Tách Phân (Split)

Tham Chiếu (Reference)

Chế Độ (Mode)

Chế Độ Biên Soạn (Edit Mode)

Trình Đơn (Menu)

Mesh ‣ Split

Tổ Hợp Phím Tắt (Shortcut)

Alt-M

Lựa Chọn (Selection)

Tham Chiếu (Reference)

Chế Độ (Mode)

Chế Độ Biên Soạn (Edit Mode)

Trình Đơn (Menu)

Mesh ‣ Split ‣ Selection

Tổ Hợp Phím Tắt (Shortcut)

Y

Splits (disconnects) the selection from the rest of the mesh. The border edge to any non-selected elements are duplicated.

Note that the "copy" is left exactly at the same position as the original, so you must move it G to see it clearly...

Bề Mặt theo Cạnh (Faces by Edges)

Tham Chiếu (Reference)

Chế Độ (Mode)

Chế Độ Biên Soạn (Edit Mode)

Trình Đơn (Menu)

Mesh ‣ Split ‣ Faces by Edges

Faces by Edges is similar to the Rip tool. When two or more touching interior edges, or a border edge is selected, a hole will be created, and the selected edges will be duplicated to form the border of the hole.

../../../../_images/modeling_meshes_editing_mesh_split_edges-before.png

Cạnh được lựa chọn.

../../../../_images/modeling_meshes_editing_mesh_split_edges-after.png

Adjacent face moved to reveal hole left by split.

Bề Mặt & Cạnh theo Điểm Đỉnh (Faces & Edges by Vertices)

Tham Chiếu (Reference)

Chế Độ (Mode)

Chế Độ Biên Soạn (Edit Mode)

Trình Đơn (Menu)

Mesh ‣ Split ‣ Faces & Edges by Vertices

Faces & Edges by Vertices is similar to Faces by Edges except that it also splits the vertices of the adjacent connecting edges. This has the same functionality as manually ripping all faces and edges away from a vertex.

../../../../_images/modeling_meshes_editing_mesh_split_faces-before.png

Về Trước.

../../../../_images/modeling_meshes_editing_mesh_split_faces-after.png

After (also moving edges away).