PreferencesExperimental(bpy_struct)#

base class — bpy_struct

class bpy.types.PreferencesExperimental(bpy_struct)#

Experimental features

enable_new_cpu_compositor#

Enable the new CPU compositor

Type:

boolean, default False

enable_overlay_next#

Enable the new Overlay code-base, requires restart

Type:

boolean, default False

override_auto_resync#

Disable library overrides automatic resync detection and process on file load (can be useful to help fixing broken files)

Type:

boolean, default False

show_asset_debug_info#

Enable some extra fields in the Asset Browser to aid in debugging

Type:

boolean, default False

use_all_linked_data_direct#

Forces all linked data to be considered as directly linked. Workaround for current issues/limitations in BAT (Blender studio pipeline tool)

Type:

boolean, default False

use_animation_baklava#

The new ‘layered’ Action can contain the animation for multiple data-blocks at once

Type:

boolean, default False, (readonly)

use_asset_indexing#

Disable the asset indexer, to force every asset library refresh to completely reread assets from disk

Type:

boolean, default False

use_cycles_debug#

Enable Cycles debugging options for developers

Type:

boolean, default False

use_eevee_debug#

Enable EEVEE debugging options for developers

Type:

boolean, default False

use_extended_asset_browser#

Enable Asset Browser editor and operators to manage regular data-blocks as assets, not just poses

Type:

boolean, default False

use_extensions_debug#

Extra debugging information & developer support utilities for extensions

Type:

boolean, default False

use_new_curves_tools#

Enable additional features for the new curves data block

Type:

boolean, default False

use_new_file_import_nodes#

Enables visibility of the new File Import nodes in the UI

Type:

boolean, default False

use_new_point_cloud_type#

Enable the new point cloud type in the ui

Type:

boolean, default False

use_new_volume_nodes#

Enables visibility of the new Volume nodes in the UI

Type:

boolean, default False

use_recompute_usercount_on_save_debug#

Recompute all ID usercounts before saving to a blendfile. Allows to work around invalid usercount handling in code that may lead to loss of data due to wrongly detected unused data-blocks

Type:

boolean, default False

use_sculpt_texture_paint#

Use texture painting in Sculpt Mode

Type:

boolean, default False

use_sculpt_tools_tilt#

Support for pen tablet tilt events in Sculpt Mode

Type:

boolean, default False

use_shader_node_previews#

Enables previews in the shader node editor

Type:

boolean, default False

use_undo_legacy#

Use legacy undo (slower than the new default one, but may be more stable in some cases)

Type:

boolean, default False

use_viewport_debug#

Enable viewport debugging options for developers in the overlays pop-over

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#