Anim Operators#
- bpy.ops.anim.change_frame(*, frame=0.0, snap=False)#
Interactively change the current frame number
- Parameters:
frame (float in [-1.04857e+06, 1.04857e+06], (optional)) – Frame
snap (boolean, (optional)) – Snap
- bpy.ops.anim.channel_select_keys(*, extend=False)#
Select all keyframes of channel under mouse
- Parameters:
extend (boolean, (optional)) – Extend, Extend selection
- bpy.ops.anim.channel_view_pick(*, include_handles=True, use_preview_range=True)#
Reset viewable area to show the channel under the cursor
- Parameters:
include_handles (boolean, (optional)) – Include Handles, Include handles of keyframes when calculating extents
use_preview_range (boolean, (optional)) – Use Preview Range, Ignore frames outside of the preview range
- bpy.ops.anim.channels_bake(*, range=(0, 0), step=1.0, remove_outside_range=False, interpolation_type='BEZIER', bake_modifiers=True)#
Create keyframes following the current shape of F-Curves of selected channels
- Parameters:
range (int array of 2 items in [-inf, inf], (optional)) – Frame Range, The range in which to create new keys
step (float in [0.01, inf], (optional)) – Frame Step, At which interval to add keys
remove_outside_range (boolean, (optional)) – Remove Outside Range, Removes keys outside the given range, leaving only the newly baked
interpolation_type (enum in ['BEZIER', 'LIN', 'CONST'], (optional)) –
Interpolation Type, Choose the interpolation type with which new keys will be added
BEZIER
Bézier – New keys will be Bézier.LIN
Linear – New keys will be linear.CONST
Constant – New keys will be constant.
bake_modifiers (boolean, (optional)) – Bake Modifiers, Bake Modifiers into keyframes and delete them after
- bpy.ops.anim.channels_clean_empty()#
Delete all empty animation data containers from visible data-blocks
- bpy.ops.anim.channels_click(*, extend=False, extend_range=False, children_only=False)#
Handle mouse clicks over animation channels
- Parameters:
extend (boolean, (optional)) – Extend Select
extend_range (boolean, (optional)) – Extend Range, Selection of active channel to clicked channel
children_only (boolean, (optional)) – Select Children Only
- bpy.ops.anim.channels_collapse(*, all=True)#
Collapse (close) all selected expandable animation channels
- Parameters:
all (boolean, (optional)) – All, Collapse all channels (not just selected ones)
- bpy.ops.anim.channels_delete()#
Delete all selected animation channels
- bpy.ops.anim.channels_editable_toggle(*, mode='TOGGLE', type='PROTECT')#
Toggle editability of selected channels
- Parameters:
mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode
type (enum in ['PROTECT', 'MUTE'], (optional)) – Type
- bpy.ops.anim.channels_expand(*, all=True)#
Expand (open) all selected expandable animation channels
- Parameters:
all (boolean, (optional)) – All, Expand all channels (not just selected ones)
- bpy.ops.anim.channels_fcurves_enable()#
Clear ‘disabled’ tag from all F-Curves to get broken F-Curves working again
- bpy.ops.anim.channels_group(*, name='New Group')#
Add selected F-Curves to a new group
- Parameters:
name (string, (optional, never None)) – Name, Name of newly created group
- bpy.ops.anim.channels_move(*, direction='DOWN')#
Rearrange selected animation channels
- Parameters:
direction (enum in ['TOP', 'UP', 'DOWN', 'BOTTOM'], (optional)) – Direction
- bpy.ops.anim.channels_rename()#
Rename animation channel under mouse
- bpy.ops.anim.channels_select_all(*, action='TOGGLE')#
Toggle selection of all animation channels
- Parameters:
action (enum in ['TOGGLE', 'SELECT', 'DESELECT', 'INVERT'], (optional)) –
Action, Selection action to execute
TOGGLE
Toggle – Toggle selection for all elements.SELECT
Select – Select all elements.DESELECT
Deselect – Deselect all elements.INVERT
Invert – Invert selection of all elements.
