Gpencil Operators#

bpy.ops.gpencil.active_frame_delete()#

Delete the active frame for the active Grease Pencil Layer

bpy.ops.gpencil.active_frames_delete_all()#

Delete the active frame(s) of all editable Grease Pencil layers

bpy.ops.gpencil.annotate(mode='DRAW', arrowstyle_start='NONE', arrowstyle_end='NONE', use_stabilizer=False, stabilizer_factor=0.75, stabilizer_radius=35, stroke=None, wait_for_input=True)#

Make annotations on the active data

Parameters:
  • mode (enum in ['DRAW', 'DRAW_STRAIGHT', 'DRAW_POLY', 'ERASER'], (optional)) –

    Mode, Way to interpret mouse movements

    • DRAW Draw Freehand – Draw freehand stroke(s).

    • DRAW_STRAIGHT Draw Straight Lines – Draw straight line segment(s).

    • DRAW_POLY Draw Poly Line – Click to place endpoints of straight line segments (connected).

    • ERASER Eraser – Erase Annotation strokes.

  • arrowstyle_start (enum in ['NONE', 'ARROW', 'ARROW_OPEN', 'ARROW_OPEN_INVERTED', 'DIAMOND'], (optional)) –

    Start Arrow Style, Stroke start style

    • NONE None – Don’t use any arrow/style in corner.

    • ARROW Arrow – Use closed arrow style.

    • ARROW_OPEN Open Arrow – Use open arrow style.

    • ARROW_OPEN_INVERTED Segment – Use perpendicular segment style.

    • DIAMOND Square – Use square style.

  • arrowstyle_end (enum in ['NONE', 'ARROW', 'ARROW_OPEN', 'ARROW_OPEN_INVERTED', 'DIAMOND'], (optional)) –

    End Arrow Style, Stroke end style

    • NONE None – Don’t use any arrow/style in corner.

    • ARROW Arrow – Use closed arrow style.

    • ARROW_OPEN Open Arrow – Use open arrow style.

    • ARROW_OPEN_INVERTED Segment – Use perpendicular segment style.

    • DIAMOND Square – Use square style.

  • use_stabilizer (boolean, (optional)) – Stabilize Stroke, Helper to draw smooth and clean lines. Press Shift for an invert effect (even if this option is not active)

  • stabilizer_factor (float in [0, 1], (optional)) – Stabilizer Stroke Factor, Higher values gives a smoother stroke

  • stabilizer_radius (int in [0, 200], (optional)) – Stabilizer Stroke Radius, Minimum distance from last point before stroke continues

  • stroke (bpy_prop_collection of OperatorStrokeElement, (optional)) – Stroke

  • wait_for_input (boolean, (optional)) – Wait for Input, Wait for first click instead of painting immediately

bpy.ops.gpencil.annotation_active_frame_delete()#

Delete the active frame for the active Annotation Layer

bpy.ops.gpencil.annotation_add()#

Add new Annotation data-block

bpy.ops.gpencil.bake_grease_pencil_animation(frame_start=1, frame_end=250, step=1, only_selected=False, frame_target=1, project_type='KEEP')#

Bake grease pencil object transform to grease pencil keyframes

Parameters:
  • frame_start (int in [1, 100000], (optional)) – Start Frame, The start frame

  • frame_end (int in [1, 100000], (optional)) – End Frame, The end frame of animation

  • step (int in [1, 100], (optional)) – Step, Step between generated frames

  • only_selected (boolean, (optional)) – Only Selected Keyframes, Convert only selected keyframes

  • frame_target (int in [1, 100000], (optional)) – Target Frame, Destination frame

  • project_type (enum in ['KEEP', 'FRONT', 'SIDE', 'TOP', 'VIEW', 'CURSOR'], (optional)) –

    Projection Type

    • KEEP No Reproject.

    • FRONT Front – Reproject the strokes using the X-Z plane.

    • SIDE Side – Reproject the strokes using the Y-Z plane.

    • TOP Top – Reproject the strokes using the X-Y plane.

    • VIEW View – Reproject the strokes to end up on the same plane, as if drawn from the current viewpoint using ‘Cursor’ Stroke Placement.

    • CURSOR Cursor – Reproject the strokes using the orientation of 3D cursor.

bpy.ops.gpencil.bake_mesh_animation(target='NEW', frame_start=1, frame_end=250, step=1, thickness=1, angle=1.22173, offset=0.001, seams=False, faces=True, only_selected=False, frame_target=1, project_type='VIEW')#

Bake mesh animation to grease pencil strokes

Parameters:
  • target (enum in ['NEW', 'SELECTED'], (optional)) – Target Object, Target grease pencil

  • frame_start (int in [1, 100000], (optional)) – Start Frame, The start frame

  • frame_end (int in [1, 100000], (optional)) – End Frame, The end frame of animation

  • step (int in [1, 100], (optional)) – Step, Step between generated frames

  • thickness (int in [1, 100], (optional)) – Thickness

  • angle (float in [0, 3.14159], (optional)) – Threshold Angle, Threshold to determine ends of the strokes

  • offset (float in [0, 100], (optional)) – Stroke Offset, Offset strokes from fill

  • seams (boolean, (optional)) – Only Seam Edges, Convert only seam edges

  • faces (boolean, (optional)) – Export Faces, Export faces as filled strokes

  • only_selected (boolean, (optional)) – Only Selected Keyframes, Convert only selected keyframes

  • frame_target (int in [1, 100000], (optional)) – Target Frame, Destination frame

  • project_type (enum in ['KEEP', 'FRONT', 'SIDE', 'TOP', 'VIEW', 'CURSOR'], (optional)) –

    Projection Type

    • KEEP No Reproject.

    • FRONT Front – Reproject the strokes using the X-Z plane.

    • SIDE Side – Reproject the strokes using the Y-Z plane.

    • TOP Top – Reproject the strokes using the X-Y plane.

    • VIEW View – Reproject the strokes to end up on the same plane, as if drawn from the current viewpoint using ‘Cursor’ Stroke Placement.

    • CURSOR Cursor – Reproject the strokes using the orientation of 3D cursor.

bpy.ops.gpencil.blank_frame_add(all_layers=False)#

Insert a blank frame on the current frame (all subsequently existing frames, if any, are shifted right by one frame)

Parameters:

all_layers (boolean, (optional)) – All Layers, Create blank frame in all layers, not only active

bpy.ops.gpencil.convert(type='PATH', bevel_depth=0.0, bevel_resolution=0, use_normalize_weights=True, radius_multiplier=1.0, use_link_strokes=False, timing_mode='FULL', frame_range=100, start_frame=1, use_realtime=False, end_frame=250, gap_duration=0.0, gap_randomness=0.0, seed=0, use_timing_data=False)#

Convert the active Grease Pencil layer to a new Curve Object

Parameters:
  • type (enum in ['PATH', 'CURVE', 'POLY'], (optional)) –

    Type, Which type of curve to convert to

    • PATH Path – Animation path.

