Primitives#

Reference

Mode:

Object Mode and Edit Mode

Menu:

Add ‣ Curve

Shortcut:

Shift-A

See also

When adding curves there are some common options like other Objects.

In Object/Edit Mode, the Add Surface menu, provides six different surface primitives:

../../_images/modeling_surfaces_primitives_surface.png

NURBS surface primitives.#

../../_images/modeling_surfaces_primitives_curve.png

NURBS curve primitives.#

NURBS Curve#

Adds a generic curve of four control points forming an arc.

NURBS Circle#

Adds an a closed loop of control point forming a circle. Note, a circle NURBS surface is never filled, unlike its “real” curve counterpart…

NURBS Surface#

Adds a generic surface patch consisting of a 4×4 grid plane with the center grid slightly raised.

NURBS Cylinder#

Adds an open end cylinder, consisting of an extruded NURBS Circle.

NURBS Sphere#

Adds a generic sphere constructed by revolving a grid of control points about an axis.

NURBS Torus#

Adds a doughnut-shaped primitive created by rotating a circle around an axis.