- bpy.ops.anim.channels_select_box(*, xmin=0, xmax=0, ymin=0, ymax=0, wait_for_input=True, deselect=False, extend=True)#
Select all animation channels within the specified region
- Parameters:
xmin (int in [-inf, inf], (optional)) – X Min
xmax (int in [-inf, inf], (optional)) – X Max
ymin (int in [-inf, inf], (optional)) – Y Min
ymax (int in [-inf, inf], (optional)) – Y Max
wait_for_input (boolean, (optional)) – Wait for Input
deselect (boolean, (optional)) – Deselect, Deselect rather than select items
extend (boolean, (optional)) – Extend, Extend selection instead of deselecting everything first
- bpy.ops.anim.channels_select_filter()#
Start entering text which filters the set of channels shown to only include those with matching names
- bpy.ops.anim.channels_setting_disable(*, mode='DISABLE', type='PROTECT')#
Disable specified setting on all selected animation channels
- Parameters:
mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode
type (enum in ['PROTECT', 'MUTE'], (optional)) – Type
- bpy.ops.anim.channels_setting_enable(*, mode='ENABLE', type='PROTECT')#
Enable specified setting on all selected animation channels
- Parameters:
mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode
type (enum in ['PROTECT', 'MUTE'], (optional)) – Type
- bpy.ops.anim.channels_setting_toggle(*, mode='TOGGLE', type='PROTECT')#
Toggle specified setting on all selected animation channels
- Parameters:
mode (enum in ['TOGGLE', 'DISABLE', 'ENABLE', 'INVERT'], (optional)) – Mode
type (enum in ['PROTECT', 'MUTE'], (optional)) – Type
- bpy.ops.anim.channels_ungroup()#
Remove selected F-Curves from their current groups
- bpy.ops.anim.channels_view_selected(*, include_handles=True, use_preview_range=True)#
Reset viewable area to show the selected channels
- Parameters:
include_handles (boolean, (optional)) – Include Handles, Include handles of keyframes when calculating extents
use_preview_range (boolean, (optional)) – Use Preview Range, Ignore frames outside of the preview range
- bpy.ops.anim.clear_useless_actions(*, only_unused=True)#
Mark actions with no F-Curves for deletion after save and reload of file preserving “action libraries”
- Parameters:
only_unused (boolean, (optional)) – Only Unused, Only unused (Fake User only) actions get considered
- File:
- bpy.ops.anim.convert_legacy_action()#
Convert a legacy Action to a layered Action on the active object
- bpy.ops.anim.copy_driver_button()#
Copy the driver for the highlighted button
- bpy.ops.anim.driver_button_add()#
Add driver for the property under the cursor
- bpy.ops.anim.driver_button_edit()#
Edit the drivers for the connected property represented by the highlighted button
- bpy.ops.anim.driver_button_remove(*, all=True)#
Remove the driver(s) for the connected property(s) represented by the highlighted button
- Parameters:
all (boolean, (optional)) – All, Delete drivers for all elements of the array
- bpy.ops.anim.end_frame_set()#
Set the current frame as the preview or scene end frame
- bpy.ops.anim.keyframe_clear_button(*, all=True)#
Clear all keyframes on the currently active property
- Parameters:
all (boolean, (optional)) – All, Clear keyframes from all elements of the array
- bpy.ops.anim.keyframe_clear_v3d(*, confirm=True)#
Remove all keyframe animation for selected objects
- Parameters:
confirm (boolean, (optional)) – Confirm, Prompt for confirmation
- bpy.ops.anim.keyframe_delete(*, type='DEFAULT')#
Delete keyframes on the current frame for all properties in the specified Keying Set
- Parameters:
type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use
- bpy.ops.anim.keyframe_delete_button(*, all=True)#
Delete current keyframe of current UI-active property
- Parameters:
all (boolean, (optional)) – All, Delete keyframes from all elements of the array
- bpy.ops.anim.keyframe_delete_by_name(*, type='')#
Alternate access to ‘Delete Keyframe’ for keymaps to use
- Parameters:
type (string, (optional, never None)) – Keying Set, The Keying Set to use
- bpy.ops.anim.keyframe_delete_v3d(*, confirm=True)#
Remove keyframes on current frame for selected objects and bones
- Parameters:
confirm (boolean, (optional)) – Confirm, Prompt for confirmation
- bpy.ops.anim.keyframe_insert(*, type='DEFAULT')#
Insert keyframes on the current frame using either the active keying set, or the user preferences if no keying set is active