    • CURVE Bézier Curve – Smooth Bézier curve.

    • POLY Polygon Curve – Bézier curve with straight-line segments (vector handles).

  • bevel_depth (float in [0, 1000], (optional)) – Bevel Depth

  • bevel_resolution (int in [0, 32], (optional)) – Bevel Resolution, Bevel resolution when depth is non-zero

  • use_normalize_weights (boolean, (optional)) – Normalize Weight, Normalize weight (set from stroke width)

  • radius_multiplier (float in [0, 1000], (optional)) – Radius Factor, Multiplier for the points’ radii (set from stroke width)

  • use_link_strokes (boolean, (optional)) – Link Strokes, Whether to link strokes with zero-radius sections of curves

  • timing_mode (enum in ['NONE', 'LINEAR', 'FULL', 'CUSTOMGAP'], (optional)) –

    Timing Mode, How to use timing data stored in strokes

    • NONE No Timing – Ignore timing.

    • LINEAR Linear – Simple linear timing.

    • FULL Original – Use the original timing, gaps included.

    • CUSTOMGAP Custom Gaps – Use the original timing, but with custom gap lengths (in frames).

  • frame_range (int in [1, 10000], (optional)) – Frame Range, The duration of evaluation of the path control curve

  • start_frame (int in [1, 100000], (optional)) – Start Frame, The start frame of the path control curve

  • use_realtime (boolean, (optional)) – Realtime, Whether the path control curve reproduces the drawing in realtime, starting from Start Frame

  • end_frame (int in [1, 100000], (optional)) – End Frame, The end frame of the path control curve (if Realtime is not set)

  • gap_duration (float in [0, 10000], (optional)) – Gap Duration, Custom Gap mode: (Average) length of gaps, in frames (Note: Realtime value, will be scaled if Realtime is not set)

  • gap_randomness (float in [0, 10000], (optional)) – Gap Randomness, Custom Gap mode: Number of frames that gap lengths can vary

  • seed (int in [0, 1000], (optional)) – Random Seed, Custom Gap mode: Random generator seed

  • use_timing_data (boolean, (optional)) – Has Valid Timing, Whether the converted Grease Pencil layer has valid timing data (internal use)

bpy.ops.gpencil.convert_old_files(annotation=False)#

Convert 2.7x grease pencil files to 2.80

Parameters:

annotation (boolean, (optional)) – Annotation, Convert to Annotations

bpy.ops.gpencil.copy()#

Copy selected Grease Pencil points and strokes

Unlink active Annotation data-block

bpy.ops.gpencil.delete(type='POINTS')#

Delete selected Grease Pencil strokes, vertices, or frames

Parameters:

type (enum in ['POINTS', 'STROKES', 'FRAME'], (optional)) –

Type, Method used for deleting Grease Pencil data

  • POINTS Points – Delete selected points and split strokes into segments.

  • STROKES Strokes – Delete selected strokes.

  • FRAME Frame – Delete active frame.

bpy.ops.gpencil.dissolve(type='POINTS')#

Delete selected points without splitting strokes

Parameters:

type (enum in ['POINTS', 'BETWEEN', 'UNSELECT'], (optional)) –

Type, Method used for dissolving stroke points

  • POINTS Dissolve – Dissolve selected points.

  • BETWEEN Dissolve Between – Dissolve points between selected points.

  • UNSELECT Dissolve Unselect – Dissolve all unselected points.

bpy.ops.gpencil.draw(mode='DRAW', stroke=None, wait_for_input=True, disable_straight=False, disable_fill=False, disable_stabilizer=False, guide_last_angle=0.0)#

Draw a new stroke in the active Grease Pencil object

Parameters:
  • mode (enum in ['DRAW', 'DRAW_STRAIGHT', 'ERASER'], (optional)) –

    Mode, Way to interpret mouse movements

    • DRAW Draw Freehand – Draw freehand stroke(s).

    • DRAW_STRAIGHT Draw Straight Lines – Draw straight line segment(s).

    • ERASER Eraser – Erase Grease Pencil strokes.

  • stroke (bpy_prop_collection of OperatorStrokeElement, (optional)) – Stroke

  • wait_for_input (boolean, (optional)) – Wait for Input, Wait for first click instead of painting immediately

  • disable_straight (boolean, (optional)) – No Straight lines, Disable key for straight lines

  • disable_fill (boolean, (optional)) – No Fill Areas, Disable fill to use stroke as fill boundary

  • disable_stabilizer (boolean, (optional)) – No Stabilizer

  • guide_last_angle (float in [-10000, 10000], (optional)) – Angle, Speed guide angle

bpy.ops.gpencil.duplicate()#

Duplicate the selected Grease Pencil strokes

bpy.ops.gpencil.duplicate_move(GPENCIL_OT_duplicate=None, TRANSFORM_OT_translate=None)#

Make copies of the selected Grease Pencil strokes and move them

Parameters:
  • GPENCIL_OT_duplicate (GPENCIL_OT_duplicate, (optional)) – Duplicate Strokes, Duplicate the selected Grease Pencil strokes

  • TRANSFORM_OT_translate (TRANSFORM_OT_translate, (optional)) – Move, Move selected items

bpy.ops.gpencil.editmode_toggle(back=False)#

Enter/Exit edit mode for Grease Pencil strokes

Parameters:

back (boolean, (optional)) – Return to Previous Mode, Return to previous mode

bpy.ops.gpencil.extract_palette_vertex(selected=False, threshold=1)#

Extract all colors used in Grease Pencil Vertex and create a Palette

Parameters:
  • selected (boolean, (optional)) – Only Selected, Convert only selected strokes

  • threshold (int in [1, 4], (optional)) – Threshold

bpy.ops.gpencil.extrude()#

Extrude the selected Grease Pencil points

bpy.ops.gpencil.extrude_move(GPENCIL_OT_extrude=None, TRANSFORM_OT_translate=None)#

Extrude selected points and move them

Parameters:
  • GPENCIL_OT_extrude (GPENCIL_OT_extrude, (optional)) – Extrude Stroke Points, Extrude the selected Grease Pencil points

  • TRANSFORM_OT_translate (TRANSFORM_OT_translate, (optional)) – Move, Move selected items

bpy.ops.gpencil.fill(on_back=False)#

Fill with color the shape formed by strokes

Parameters:

on_back (boolean, (optional)) – Draw on Back, Send new stroke to back

bpy.ops.gpencil.frame_clean_duplicate(type='ALL')#

Remove duplicate keyframes

Parameters:

type (enum in ['ALL', 'SELECTED'], (optional)) – Type

bpy.ops.gpencil.frame_clean_fill(mode='ACTIVE')#

Remove ‘no fill’ boundary strokes

Parameters:

mode (enum in ['ACTIVE', 'ALL'], (optional)) –

Mode

  • ACTIVE Active Frame Only – Clean active frame only.

