Selecting#

Hair curves, while similar to regular curves are a bit different and have their own selection tools. Many of these match their regular curve tools but are implemented differently All hair curve selection operators are documented below for completeness.

These selection operators work in both Sculpt and Edit modes.

Selection Modes#

Reference

Mode:

Edit Mode

Menu:

3D Viewport Header ‣ Select Mode

Shortcut:

1, 2

Note, this is only supported for “Hair Curves”.

Selection modes limits selection operators to certain curve domains. This feature is makes it easy to select whole segments at once, or to give more granular control over editing.

Control Points:

Allows selection of individual control points.

Curve:

Limits selection to whole curve segments.

All#

Reference

Mode:

Edit Mode

Menu:

Select ‣ All

Shortcut:

A

Select all selectable elements.

None#

Reference

Mode:

Edit Mode

Menu:

Select ‣ None

Shortcut:

Alt-A

Deselect all elements, but the active element stays the same.

Invert#

Reference

Mode:

Edit Mode

Menu:

Select ‣ Invert

Shortcut:

Ctrl-I

Selects all the geometry that are not selected, and deselect currently selected components.

Select Random#

Reference

Mode:

Edit Mode

Menu:

Select ‣ Select Random

Select Random control points.

Seed

Seed used by the pseudo-random number generator.

Probability

Selects the defined percentage of control points.

Select More/Less#

Reference

Mode:

Edit Mode

Menu:

Select ‣ More/Less

Shortcut:

Ctrl-NumpadPlus, Ctrl-NumpadMinus

Their purpose, based on the currently selected control points, is to reduce or enlarge this selection.

More

For each selected control point, select all its linked points (i.e. one or two…).

Less

For each selected control point, if all points linked to this point are selected, keep this one selected. Otherwise, deselect it.

This implies two points:

  1. When all control points of a curve are selected, nothing will happen (as for Less, all linked points are always selected, and of course, More cannot add any). Conversely, the same goes when no control points are selected.

  2. Second, these tools will never “go outside” of a curve (they will never “jump” to another curve in the same object).

Select Linked#

Reference

Mode:

Edit Mode

Menu:

Select ‣ Select Linked

Shortcut:

L, Ctrl-L, Shift-L

L (or Ctrl-L for all) will add to the selection the cursor’s nearest control point, and all the linked ones, i.e. all points belonging to the same curve. Note that for Bézier, using L with a handle selected will select the whole control point and all the linked ones.

Select Endpoints#

Reference

Mode:

Edit Mode

Menu:

Select ‣ Select Endpoints

Select endpoints of curves. Only supported in the Control Point selection mode.