ThemeNodeEditor(bpy_struct)#

base class — bpy_struct

class bpy.types.ThemeNodeEditor(bpy_struct)#

Theme settings for the Node Editor

attribute_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

color_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

converter_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

dash_alpha#

Opacity for the dashed lines in wires

Type:

float in [0, 1], default 0.5

distor_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

filter_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

foreach_geometry_element_zone#
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

frame_node#
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

geometry_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

grid#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

grid_levels#

Number of subdivisions for the dot grid displayed in the background

Type:

int in [0, 3], default 3

group_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

group_socket_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

input_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

layout_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

matte_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

node_active#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

node_backdrop#
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

node_selected#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

noodle_curving#

Curving of the noodle

Type:

int in [0, 10], default 5

output_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

pattern_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

repeat_zone#
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

script_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

selected_text#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

shader_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

simulation_zone#
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

space#

Settings for space

Type:

ThemeSpaceGeneric, (readonly, never None)

space_list#

Settings for space list

Type:

ThemeSpaceListGeneric, (readonly, never None)

texture_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

vector_node#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

wire#
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

wire_inner#
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

wire_select#
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#