  • ALL All Frames – Clean all frames in all layers.

bpy.ops.gpencil.frame_clean_loose(limit=1)#

Remove loose points

Parameters:

limit (int in [1, inf], (optional)) – Limit, Number of points to consider stroke as loose

bpy.ops.gpencil.frame_duplicate(mode='ACTIVE')#

Make a copy of the active Grease Pencil Frame

Parameters:

mode (enum in ['ACTIVE', 'ALL'], (optional)) –

Mode

  • ACTIVE Active – Duplicate frame in active layer only.

  • ALL All – Duplicate active frames in all layers.

bpy.ops.gpencil.generate_weights(mode='NAME', armature='DEFAULT', ratio=0.1, decay=0.8)#

Generate automatic weights for armatures (requires armature modifier)

Parameters:
  • mode (enum in ['NAME', 'AUTO'], (optional)) – Mode

  • armature (enum in ['DEFAULT'], (optional)) – Armature, Armature to use

  • ratio (float in [0, 2], (optional)) – Ratio, Ratio between bone length and influence radius

  • decay (float in [0, 1], (optional)) – Decay, Factor to reduce influence depending of distance to bone axis

bpy.ops.gpencil.guide_rotate(increment=True, angle=0.0)#

Rotate guide angle

Parameters:
  • increment (boolean, (optional)) – Increment, Increment angle

  • angle (float in [-10000, 10000], (optional)) – Angle, Guide angle

bpy.ops.gpencil.hide(unselected=False)#

Hide selected/unselected Grease Pencil layers

Parameters:

unselected (boolean, (optional)) – Unselected, Hide unselected rather than selected layers

bpy.ops.gpencil.image_to_grease_pencil(size=0.005, mask=False)#

Generate a Grease Pencil Object using Image as source

Parameters:
  • size (float in [0.0001, 10], (optional)) – Point Size, Size used for grease pencil points

  • mask (boolean, (optional)) – Generate Mask, Create an inverted image for masking using alpha channel

bpy.ops.gpencil.interpolate(shift=0.0, layers='ACTIVE', interpolate_selected_only=False, exclude_breakdowns=False, flip='AUTO', smooth_steps=1, smooth_factor=0.0, release_confirm=False)#

Interpolate grease pencil strokes between frames

Parameters:
  • shift (float in [-1, 1], (optional)) – Shift, Bias factor for which frame has more influence on the interpolated strokes

  • layers (enum in ['ACTIVE', 'ALL'], (optional)) – Layer, Layers included in the interpolation

  • interpolate_selected_only (boolean, (optional)) – Only Selected, Interpolate only selected strokes

  • exclude_breakdowns (boolean, (optional)) – Exclude Breakdowns, Exclude existing Breakdowns keyframes as interpolation extremes

  • flip (enum in ['NOFLIP', 'FLIP', 'AUTO'], (optional)) – Flip Mode, Invert destination stroke to match start and end with source stroke

  • smooth_steps (int in [1, 3], (optional)) – Iterations, Number of times to smooth newly created strokes

  • smooth_factor (float in [0, 2], (optional)) – Smooth, Amount of smoothing to apply to interpolated strokes, to reduce jitter/noise

  • release_confirm (boolean, (optional)) – Confirm on Release

bpy.ops.gpencil.interpolate_reverse()#

Remove breakdown frames generated by interpolating between two Grease Pencil frames

bpy.ops.gpencil.interpolate_sequence(step=1, layers='ACTIVE', interpolate_selected_only=False, exclude_breakdowns=False, flip='AUTO', smooth_steps=1, smooth_factor=0.0, type='LINEAR', easing='AUTO', back=1.702, amplitude=0.15, period=0.15)#

Generate ‘in-betweens’ to smoothly interpolate between Grease Pencil frames

Parameters:
  • step (int in [1, 1048574], (optional)) – Step, Number of frames between generated interpolated frames

  • layers (enum in ['ACTIVE', 'ALL'], (optional)) – Layer, Layers included in the interpolation

  • interpolate_selected_only (boolean, (optional)) – Only Selected, Interpolate only selected strokes

  • exclude_breakdowns (boolean, (optional)) – Exclude Breakdowns, Exclude existing Breakdowns keyframes as interpolation extremes

  • flip (enum in ['NOFLIP', 'FLIP', 'AUTO'], (optional)) – Flip Mode, Invert destination stroke to match start and end with source stroke

  • smooth_steps (int in [1, 3], (optional)) – Iterations, Number of times to smooth newly created strokes

  • smooth_factor (float in [0, 2], (optional)) – Smooth, Amount of smoothing to apply to interpolated strokes, to reduce jitter/noise

  • type (enum in ['LINEAR', 'CUSTOM', 'SINE', 'QUAD', 'CUBIC', 'QUART', 'QUINT', 'EXPO', 'CIRC', 'BACK', 'BOUNCE', 'ELASTIC'], (optional)) –

    Type, Interpolation method to use the next time ‘Interpolate Sequence’ is run

    • LINEAR Linear – Straight-line interpolation between A and B (i.e. no ease in/out).

    • CUSTOM Custom – Custom interpolation defined using a curve map.

    • SINE Sinusoidal – Sinusoidal easing (weakest, almost linear but with a slight curvature).

    • QUAD Quadratic – Quadratic easing.

    • CUBIC Cubic – Cubic easing.

    • QUART Quartic – Quartic easing.

    • QUINT Quintic – Quintic easing.

    • EXPO Exponential – Exponential easing (dramatic).

    • CIRC Circular – Circular easing (strongest and most dynamic).

    • BACK Back – Cubic easing with overshoot and settle.

    • BOUNCE Bounce – Exponentially decaying parabolic bounce, like when objects collide.

    • ELASTIC Elastic – Exponentially decaying sine wave, like an elastic band.

  • easing (enum in ['AUTO', 'EASE_IN', 'EASE_OUT', 'EASE_IN_OUT'], (optional)) –

    Easing, Which ends of the segment between the preceding and following grease pencil frames easing interpolation is applied to

    • AUTO Automatic Easing – Easing type is chosen automatically based on what the type of interpolation used (e.g. ‘Ease In’ for transitional types, and ‘Ease Out’ for dynamic effects).

    • EASE_IN Ease In – Only on the end closest to the next keyframe.

    • EASE_OUT Ease Out – Only on the end closest to the first keyframe.

    • EASE_IN_OUT Ease In and Out – Segment between both keyframes.

