[ Module Hierarchy
| Class Hierarchy ]
Class Hierarchy
- BGL.Buffer:
The Buffer object is simply a block of memory that is delineated
and initialized by the user.
- Mathutils.Euler:
This object gives access to Eulers in Blender.
- GameTypes.KX_PolygonMaterial:
This is the interface to materials in the game engine.
- Mathutils.Matrix:
This object gives access to Matrices in Blender.
- GameTypes.PyObjectPlus:
PyObjectPlus base class of most other types in the Game Engine.
- GameTypes.BL_Shader:
BL_Shader GLSL shaders.
- GameTypes.CValue:
This class is a basis for other classes.
- GameTypes.CPropValue:
This class has no python functions
- GameTypes.SCA_ILogicBrick:
Base class for all logic bricks.
- GameTypes.SCA_IActuator:
Base class for all actuator logic bricks.
- GameTypes.BL_ActionActuator:
Action Actuators apply an action to an actor.
- GameTypes.BL_ShapeActionActuator:
ShapeAction Actuators apply an shape action to an mesh object.
- GameTypes.KX_CDActuator:
CD Controller actuator.
- GameTypes.KX_CameraActuator:
Applies changes to a camera.
- GameTypes.KX_ConstraintActuator:
A constraint actuator limits the position, rotation, distance or
orientation of an object.
- GameTypes.KX_GameActuator:
The game actuator loads a new .blend file, restarts the current
.blend file or quits the game.
- GameTypes.KX_IpoActuator:
IPO actuator activates an animation.
- GameTypes.KX_NetworkMessageActuator:
Message Actuator
- GameTypes.KX_ObjectActuator:
The object actuator ("Motion Actuator") applies force,
torque, displacement, angular displacement, velocity, or angular
velocity to an object.
- GameTypes.KX_ParentActuator:
The parent actuator can set or remove an objects parent object.
- GameTypes.KX_SCA_AddObjectActuator:
Edit Object Actuator (in Add Object Mode)
- GameTypes.KX_SCA_DynamicActuator:
Dynamic Actuator.
- GameTypes.KX_SCA_EndObjectActuator:
Edit Object Actuator (in End Object mode)
- GameTypes.KX_SCA_ReplaceMeshActuator:
Edit Object actuator, in Replace Mesh mode.
- GameTypes.KX_SceneActuator:
Scene Actuator logic brick.
- GameTypes.KX_SoundActuator:
Sound Actuator.
- GameTypes.KX_StateActuator:
State actuator changes the state mask of parent object.
- GameTypes.KX_TrackToActuator:
Edit Object actuator in Track To mode.
- GameTypes.KX_VisibilityActuator:
Visibility Actuator.
- GameTypes.SCA_2DFilterActuator:
Create, enable and disable 2D filters
- GameTypes.SCA_PropertyActuator:
Property Actuator
- GameTypes.SCA_RandomActuator:
Random Actuator
- GameTypes.SCA_IController:
Base class for all controller logic bricks.
- GameTypes.SCA_ISensor:
Base class for all sensor logic bricks.
- GameTypes.SCA_IObject:
This class has no python functions
- GameTypes.KX_BlenderMaterial:
KX_BlenderMaterial
- GameTypes.KX_ConstraintWrapper:
KX_ConstraintWrapper
- GameTypes.KX_PhysicsObjectWrapper:
KX_PhysicsObjectWrapper
- GameTypes.KX_Scene:
An active scene that gives access to objects, cameras, lights and
scene attributes.
- GameTypes.KX_VehicleWrapper:
KX_VehicleWrapper
- Mathutils.Quaternion:
This object gives access to Quaternions in Blender.
- Mathutils.Vector:
This object gives access to Vectors in Blender.