SpaceUVEditor(bpy_struct)#
base class — bpy_struct
- class bpy.types.SpaceUVEditor(bpy_struct)#
UV editor data for the image editor space
- custom_grid_subdivisions#
Number of grid units in UV space that make one UV Unit
- Type:
int array of 2 items in [1, 5000], default (10, 10)
- display_stretch_type#
Type of stretch to display
ANGLE
Angle – Angular distortion between UV and 3D angles.AREA
Area – Area distortion between UV and 3D faces.
- Type:
enum in [‘ANGLE’, ‘AREA’], default ‘ANGLE’
- edge_display_type#
Display style for UV edges
OUTLINE
Outline – Display white edges with black outline.DASH
Dash – Display dashed black-white edges.BLACK
Black – Display black edges.WHITE
White – Display white edges.
- Type:
enum in [‘OUTLINE’, ‘DASH’, ‘BLACK’, ‘WHITE’], default ‘OUTLINE’
- grid_shape_source#
Specify source for the grid shape
DYNAMIC
Dynamic – Dynamic grid.FIXED
Fixed – Manually set grid divisions.PIXEL
Pixel – Grid aligns with pixels from image.
- Type:
enum in [‘DYNAMIC’, ‘FIXED’, ‘PIXEL’], default ‘DYNAMIC’
- lock_bounds#
Constraint to stay within the image bounds while editing
- Type:
boolean, default False
- pixel_round_mode#
Round UVs to pixels while editing
DISABLED
Disabled – Don’t round to pixels.CORNER
Corner – Round to pixel corners.CENTER
Center – Round to pixel centers.
- Type:
enum in [‘DISABLED’, ‘CORNER’, ‘CENTER’], default ‘DISABLED’
- show_faces#
Display faces over the image
- Type:
boolean, default False
- show_grid_over_image#
Show the grid over the image
- Type:
boolean, default True
- show_metadata#
Display metadata properties of the image
- Type:
boolean, default False
- show_modified_edges#
Display edges after modifiers are applied
- Type:
boolean, default False
- show_pixel_coords#
Display UV coordinates in pixels rather than from 0.0 to 1.0
- Type:
boolean, default False
- show_stretch#
Display faces colored according to the difference in shape between UVs and their 3D coordinates (blue for low distortion, red for high distortion)
- Type:
boolean, default False
- show_texpaint#
Display overlay of texture paint UV layer
- Type:
boolean, default False
- stretch_opacity#
Opacity of the UV Stretch overlay
- Type:
float in [0, 1], default 0.0
- tile_grid_shape#
How many tiles will be shown in the background
- Type:
int array of 2 items in [1, 100], default (1, 1)
- use_live_unwrap#
Continuously unwrap the selected UV island while transforming pinned vertices
- Type:
boolean, default False
- uv_opacity#
Opacity of UV overlays
- Type:
float in [0, 1], default 0.0
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type