  • back (float in [0, inf], (optional)) – Back, Amount of overshoot for ‘back’ easing

  • amplitude (float in [0, inf], (optional)) – Amplitude, Amount to boost elastic bounces for ‘elastic’ easing

  • period (float in [-inf, inf], (optional)) – Period, Time between bounces for elastic easing

bpy.ops.gpencil.layer_active(layer=0)#

Active Grease Pencil layer

Parameters:

layer (int in [0, inf], (optional)) – Grease Pencil Layer

bpy.ops.gpencil.layer_add(layer=0, new_layer_name='')#

Add new layer or note for the active data-block

Parameters:
  • layer (int in [-1, inf], (optional)) – Grease Pencil Layer

  • new_layer_name (string, (optional, never None)) – Name, Name of the newly added layer

bpy.ops.gpencil.layer_annotation_add()#

Add new Annotation layer or note for the active data-block

bpy.ops.gpencil.layer_annotation_move(type='UP')#

Move the active Annotation layer up/down in the list

Parameters:

type (enum in ['UP', 'DOWN'], (optional)) – Type

bpy.ops.gpencil.layer_annotation_remove()#

Remove active Annotation layer

bpy.ops.gpencil.layer_change(layer='DEFAULT')#

Change active Grease Pencil layer

Parameters:

layer (enum in ['DEFAULT'], (optional)) – Grease Pencil Layer

bpy.ops.gpencil.layer_duplicate(mode='ALL')#

Make a copy of the active Grease Pencil layer

Parameters:

mode (enum in ['ALL', 'EMPTY'], (optional)) – Mode

bpy.ops.gpencil.layer_duplicate_object(mode='ALL', only_active=True)#

Make a copy of the active Grease Pencil layer to selected object

Parameters:
  • mode (enum in ['ALL', 'ACTIVE'], (optional)) – Mode

  • only_active (boolean, (optional)) – Only Active, Copy only active Layer, uncheck to append all layers

bpy.ops.gpencil.layer_isolate(affect_visibility=False)#

Toggle whether the active layer is the only one that can be edited and/or visible

Parameters:

affect_visibility (boolean, (optional)) – Affect Visibility, In addition to toggling the editability, also affect the visibility

bpy.ops.gpencil.layer_mask_add(name='')#

Add new layer as masking

Parameters:

name (string, (optional, never None)) – Layer, Name of the layer

bpy.ops.gpencil.layer_mask_move(type='UP')#

Move the active Grease Pencil mask layer up/down in the list

Parameters:

type (enum in ['UP', 'DOWN'], (optional)) – Type

bpy.ops.gpencil.layer_mask_remove()#

Remove Layer Mask

bpy.ops.gpencil.layer_merge(mode='ACTIVE')#

Combine Layers

Parameters:

mode (enum in ['ACTIVE', 'ALL'], (optional)) –

Mode

  • ACTIVE Active – Combine active layer into the layer below.

  • ALL All – Combine all layers into the active layer.

bpy.ops.gpencil.layer_move(type='UP')#

Move the active Grease Pencil layer up/down in the list

Parameters:

type (enum in ['UP', 'DOWN'], (optional)) – Type

bpy.ops.gpencil.layer_remove()#

Remove active Grease Pencil layer

bpy.ops.gpencil.lock_all()#

Lock all Grease Pencil layers to prevent them from being accidentally modified

bpy.ops.gpencil.lock_layer()#

Lock and hide any color not used in any layer

bpy.ops.gpencil.material_hide(unselected=False)#

Hide selected/unselected Grease Pencil materials

Parameters:

unselected (boolean, (optional)) – Unselected, Hide unselected rather than selected colors

bpy.ops.gpencil.material_isolate(affect_visibility=False)#

Toggle whether the active material is the only one that is editable and/or visible

Parameters:

affect_visibility (boolean, (optional)) – Affect Visibility, In addition to toggling the editability, also affect the visibility

bpy.ops.gpencil.material_lock_all()#

Lock all Grease Pencil materials to prevent them from being accidentally modified

bpy.ops.gpencil.material_lock_unused()#

Lock any material not used in any selected stroke

bpy.ops.gpencil.material_reveal()#

Unhide all hidden Grease Pencil materials

bpy.ops.gpencil.material_select(deselect=False)#

Select/Deselect all Grease Pencil strokes using current material

Parameters:

deselect (boolean, (optional)) – Deselect, Unselect strokes

bpy.ops.gpencil.material_set(slot='DEFAULT')#

Set active material

Parameters:

slot (enum in ['DEFAULT'], (optional)) – Material Slot

bpy.ops.gpencil.material_to_vertex_color(remove=True, palette=True, selected=False, threshold=3)#

Replace materials in strokes with Vertex Color

Parameters:
  • remove (boolean, (optional)) – Remove Unused Materials, Remove any unused material after the conversion

  • palette (boolean, (optional)) – Create Palette, Create a new palette with colors

  • selected (boolean, (optional)) – Only Selected, Convert only selected strokes

  • threshold (int in [1, 4], (optional)) – Threshold

bpy.ops.gpencil.material_unlock_all()#

Unlock all Grease Pencil materials so that they can be edited

bpy.ops.gpencil.materials_copy_to_object(only_active=True)#

Append Materials of the active Grease Pencil to other object

Parameters:

only_active (boolean, (optional)) – Only Active, Append only active material, uncheck to append all materials

bpy.ops.gpencil.move_to_layer(layer=0, new_layer_name='')#

Move selected strokes to another layer

Parameters:
  • layer (int in [-1, inf], (optional)) – Grease Pencil Layer

  • new_layer_name (string, (optional, never None)) – Name, Name of the newly added layer

bpy.ops.gpencil.paintmode_toggle(back=False)#

Enter/Exit paint mode for Grease Pencil strokes

Parameters:

back (boolean, (optional)) – Return to Previous Mode, Return to previous mode

bpy.ops.gpencil.paste(type='ACTIVE', paste_back=False)#

Paste previously copied strokes to active layer or to original layer

Parameters:
  • type (enum in ['ACTIVE', 'LAYER'], (optional)) – Type

  • paste_back (boolean, (optional)) – Paste on Back, Add pasted strokes behind all strokes

bpy.ops.gpencil.primitive_box(subdivision=3, edges=1, type='BOX', wait_for_input=True)#

Create predefined grease pencil stroke box shapes

Parameters:
  • subdivision (int in [0, 128], (optional)) – Subdivisions, Number of subdivisions per segment

  • edges (int in [1, 128], (optional)) – Edges, Number of points per segment

  • type (enum in ['BOX', 'LINE', 'POLYLINE', 'CIRCLE', 'ARC', 'CURVE'], (optional)) – Type, Type of shape

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.gpencil.primitive_circle(subdivision=94, edges=1, type='CIRCLE', wait_for_input=True)#

Create predefined grease pencil stroke circle shapes

Parameters:
  • subdivision (int in [0, 128], (optional)) – Subdivisions, Number of subdivisions per segment

  • edges (int in [1, 128], (optional)) – Edges, Number of points per segment

  • type (enum in ['BOX', 'LINE', 'POLYLINE', 'CIRCLE', 'ARC', 'CURVE'], (optional)) – Type, Type of shape

