ActionConstraint(Constraint)#
base classes — bpy_struct
, Constraint
- class bpy.types.ActionConstraint(Constraint)#
Map an action to the transform axes of a bone
- eval_time#
Interpolates between Action Start and End frames
- Type:
float in [0, 1], default 0.0
- frame_end#
Last frame of the Action to use
- Type:
int in [-1048574, 1048574], default 0
- frame_start#
First frame of the Action to use
- Type:
int in [-1048574, 1048574], default 0
- max#
Maximum value for target channel range
- Type:
float in [-1000, 1000], default 0.0
- min#
Minimum value for target channel range
- Type:
float in [-1000, 1000], default 0.0
- mix_mode#
Specify how existing transformations and the action channels are combined
BEFORE_FULL
Before Original (Full) – Apply the action channels before the original transformation, as if applied to an imaginary parent in Full Inherit Scale mode. Will create shear when combining rotation and non-uniform scale..BEFORE
Before Original (Aligned) – Apply the action channels before the original transformation, as if applied to an imaginary parent in Aligned Inherit Scale mode. This effectively uses Full for location and Split Channels for rotation and scale..BEFORE_SPLIT
Before Original (Split Channels) – Apply the action channels before the original transformation, handling location, rotation and scale separately.AFTER_FULL
After Original (Full) – Apply the action channels after the original transformation, as if applied to an imaginary child in Full Inherit Scale mode. Will create shear when combining rotation and non-uniform scale..AFTER
After Original (Aligned) – Apply the action channels after the original transformation, as if applied to an imaginary child in Aligned Inherit Scale mode. This effectively uses Full for location and Split Channels for rotation and scale..AFTER_SPLIT
After Original (Split Channels) – Apply the action channels after the original transformation, handling location, rotation and scale separately.
- Type:
enum in [‘BEFORE_FULL’, ‘BEFORE’, ‘BEFORE_SPLIT’, ‘AFTER_FULL’, ‘AFTER’, ‘AFTER_SPLIT’], default ‘AFTER_FULL’
- subtarget#
Armature bone, mesh or lattice vertex group, …
- Type:
string, default “”, (never None)
- transform_channel#
Transformation channel from the target that is used to key the Action
- Type:
enum in [‘LOCATION_X’, ‘LOCATION_Y’, ‘LOCATION_Z’, ‘ROTATION_X’, ‘ROTATION_Y’, ‘ROTATION_Z’, ‘SCALE_X’, ‘SCALE_Y’, ‘SCALE_Z’], default ‘ROTATION_X’
- use_bone_object_action#
Bones only: apply the object’s transformation channels of the action to the constrained bone, instead of bone’s channels
- Type:
boolean, default False
- use_eval_time#
Interpolate between Action Start and End frames, with the Evaluation Time slider instead of the Target object/bone
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type