Đẩn/Kéo

Tham Chiếu

Chế Độ

Chế Độ vật thể và biên soạn

Công Cụ

Thanh Bên (Sidebar) ‣ Biên Soạn (Edit) ‣ Bề Mặt (Surfaces)

Trình Đơn

Cốt (Armature) ‣ Biến Hóa (Transform) ‣ Đổi Tỷ Lệ Bán Kính (Scale Radius)

../../../../../_images/modeling_meshes_editing_mesh_transform_push-pull_operator-panel.png

Push/Pull distance.

Push/Pull will move the selected elements (objects, vertices, edges or faces) closer together (Push) or further apart (Pull). Specifically, each element is moved towards or away from the center by the same distance. This distance is controlled by moving the mouse up (Push) or down (Pull), numeric input or through slider control.

Sử Dụng

See below for the result of using Push/Pull on a number of different elements.

../../../../../_images/modeling_meshes_editing_mesh_transform_push-pull_objects-equidistant.png

Equidistant objects being pushed together.

../../../../../_images/modeling_meshes_editing_mesh_transform_push-pull_objects-random.png

Random objects being pushed together.

../../../../../_images/modeling_meshes_editing_mesh_transform_push-pull_vertices.png

Push (middle) vertices around the 3D cursor compared to Scale (right).