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.gpencil.primitive_curve(subdivision=62, edges=1, type='CURVE', wait_for_input=True)#

Create predefined grease pencil stroke curve shapes

Parameters:
  • subdivision (int in [0, 128], (optional)) – Subdivisions, Number of subdivisions per segment

  • edges (int in [1, 128], (optional)) – Edges, Number of points per segment

  • type (enum in ['BOX', 'LINE', 'POLYLINE', 'CIRCLE', 'ARC', 'CURVE'], (optional)) – Type, Type of shape

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.gpencil.primitive_line(subdivision=6, edges=1, type='LINE', wait_for_input=True)#

Create predefined grease pencil stroke lines

Parameters:
  • subdivision (int in [0, 128], (optional)) – Subdivisions, Number of subdivisions per segment

  • edges (int in [1, 128], (optional)) – Edges, Number of points per segment

  • type (enum in ['BOX', 'LINE', 'POLYLINE', 'CIRCLE', 'ARC', 'CURVE'], (optional)) – Type, Type of shape

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.gpencil.primitive_polyline(subdivision=6, edges=1, type='POLYLINE', wait_for_input=True)#

Create predefined grease pencil stroke polylines

Parameters:
  • subdivision (int in [0, 128], (optional)) – Subdivisions, Number of subdivisions per segment

  • edges (int in [1, 128], (optional)) – Edges, Number of points per segment

  • type (enum in ['BOX', 'LINE', 'POLYLINE', 'CIRCLE', 'ARC', 'CURVE'], (optional)) – Type, Type of shape

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.gpencil.recalc_geometry()#

Update all internal geometry data

bpy.ops.gpencil.reproject(type='VIEW', keep_original=False, offset=0.0)#

Reproject the selected strokes from the current viewpoint as if they had been newly drawn (e.g. to fix problems from accidental 3D cursor movement or accidental viewport changes, or for matching deforming geometry)

Parameters:
  • type (enum in ['FRONT', 'SIDE', 'TOP', 'VIEW', 'SURFACE', 'CURSOR'], (optional)) –

    Projection Type

    • FRONT Front – Reproject the strokes using the X-Z plane.

    • SIDE Side – Reproject the strokes using the Y-Z plane.

    • TOP Top – Reproject the strokes using the X-Y plane.

    • VIEW View – Reproject the strokes to end up on the same plane, as if drawn from the current viewpoint using ‘Cursor’ Stroke Placement.

    • SURFACE Surface – Reproject the strokes on to the scene geometry, as if drawn using ‘Surface’ placement.

    • CURSOR Cursor – Reproject the strokes using the orientation of 3D cursor.

  • keep_original (boolean, (optional)) – Keep Original, Keep original strokes and create a copy before reprojecting

  • offset (float in [0, 10], (optional)) – Surface Offset

bpy.ops.gpencil.reset_transform_fill(mode='ALL')#

Reset any UV transformation and back to default values

Parameters:

mode (enum in ['ALL', 'TRANSLATE', 'ROTATE', 'SCALE'], (optional)) – Mode

bpy.ops.gpencil.reveal(select=True)#

Show all Grease Pencil layers

Parameters:

select (boolean, (optional)) – Select

bpy.ops.gpencil.sculpt_paint(stroke=None, wait_for_input=True)#

Apply tweaks to strokes by painting over the strokes

Parameters:
  • stroke (bpy_prop_collection of OperatorStrokeElement, (optional)) – Stroke

  • wait_for_input (boolean, (optional)) – Wait for Input, Enter a mini ‘sculpt-mode’ if enabled, otherwise, exit after drawing a single stroke

bpy.ops.gpencil.sculptmode_toggle(back=False)#

Enter/Exit sculpt mode for Grease Pencil strokes

Parameters:

back (boolean, (optional)) – Return to Previous Mode, Return to previous mode

bpy.ops.gpencil.select(extend=False, deselect=False, toggle=False, deselect_all=False, select_passthrough=False, entire_strokes=False, location=(0, 0), use_shift_extend=False)#

Select Grease Pencil strokes and/or stroke points

Parameters:
  • extend (boolean, (optional)) – Extend, Extend selection instead of deselecting everything first

  • deselect (boolean, (optional)) – Deselect, Remove from selection

  • toggle (boolean, (optional)) – Toggle Selection, Toggle the selection

  • deselect_all (boolean, (optional)) – Deselect On Nothing, Deselect all when nothing under the cursor

  • select_passthrough (boolean, (optional)) – Only Select Unselected, Ignore the select action when the element is already selected

  • entire_strokes (boolean, (optional)) – Entire Strokes, Select entire strokes instead of just the nearest stroke vertex

  • location (int array of 2 items in [-inf, inf], (optional)) – Location, Mouse location

  • use_shift_extend (boolean, (optional)) – Extend

bpy.ops.gpencil.select_all(action='TOGGLE')#

Change selection of all Grease Pencil strokes currently visible

Parameters:

action (enum in ['TOGGLE', 'SELECT', 'DESELECT', 'INVERT'], (optional)) –

Action, Selection action to execute

  • TOGGLE Toggle – Toggle selection for all elements.

  • SELECT Select – Select all elements.

  • DESELECT Deselect – Deselect all elements.

  • INVERT Invert – Invert selection of all elements.

bpy.ops.gpencil.select_alternate(unselect_ends=False)#

Select alternative points in same strokes as already selected points

Parameters:

unselect_ends (boolean, (optional)) – Unselect Ends, Do not select the first and last point of the stroke

bpy.ops.gpencil.select_box(xmin=0, xmax=0, ymin=0, ymax=0, wait_for_input=True, mode='SET')#

Select Grease Pencil strokes within a rectangular region

Parameters:
  • xmin (int in [-inf, inf], (optional)) – X Min

  • xmax (int in [-inf, inf], (optional)) – X Max

  • ymin (int in [-inf, inf], (optional)) – Y Min

  • ymax (int in [-inf, inf], (optional)) – Y Max

  • wait_for_input (boolean, (optional)) – Wait for Input

  • mode (enum in ['SET', 'ADD', 'SUB', 'XOR', 'AND'], (optional)) –

    Mode

    • SET Set – Set a new selection.

    • ADD Extend – Extend existing selection.

    • SUB Subtract – Subtract existing selection.

    • XOR Difference – Invert existing selection.

    • AND Intersect – Intersect existing selection.

bpy.ops.gpencil.select_circle(x=0, y=0, radius=25, wait_for_input=True, mode='SET')#

Select Grease Pencil strokes using brush selection

Parameters:
  • x (int in [-inf, inf], (optional)) – X

  • y (int in [-inf, inf], (optional)) – Y

  • radius (int in [1, inf], (optional)) – Radius

  • wait_for_input (boolean, (optional)) – Wait for Input

  • mode (enum in ['SET', 'ADD', 'SUB'], (optional)) –

    Mode

    • SET Set – Set a new selection.