- Parameters:
type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use
- bpy.ops.anim.keyframe_insert_button(*, all=True)#
Insert a keyframe for current UI-active property
- Parameters:
all (boolean, (optional)) – All, Insert a keyframe for all element of the array
- bpy.ops.anim.keyframe_insert_by_name(*, type='')#
Alternate access to ‘Insert Keyframe’ for keymaps to use
- Parameters:
type (string, (optional, never None)) – Keying Set, The Keying Set to use
Insert Keyframes for specified Keying Set, with menu of available Keying Sets if undefined
- Parameters:
type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use
always_prompt (boolean, (optional)) – Always Show Menu
- bpy.ops.anim.keying_set_active_set(*, type='DEFAULT')#
Set a new active keying set
- Parameters:
type (enum in ['DEFAULT'], (optional)) – Keying Set, The Keying Set to use
- bpy.ops.anim.keying_set_add()#
Add a new (empty) keying set to the active Scene
- bpy.ops.anim.keying_set_export(*, filepath='', filter_folder=True, filter_text=True, filter_python=True)#
Export Keying Set to a Python script
- Parameters:
filepath (string, (optional, never None)) – filepath
filter_folder (boolean, (optional)) – Filter folders
filter_text (boolean, (optional)) – Filter text
filter_python (boolean, (optional)) – Filter Python
- File:
- bpy.ops.anim.keying_set_path_add()#
Add empty path to active keying set
- bpy.ops.anim.keying_set_path_remove()#
Remove active Path from active keying set
- bpy.ops.anim.keying_set_remove()#
Remove the active keying set
- bpy.ops.anim.keyingset_button_add(*, all=True)#
Add current UI-active property to current keying set
- Parameters:
all (boolean, (optional)) – All, Add all elements of the array to a Keying Set
- bpy.ops.anim.keyingset_button_remove()#
Remove current UI-active property from current keying set
- bpy.ops.anim.merge_animation()#
Merge the animation of the selected objects into the action of the active object. Actions are not deleted by this, but might end up with zero users
- bpy.ops.anim.paste_driver_button()#
Paste the driver in the internal clipboard to the highlighted button
- bpy.ops.anim.previewrange_clear()#
Clear preview range
- bpy.ops.anim.previewrange_set(*, xmin=0, xmax=0, ymin=0, ymax=0, wait_for_input=True)#
Interactively define frame range used for playback
- Parameters:
xmin (int in [-inf, inf], (optional)) – X Min
xmax (int in [-inf, inf], (optional)) – X Max
ymin (int in [-inf, inf], (optional)) – Y Min
ymax (int in [-inf, inf], (optional)) – Y Max
wait_for_input (boolean, (optional)) – Wait for Input
- bpy.ops.anim.scene_range_frame()#
Reset the horizontal view to the current scene frame range, taking the preview range into account if it is active
- bpy.ops.anim.separate_slots()#
Move all slots of the action on the active object into newly created, separate actions. All users of those slots will be reassigned to the new actions. The current action won’t be deleted but will be empty and might end up having zero users
- bpy.ops.anim.slot_channels_move_to_new_action()#
Move the selected slots into a newly created action
- bpy.ops.anim.slot_new_for_id()#
Create a new action slot for this data-block, to hold its animation
- bpy.ops.anim.slot_unassign_from_constraint()#
Un-assign the action slot from this constraint
- bpy.ops.anim.slot_unassign_from_id()#
Un-assign the action slot, effectively making this data-block non-animated
- bpy.ops.anim.slot_unassign_from_nla_strip()#
Un-assign the action slot from this NLA strip, effectively making it non-animated
- bpy.ops.anim.start_frame_set()#
Set the current frame as the preview or scene start frame
- bpy.ops.anim.update_animated_transform_constraints(*, use_convert_to_radians=True)#
Update f-curves/drivers affecting Transform constraints (use it with files from 2.70 and earlier)
- Parameters:
use_convert_to_radians (boolean, (optional)) – Convert to Radians, Convert f-curves/drivers affecting rotations to radians.Warning: Use this only once
- File:
- bpy.ops.anim.view_curve_in_graph_editor(*, all=False, isolate=False)#
Frame the property under the cursor in the Graph Editor
- Parameters:
all (boolean, (optional)) – Show All, Frame the whole array property instead of only the index under the cursor
isolate (boolean, (optional)) – Isolate, Hides all F-Curves other than the ones being framed