle information into account in the conversion

bpy.ops.curves.cyclic_toggle()#

Make active curve closed/opened loop

bpy.ops.curves.delete()#

Remove selected control points or curves

bpy.ops.curves.draw(*, error_threshold=0.0, fit_method='REFIT', corner_angle=1.22173, use_cyclic=True, stroke=None, wait_for_input=True, is_curve_2d=False, bezier_as_nurbs=False)#

Draw a freehand curve

Parameters:
  • error_threshold (float in [0, 10], (optional)) – Error, Error distance threshold (in object units)

  • fit_method (enum in Curve Fit Method Items, (optional)) – Fit Method

  • corner_angle (float in [0, 3.14159], (optional)) – Corner Angle

  • use_cyclic (boolean, (optional)) – Cyclic

  • stroke (bpy_prop_collection of OperatorStrokeElement, (optional)) – Stroke

  • wait_for_input (boolean, (optional)) – Wait for Input

  • is_curve_2d (boolean, (optional)) – Curve 2D

  • bezier_as_nurbs (boolean, (optional)) – As NURBS

bpy.ops.curves.duplicate()#

Copy selected points or curves

bpy.ops.curves.duplicate_move(*, CURVES_OT_duplicate=None, TRANSFORM_OT_translate=None)#

Make copies of selected elements and move them

Parameters:
  • CURVES_OT_duplicate (CURVES_OT_duplicate, (optional)) – Duplicate, Copy selected points or curves

  • TRANSFORM_OT_translate (TRANSFORM_OT_translate, (optional)) – Move, Move selected items

bpy.ops.curves.extrude()#

Extrude selected control point(s)

bpy.ops.curves.extrude_move(*, CURVES_OT_extrude=None, TRANSFORM_OT_translate=None)#

Extrude curve and move result

Parameters:
  • CURVES_OT_extrude (CURVES_OT_extrude, (optional)) – Extrude, Extrude selected control point(s)

  • TRANSFORM_OT_translate (TRANSFORM_OT_translate, (optional)) – Move, Move selected items

bpy.ops.curves.handle_type_set(*, type='AUTO')#

Set the handle type for bezier curves

Parameters:

type (enum in Curves Handle Type Items, (optional)) – Type

bpy.ops.curves.sculptmode_toggle()#

Enter/Exit sculpt mode for curves

bpy.ops.curves.select_all(*, action='TOGGLE')#

(De)select all control points

Parameters:

action (enum in ['TOGGLE', 'SELECT', 'DESELECT', 'INVERT'], (optional)) –

Action, Selection action to execute

  • TOGGLE Toggle – Toggle selection for all elements.

  • SELECT Select – Select all elements.

  • DESELECT Deselect – Deselect all elements.

  • INVERT Invert – Invert selection of all elements.

bpy.ops.curves.select_ends(*, amount_start=0, amount_end=1)#

Select end points of curves

Parameters:
  • amount_start (int in [0, inf], (optional)) – Amount Front, Number of points to select from the front

  • amount_end (int in [0, inf], (optional)) – Amount Back, Number of points to select from the back

bpy.ops.curves.select_less()#

Shrink the selection by one point

bpy.ops.curves.select_linked()#

Select all points in curves with any point selection

bpy.ops.curves.select_more()#

Grow the selection by one point

bpy.ops.curves.select_random(*, seed=0, probability=0.5)#

Randomizes existing selection or create new random selection

Parameters:
  • seed (int in [-inf, inf], (optional)) – Seed, Source of randomness

  • probability (float in [0, 1], (optional)) – Probability, Chance of every point or curve being included in the selection

bpy.ops.curves.set_selection_domain(*, domain='POINT')#

Change the mode used for selection masking in curves sculpt mode

Parameters:

domain (enum in Attribute Curves Domain Items, (optional)) – Domain

bpy.ops.curves.snap_curves_to_surface(*, attach_mode='NEAREST')#

Move curves so that the first point is exactly on the surface mesh

Parameters:

attach_mode (enum in ['NEAREST', 'DEFORM'], (optional)) –

Attach Mode, How to find the point on the surface to attach to

  • NEAREST Nearest – Find the closest point on the surface for the root point of every curve and move the root there.

  • DEFORM Deform – Re-attach curves to a deformed surface using the existing attachment information. This only works when the topology of the surface mesh has not changed.

bpy.ops.curves.subdivide(*, number_cuts=1)#

Subdivide selected curve segments

Parameters:

number_cuts (int in [1, 1000], (optional)) – Number of Cuts

bpy.ops.curves.surface_set()#

Use the active object as surface for selected curves objects and set it as the parent

bpy.ops.curves.switch_direction()#

Reverse the direction of the selected curves

bpy.ops.curves.tilt_clear()#

Clear the tilt of selected control points