    • ADD Extend – Extend existing selection.

    • SUB Subtract – Subtract existing selection.

bpy.ops.gpencil.select_first(only_selected_strokes=False, extend=False)#

Select first point in Grease Pencil strokes

Parameters:
  • only_selected_strokes (boolean, (optional)) – Selected Strokes Only, Only select the first point of strokes that already have points selected

  • extend (boolean, (optional)) – Extend, Extend selection instead of deselecting all other selected points

bpy.ops.gpencil.select_grouped(type='LAYER')#

Select all strokes with similar characteristics

Parameters:

type (enum in ['LAYER', 'MATERIAL'], (optional)) –

Type

  • LAYER Layer – Shared layers.

  • MATERIAL Material – Shared materials.

bpy.ops.gpencil.select_lasso(mode='SET', path=None, use_smooth_stroke=False, smooth_stroke_factor=0.75, smooth_stroke_radius=35)#

Select Grease Pencil strokes using lasso selection

Parameters:
  • mode (enum in ['SET', 'ADD', 'SUB', 'XOR', 'AND'], (optional)) –

    Mode

    • SET Set – Set a new selection.

    • ADD Extend – Extend existing selection.

    • SUB Subtract – Subtract existing selection.

    • XOR Difference – Invert existing selection.

    • AND Intersect – Intersect existing selection.

  • path (bpy_prop_collection of OperatorMousePath, (optional)) – Path

  • use_smooth_stroke (boolean, (optional)) – Stabilize Stroke, Selection lags behind mouse and follows a smoother path

  • smooth_stroke_factor (float in [0.5, 0.99], (optional)) – Smooth Stroke Factor, Higher values gives a smoother stroke

  • smooth_stroke_radius (int in [10, 200], (optional)) – Smooth Stroke Radius, Minimum distance from last point before selection continues

bpy.ops.gpencil.select_last(only_selected_strokes=False, extend=False)#

Select last point in Grease Pencil strokes

Parameters:
  • only_selected_strokes (boolean, (optional)) – Selected Strokes Only, Only select the last point of strokes that already have points selected

  • extend (boolean, (optional)) – Extend, Extend selection instead of deselecting all other selected points

bpy.ops.gpencil.select_less()#

Shrink sets of selected Grease Pencil points

bpy.ops.gpencil.select_linked()#

Select all points in same strokes as already selected points

bpy.ops.gpencil.select_more()#

Grow sets of selected Grease Pencil points

bpy.ops.gpencil.select_random(ratio=0.5, seed=0, action='SELECT', unselect_ends=False)#

Select random points for non selected strokes

Parameters:
  • ratio (float in [0, 1], (optional)) – Ratio, Portion of items to select randomly

  • seed (int in [0, inf], (optional)) – Random Seed, Seed for the random number generator

  • action (enum in ['SELECT', 'DESELECT'], (optional)) –

    Action, Selection action to execute

    • SELECT Select – Select all elements.

    • DESELECT Deselect – Deselect all elements.

  • unselect_ends (boolean, (optional)) – Unselect Ends, Do not select the first and last point of the stroke

bpy.ops.gpencil.select_vertex_color(threshold=0)#

Select all points with similar vertex color of current selected

Parameters:

threshold (int in [0, 5], (optional)) – Threshold, Tolerance of the selection. Higher values select a wider range of similar colors

bpy.ops.gpencil.selection_opacity_toggle()#

Hide/Unhide selected points for Grease Pencil strokes setting alpha factor

bpy.ops.gpencil.selectmode_toggle(mode=0)#

Set selection mode for Grease Pencil strokes

Parameters:

mode (int in [0, 2], (optional)) – Select Mode, Select mode

bpy.ops.gpencil.set_active_material()#

Set the selected stroke material as the active material

bpy.ops.gpencil.snap_cursor_to_selected()#

Snap cursor to center of selected points

bpy.ops.gpencil.snap_to_cursor(use_offset=True)#

Snap selected points/strokes to the cursor

Parameters:

use_offset (boolean, (optional)) – With Offset, Offset the entire stroke instead of selected points only

bpy.ops.gpencil.snap_to_grid()#

Snap selected points to the nearest grid points

bpy.ops.gpencil.stroke_apply_thickness()#

Apply the thickness change of the layer to its strokes

bpy.ops.gpencil.stroke_arrange(direction='UP')#

Arrange selected strokes up/down in the display order of the active layer

Parameters:

direction (enum in ['TOP', 'UP', 'DOWN', 'BOTTOM'], (optional)) – Direction

bpy.ops.gpencil.stroke_caps_set(type='TOGGLE')#

Change stroke caps mode (rounded or flat)

Parameters:

type (enum in ['TOGGLE', 'START', 'END', 'DEFAULT'], (optional)) –

Type

  • TOGGLE Both.

  • START Start.

  • END End.

  • DEFAULT Default – Set as default rounded.

bpy.ops.gpencil.stroke_change_color(material='')#

Move selected strokes to active material

Parameters:

material (string, (optional, never None)) – Material, Name of the material

bpy.ops.gpencil.stroke_cutter(path=None, use_smooth_stroke=False, smooth_stroke_factor=0.75, smooth_stroke_radius=35, flat_caps=False)#

Select section and cut

Parameters:
  • path (bpy_prop_collection of OperatorMousePath, (optional)) – Path

  • use_smooth_stroke (boolean, (optional)) – Stabilize Stroke, Selection lags behind mouse and follows a smoother path

  • smooth_stroke_factor (float in [0.5, 0.99], (optional)) – Smooth Stroke Factor, Higher values gives a smoother stroke

  • smooth_stroke_radius (int in [10, 200], (optional)) – Smooth Stroke Radius, Minimum distance from last point before selection continues

  • flat_caps (boolean, (optional)) – Flat Caps

bpy.ops.gpencil.stroke_cyclical_set(type='TOGGLE', geometry=False)#

Close or open the selected stroke adding a segment from last to first point

Parameters:
  • type (enum in ['CLOSE', 'OPEN', 'TOGGLE'], (optional)) – Type

  • geometry (boolean, (optional)) – Create Geometry, Create new geometry for closing stroke

bpy.ops.gpencil.stroke_editcurve_set_handle_type(type='AUTOMATIC')#

Set the type of an edit curve handle

Parameters:

type (enum in ['FREE', 'AUTOMATIC', 'VECTOR', 'ALIGNED'], (optional)) – Type, Spline type

bpy.ops.gpencil.stroke_enter_editcurve_mode(error_threshold=0.1)#

Called to transform a stroke into a curve

Parameters:

error_threshold (float in [1.17549e-38, 100], (optional)) – Error Threshold, Threshold on the maximum deviation from the actual stroke

bpy.ops.gpencil.stroke_flip()#

Change direction of the points of the selected strokes

bpy.ops.gpencil.stroke_join(type='JOIN', leave_gaps=False)#

Join selected strokes (optionally as new stroke)

