Smooth By Angle Modifier¶
Sets the sharpness of mesh edges based on the angle between the neighboring faces.
Nota
This is a geometry nodes asset that is included in the bundled «Essentials» asset library.
Truco
This modifier can easily be added to an object with Sombrear suave (automático) or removed with Sombrear suave or Sombrear facetado.
Opciones¶
- Ángulo
Maximum angle between face normals that will be considered as smooth.
- Ignorar definidos
Smooth all edges, even if they have been marked as sharp.