Dual Mesh Node
The Dual Mesh Node converts a mesh into it’s dual, i.e. faces are turned into vertices and vertices are turned into faces. This also means that attributes which were on the face domain are transferred to the point domain in the dual mesh.
The Dual Mesh node only works on manifold geometry. To work with non-manifold geometry it’s best to remesh the geometry first.
Standard geometry input.
- Keep Boundaries
Keeps the non-manifold boundaries of the input mesh in place, by creating extra geometry, and avoiding the dual mesh transformation there.
This node has no properties.
- Dual Mesh
Standard geometry output.
The Dual Mesh Node combines nicely with triangulated meshes. In this case an Ico Sphere is used, which is made up of nice and evenly spaced triangles.