Parameters:
  • type (enum in ['JOIN', 'JOINCOPY'], (optional)) – Type

  • leave_gaps (boolean, (optional)) – Leave Gaps, Leave gaps between joined strokes instead of linking them

bpy.ops.gpencil.stroke_merge(mode='STROKE', back=False, additive=False, cyclic=False, clear_point=False, clear_stroke=False)#

Create a new stroke with the selected stroke points

Parameters:
  • mode (enum in ['STROKE', 'POINT'], (optional)) – Mode

  • back (boolean, (optional)) – Draw on Back, Draw new stroke below all previous strokes

  • additive (boolean, (optional)) – Additive Drawing, Add to previous drawing

  • cyclic (boolean, (optional)) – Cyclic, Close new stroke

  • clear_point (boolean, (optional)) – Dissolve Points, Dissolve old selected points

  • clear_stroke (boolean, (optional)) – Delete Strokes, Delete old selected strokes

bpy.ops.gpencil.stroke_merge_by_distance(threshold=0.001, use_unselected=False)#

Merge points by distance

Parameters:
  • threshold (float in [0, 100], (optional)) – Threshold

  • use_unselected (boolean, (optional)) – Unselected, Use whole stroke, not only selected points

bpy.ops.gpencil.stroke_merge_material(hue_threshold=0.001, sat_threshold=0.001, val_threshold=0.001)#

Replace materials in strokes merging similar

Parameters:
  • hue_threshold (float in [0, 1], (optional)) – Hue Threshold

  • sat_threshold (float in [0, 1], (optional)) – Saturation Threshold

  • val_threshold (float in [0, 1], (optional)) – Value Threshold

bpy.ops.gpencil.stroke_normalize(mode='THICKNESS', factor=1.0, value=10)#

Normalize stroke attributes

Parameters:
  • mode (enum in ['THICKNESS', 'OPACITY'], (optional)) –

    Mode, Attribute to be normalized

    • THICKNESS Thickness – Normalizes the stroke thickness by making all points use the same thickness value.

    • OPACITY Opacity – Normalizes the stroke opacity by making all points use the same opacity value.

  • factor (float in [0, 1], (optional)) – Factor

  • value (int in [0, 1000], (optional)) – Value, Value

bpy.ops.gpencil.stroke_outline(view_mode='VIEW', material_mode='ACTIVE', thickness=1, keep=True, subdivisions=3, length=0.0)#

Convert stroke to perimeter

Parameters:
  • view_mode (enum in ['VIEW', 'FRONT', 'SIDE', 'TOP', 'CAMERA'], (optional)) – View

  • material_mode (enum in ['ACTIVE', 'KEEP', 'NEW'], (optional)) –

    Material Mode

    • ACTIVE Active Material.

    • KEEP Keep Material – Keep current stroke material.

    • NEW New Material.

  • thickness (int in [1, 1000], (optional)) – Thickness, Thickness of the stroke perimeter

  • keep (boolean, (optional)) – Keep Shape, Try to keep global shape when the stroke thickness change

  • subdivisions (int in [0, 10], (optional)) – Subdivisions

  • length (float in [0, 100], (optional)) – Sample Length

bpy.ops.gpencil.stroke_reset_vertex_color(mode='BOTH')#

Reset vertex color for all or selected strokes

Parameters:

mode (enum in ['STROKE', 'FILL', 'BOTH'], (optional)) –

Mode

  • STROKE Stroke – Reset Vertex Color to Stroke only.

  • FILL Fill – Reset Vertex Color to Fill only.

  • BOTH Stroke & Fill – Reset Vertex Color to Stroke and Fill.

bpy.ops.gpencil.stroke_sample(length=0.1, sharp_threshold=0.1)#

Sample stroke points to predefined segment length

Parameters:
  • length (float in [0, 100], (optional)) – Length

  • sharp_threshold (float in [0, 3.14159], (optional)) – Sharp Threshold

bpy.ops.gpencil.stroke_separate(mode='POINT')#

Separate the selected strokes or layer in a new grease pencil object

Parameters:

mode (enum in ['POINT', 'STROKE', 'LAYER'], (optional)) –

Mode

  • POINT Selected Points – Separate the selected points.

  • STROKE Selected Strokes – Separate the selected strokes.

  • LAYER Active Layer – Separate the strokes of the current layer.

bpy.ops.gpencil.stroke_simplify(factor=0.0)#

Simplify selected strokes, reducing number of points

Parameters:

factor (float in [0, 100], (optional)) – Factor

bpy.ops.gpencil.stroke_simplify_fixed(step=1)#

Simplify selected strokes, reducing number of points using fixed algorithm

Parameters:

step (int in [1, 100], (optional)) – Steps, Number of simplify steps

bpy.ops.gpencil.stroke_smooth(repeat=2, factor=1.0, only_selected=True, smooth_position=True, smooth_thickness=True, smooth_strength=False, smooth_uv=False)#

Smooth selected strokes

Parameters:
  • repeat (int in [1, 1000], (optional)) – Repeat

  • factor (float in [0, 2], (optional)) – Factor

  • only_selected (boolean, (optional)) – Selected Points, Smooth only selected points in the stroke

  • smooth_position (boolean, (optional)) – Position

  • smooth_thickness (boolean, (optional)) – Thickness

  • smooth_strength (boolean, (optional)) – Strength

  • smooth_uv (boolean, (optional)) – UV

bpy.ops.gpencil.stroke_split()#

Split selected points as new stroke on same frame

bpy.ops.gpencil.stroke_start_set()#

Set start point for cyclic strokes

bpy.ops.gpencil.stroke_subdivide(number_cuts=1, factor=0.0, repeat=1, only_selected=True, smooth_position=True, smooth_thickness=True, smooth_strength=False, smooth_uv=False)#

Subdivide between continuous selected points of the stroke adding a point half way between them

Parameters:
  • number_cuts (int in [1, 10], (optional)) – Number of Cuts

  • factor (float in [0, 2], (optional)) – Smooth

  • repeat (int in [1, 10], (optional)) – Repeat

  • only_selected (boolean, (optional)) – Selected Points, Smooth only selected points in the stroke

  • smooth_position (boolean, (optional)) – Position

  • smooth_thickness (boolean, (optional)) – Thickness

  • smooth_strength (boolean, (optional)) – Strength

  • smooth_uv (boolean, (optional)) – UV

bpy.ops.gpencil.stroke_trim()#

Trim selected stroke to first loop or intersection

bpy.ops.gpencil.tint_flip()#

Switch tint colors

File:

startup/bl_ui/properties_grease_pencil_common.py:947

bpy.ops.gpencil.trace_image(target='NEW', thickness=10, resolution=5, scale=1.0, sample=0.0, threshold=0.5, turnpolicy='MINORITY', mode='SINGLE', use_current_frame=True, frame_number=0)#

