Boidrule Type Items#
- GOAL:
Goal.
Go to assigned object or loudest assigned signal source.
- AVOID:
Avoid.
Get away from assigned object or loudest assigned signal source.
- AVOID_COLLISION:
Avoid Collision.
Maneuver to avoid collisions with other boids and deflector objects in near future.
- SEPARATE:
Separate.
Keep from going through other boids.
- FLOCK:
Flock.
Move to center of neighbors and match their velocity.
- FOLLOW_LEADER:
Follow Leader.
Follow a boid or assigned object.
- AVERAGE_SPEED:
Average Speed.
Maintain speed, flight level or wander.
- FIGHT:
Fight.
Go to closest enemy and attack when in range.