Light Output Node¶
The Light Output node is used customize a Light object. Currently only supported for Cycles.
To start using this node, select the Light and click in the Data tab of the თვისებათა რედაქტორი editor.
შენატანები¶
- ზედაპირი (Surface)
Shading for the (invisible) surface of the Light.
თვისებები (Properties)¶
- Target
Render engine the input shader is used for. By default, the shader is shared between Cycles and EEVEE -- with multiple output nodes, a specialized shader setup can be created for each.
გამონატანები¶
This node has no outputs.