Extract Grease Pencil strokes from image

Parameters:
  • target (enum in ['NEW', 'SELECTED'], (optional)) – Target Object, Target grease pencil

  • thickness (int in [1, 1000], (optional)) – Thickness

  • resolution (int in [1, 20], (optional)) – Resolution, Resolution of the generated curves

  • scale (float in [0.001, 100], (optional)) – Scale, Scale of the final stroke

  • sample (float in [0, 100], (optional)) – Sample, Distance to sample points, zero to disable

  • threshold (float in [0, 1], (optional)) – Color Threshold, Determine the lightness threshold above which strokes are generated

  • turnpolicy (enum in ['BLACK', 'WHITE', 'LEFT', 'RIGHT', 'MINORITY', 'MAJORITY', 'RANDOM'], (optional)) –

    Turn Policy, Determines how to resolve ambiguities during decomposition of bitmaps into paths

    • BLACK Black – Prefers to connect black (foreground) components.

    • WHITE White – Prefers to connect white (background) components.

    • LEFT Left – Always take a left turn.

    • RIGHT Right – Always take a right turn.

    • MINORITY Minority – Prefers to connect the color (black or white) that occurs least frequently in the local neighborhood of the current position.

    • MAJORITY Majority – Prefers to connect the color (black or white) that occurs most frequently in the local neighborhood of the current position.

    • RANDOM Random – Choose pseudo-randomly.

  • mode (enum in ['SINGLE', 'SEQUENCE'], (optional)) –

    Mode, Determines if trace simple image or full sequence

    • SINGLE Single – Trace the current frame of the image.

    • SEQUENCE Sequence – Trace full sequence.

  • use_current_frame (boolean, (optional)) – Start At Current Frame, Trace Image starting in current image frame

  • frame_number (int in [0, 9999], (optional)) – Trace Frame, Used to trace only one frame of the image sequence, set to zero to trace all

bpy.ops.gpencil.transform_fill(mode='ROTATE', location=(0.0, 0.0), rotation=0.0, scale=0.0, release_confirm=False)#

Transform grease pencil stroke fill

Parameters:
  • mode (enum in ['TRANSLATE', 'ROTATE', 'SCALE'], (optional)) – Mode

  • location (mathutils.Vector of 2 items in [-inf, inf], (optional)) – Location

  • rotation (float in [-6.28319, 6.28319], (optional)) – Rotation

  • scale (float in [0.001, 100], (optional)) – Scale

  • release_confirm (boolean, (optional)) – Confirm on Release

bpy.ops.gpencil.unlock_all()#

Unlock all Grease Pencil layers so that they can be edited

bpy.ops.gpencil.vertex_color_brightness_contrast(mode='BOTH', brightness=0.0, contrast=0.0)#

Adjust vertex color brightness/contrast

Parameters:
  • mode (enum in ['STROKE', 'FILL', 'BOTH'], (optional)) – Mode

  • brightness (float in [-100, 100], (optional)) – Brightness

  • contrast (float in [-100, 100], (optional)) – Contrast

bpy.ops.gpencil.vertex_color_hsv(mode='BOTH', h=0.5, s=1.0, v=1.0)#

Adjust vertex color HSV values

Parameters:
  • mode (enum in ['STROKE', 'FILL', 'BOTH'], (optional)) – Mode

  • h (float in [0, 1], (optional)) – Hue

  • s (float in [0, 2], (optional)) – Saturation

  • v (float in [0, 2], (optional)) – Value

bpy.ops.gpencil.vertex_color_invert(mode='BOTH')#

Invert RGB values

Parameters:

mode (enum in ['STROKE', 'FILL', 'BOTH'], (optional)) – Mode

bpy.ops.gpencil.vertex_color_levels(mode='BOTH', offset=0.0, gain=1.0)#

Adjust levels of vertex colors

Parameters:
  • mode (enum in ['STROKE', 'FILL', 'BOTH'], (optional)) – Mode

  • offset (float in [-1, 1], (optional)) – Offset, Value to add to colors

  • gain (float in [0, inf], (optional)) – Gain, Value to multiply colors by

bpy.ops.gpencil.vertex_color_set(mode='BOTH', factor=1.0)#

Set active color to all selected vertex

Parameters:
  • mode (enum in ['STROKE', 'FILL', 'BOTH'], (optional)) – Mode

  • factor (float in [0.001, 1], (optional)) – Factor, Mix Factor

bpy.ops.gpencil.vertex_group_assign()#

Assign the selected vertices to the active vertex group

bpy.ops.gpencil.vertex_group_deselect()#

Deselect all selected vertices assigned to the active vertex group

bpy.ops.gpencil.vertex_group_invert()#

Invert weights to the active vertex group

bpy.ops.gpencil.vertex_group_normalize()#

Normalize weights to the active vertex group

bpy.ops.gpencil.vertex_group_normalize_all(lock_active=True)#

Normalize all weights of all vertex groups, so that for each vertex, the sum of all weights is 1.0

Parameters:

lock_active (boolean, (optional)) – Lock Active, Keep the values of the active group while normalizing others

bpy.ops.gpencil.vertex_group_remove_from()#

Remove the selected vertices from active or all vertex group(s)

bpy.ops.gpencil.vertex_group_select()#

Select all the vertices assigned to the active vertex group

bpy.ops.gpencil.vertex_group_smooth(factor=0.5, repeat=1)#

Smooth weights to the active vertex group

Parameters:
  • factor (float in [0, 1], (optional)) – Factor

  • repeat (int in [1, 10000], (optional)) – Iterations

bpy.ops.gpencil.vertex_paint(stroke=None, wait_for_input=True)#

Paint stroke points with a color

Parameters:
  • stroke (bpy_prop_collection of OperatorStrokeElement, (optional)) – Stroke

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.gpencil.vertexmode_toggle(back=False)#

Enter/Exit vertex paint mode for Grease Pencil strokes

Parameters:

back (boolean, (optional)) – Return to Previous Mode, Return to previous mode

bpy.ops.gpencil.weight_paint(stroke=None, wait_for_input=True)#

Draw weight on stroke points

Parameters:
  • stroke (bpy_prop_collection of OperatorStrokeElement, (optional)) – Stroke

  • wait_for_input (boolean, (optional)) – Wait for Input

bpy.ops.gpencil.weight_sample()#

Use the mouse to sample a weight in the 3D view

bpy.ops.gpencil.weight_toggle_direction()#

Toggle Add/Subtract for the weight paint draw tool

bpy.ops.gpencil.weightmode_toggle(back=False)#

Enter/Exit weight paint mode for Grease Pencil strokes

Parameters:

back (boolean, (optional)) – Return to Previous Mode, Return to previous mode