ActionConstraint(Constraint)#

base classes — bpy_struct, Constraint

class bpy.types.ActionConstraint(Constraint)#

Map an action to the transform axes of a bone

action#

The constraining action

Type:

Action

eval_time#

Interpolates between Action Start and End frames

Type:

float in [0, 1], default 0.0

frame_end#

Last frame of the Action to use

Type:

int in [-1048574, 1048574], default 0

frame_start#

First frame of the Action to use

Type:

int in [-1048574, 1048574], default 0

max#

Maximum value for target channel range

Type:

float in [-1000, 1000], default 0.0

min#

Minimum value for target channel range

Type:

float in [-1000, 1000], default 0.0

mix_mode#

Specify how existing transformations and the action channels are combined

  • BEFORE_FULL Before Original (Full) – Apply the action channels before the original transformation, as if applied to an imaginary parent in Full Inherit Scale mode. Will create shear when combining rotation and non-uniform scale..

  • BEFORE Before Original (Aligned) – Apply the action channels before the original transformation, as if applied to an imaginary parent in Aligned Inherit Scale mode. This effectively uses Full for location and Split Channels for rotation and scale..

  • BEFORE_SPLIT Before Original (Split Channels) – Apply the action channels before the original transformation, handling location, rotation and scale separately.

  • AFTER_FULL After Original (Full) – Apply the action channels after the original transformation, as if applied to an imaginary child in Full Inherit Scale mode. Will create shear when combining rotation and non-uniform scale..

  • AFTER After Original (Aligned) – Apply the action channels after the original transformation, as if applied to an imaginary child in Aligned Inherit Scale mode. This effectively uses Full for location and Split Channels for rotation and scale..

  • AFTER_SPLIT After Original (Split Channels) – Apply the action channels after the original transformation, handling location, rotation and scale separately.

Type:

enum in [‘BEFORE_FULL’, ‘BEFORE’, ‘BEFORE_SPLIT’, ‘AFTER_FULL’, ‘AFTER’, ‘AFTER_SPLIT’], default ‘AFTER_FULL’

subtarget#

Armature bone, mesh or lattice vertex group, …

Type:

string, default “”, (never None)

target#

Target object

Type:

Object

transform_channel#

Transformation channel from the target that is used to key the Action

Type:

enum in [‘LOCATION_X’, ‘LOCATION_Y’, ‘LOCATION_Z’, ‘ROTATION_X’, ‘ROTATION_Y’, ‘ROTATION_Z’, ‘SCALE_X’, ‘SCALE_Y’, ‘SCALE_Z’], default ‘ROTATION_X’

use_bone_object_action#

Bones only: apply the object’s transformation channels of the action to the constrained bone, instead of bone’s channels

Type:

boolean, default False

use_eval_time#

Interpolate between Action Start and End frames, with the Evaluation Time slider instead of the Target object/bone

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#