Túm Nắm (Grab)
Tham Chiếu (Reference)
- Chế Độ (Mode)
Chế Độ Biên Soạn (Edit Mode)
- Công Cụ (Tool)
The Grab brush moves UVs around.
Sắp Đặt Công Cụ (Tool Settings)
Đầu Bút Vẽ (Brushes)
- Đầu Bút Vẽ (Brushes)
The Trình Đơn khối dữ liệu (Data-Block Menu) to select a preset brush type or a custom brush.
Những Sắp Đặt của Đầu Bút Vẽ (Brush Settings)
- Bán Kính (Radius)
This option controls the radius of the brush, measured in pixels. F allows you to change the brush size interactively by dragging the mouse and then LMB. Typing a number then enter while using F allows you to enter the size numerically.
- Áp Lực Kích Thước (Size Pressure)
Brush size can be affected by enabling the pressure sensitivity icon, if you are using a Graphics Tablet.
- Dùng Bán Kính Đồng Nhất (Use Unified Radius)
Use the same brush Radius across all brushes.
- Độ Đậm/Sức Mạnh/Cường Độ (Strength)
Controls how much each application of the brush affects the UVs. You can change the brush strength interactively by pressing Shift-F in the 3D Viewport and then moving the brush and then LMB. You can enter the size numerically also while in Shift-F sizing.
- Dùng Cường Độ Đồng Nhất (Use Unified Strength)
Use the same brush Strength across all brushes.
Ghi chú
All brushes use the Airbrush Stroke Method; they continue to act as long as you keep LMB pressed.
Suy Giảm Dần (Falloff)
The Falloff allows you to control the Strength falloff of the brush. See Painting Falloff for more information.
Tùy Chọn (Options)
Tham Chiếu (Reference)
- Chế Độ (Mode)
Chế Độ Biên Soạn (Edit Mode)
- Bảng (Panel)
When UV sculpting is activated, the Sidebar shows the brush tool selection and options.
- Khóa Ranh Giới (Lock Borders)
Locks the boundary of UV islands from being affected by the brush. This is very useful to preserve the shape of UV islands.
- Điêu Khắc Toàn Bộ các Hải Đảo (Sculpt All Islands)
To edit all islands and not only the island nearest to the brush center when the sculpt stroke was started.
- Hiển Thị Con Trỏ (Display Cursor)
Ẩn giấu con trỏ điêu khắc.