Brush Operators#
- bpy.ops.brush.asset_activate(*, asset_library_type='LOCAL', asset_library_identifier='', relative_asset_identifier='')#
Activate a brush asset as current sculpt and paint tool
- Parameters:
asset_library_type (enum in Asset Library Type Items, (optional)) – Asset Library Type
asset_library_identifier (string, (optional, never None)) – Asset Library Identifier
relative_asset_identifier (string, (optional, never None)) – Relative Asset Identifier
- bpy.ops.brush.asset_delete()#
Delete the active brush asset
- bpy.ops.brush.asset_edit_metadata(*, catalog_path='', author='', description='')#
Edit asset information like the catalog, preview image, tags, or author
- Parameters:
catalog_path (string, (optional, never None)) – Catalog, The asset’s catalog path
author (string, (optional, never None)) – Author
description (string, (optional, never None)) – Description
- bpy.ops.brush.asset_load_preview(*, filepath='', hide_props_region=True, check_existing=False, filter_blender=False, filter_backup=False, filter_image=True, filter_movie=False, filter_python=False, filter_font=False, filter_sound=False, filter_text=False, filter_archive=False, filter_btx=False, filter_collada=False, filter_alembic=False, filter_usd=False, filter_obj=False, filter_volume=False, filter_folder=True, filter_blenlib=False, filemode=9, show_multiview=False, use_multiview=False, display_type='DEFAULT', sort_method='')#
Choose a preview image for the brush
- Parameters:
filepath (string, (optional, never None)) – File Path, Path to file
hide_props_region (boolean, (optional)) – Hide Operator Properties, Collapse the region displaying the operator settings
check_existing (boolean, (optional)) – Check Existing, Check and warn on overwriting existing files
filter_blender (boolean, (optional)) – Filter .blend files
filter_backup (boolean, (optional)) – Filter .blend files
filter_image (boolean, (optional)) – Filter image files
filter_movie (boolean, (optional)) – Filter movie files
filter_python (boolean, (optional)) – Filter Python files
filter_font (boolean, (optional)) – Filter font files
filter_sound (boolean, (optional)) – Filter sound files
filter_text (boolean, (optional)) – Filter text files
filter_archive (boolean, (optional)) – Filter archive files
filter_btx (boolean, (optional)) – Filter btx files
filter_collada (boolean, (optional)) – Filter COLLADA files
filter_alembic (boolean, (optional)) – Filter Alembic files
filter_usd (boolean, (optional)) – Filter USD files
filter_obj (boolean, (optional)) – Filter OBJ files
filter_volume (boolean, (optional)) – Filter OpenVDB volume files
filter_folder (boolean, (optional)) – Filter folders
filter_blenlib (boolean, (optional)) – Filter Blender IDs
filemode (int in [1, 9], (optional)) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file
show_multiview (boolean, (optional)) – Enable Multi-View
use_multiview (boolean, (optional)) – Use Multi-View
display_type (enum in ['DEFAULT', 'LIST_VERTICAL', 'LIST_HORIZONTAL', 'THUMBNAIL'], (optional)) –
Display Type
DEFAULT
Default – Automatically determine display type for files.LIST_VERTICAL
Short List – Display files as short list.LIST_HORIZONTAL
Long List – Display files as a detailed list.THUMBNAIL
Thumbnails – Display files as thumbnails.
sort_method (enum in [], (optional)) – File sorting mode
- bpy.ops.brush.asset_revert()#
Revert the active brush settings to the default values from the asset library
- bpy.ops.brush.asset_save()#
Update the active brush asset in the asset library with current settings
- bpy.ops.brush.asset_save_as(*, name='', asset_library_reference='', catalog_path='')#
Save a copy of the active brush asset into the default asset library, and make it the active brush
- Parameters:
name (string, (optional, never None)) – Name, Name for the new brush asset
asset_library_reference (enum in [], (optional)) – Library, Asset library used to store the new brush
catalog_path (string, (optional, never None)) – Catalog, Catalog to use for the new asset
- bpy.ops.brush.curve_preset(*, shape='SMOOTH')#
Set brush shape
- Parameters:
shape (enum in ['SHARP', 'SMOOTH', 'MAX', 'LINE', 'ROUND', 'ROOT'], (optional)) – Mode
- bpy.ops.brush.scale_size(*, scalar=1.0)#
Change brush size by a scalar
- Parameters:
scalar (float in [0, 2], (optional)) – Scalar, Factor to scale brush size by
- bpy.ops.brush.sculpt_curves_falloff_preset(*, shape='SMOOTH')#
Set Curve Falloff Preset
- Parameters:
shape (enum in ['SHARP', 'SMOOTH', 'MAX', 'LINE', 'ROUND', 'ROOT'], (optional)) – Mode
- bpy.ops.brush.stencil_control(*, mode='TRANSLATION', texmode='PRIMARY')#
Control the stencil brush
- Parameters:
mode (enum in ['TRANSLATION', 'SCALE', 'ROTATION'], (optional)) – Tool
texmode (enum in ['PRIMARY', 'SECONDARY'], (optional)) – Tool
- bpy.ops.brush.stencil_fit_image_aspect(*, use_repeat=True, use_scale=True, mask=False)#
When using an image texture, adjust the stencil size to fit the image aspect ratio
- Parameters:
use_repeat (boolean, (optional)) – Use Repeat, Use repeat mapping values
use_scale (boolean, (optional)) – Use Scale, Use texture scale values
mask (boolean, (optional)) – Modify Mask Stencil, Modify either the primary or mask stencil
- bpy.ops.brush.stencil_reset_transform(*, mask=False)#
Reset the stencil transformation to the default
- Parameters:
mask (boolean, (optional)) – Modify Mask Stencil, Modify either the primary or mask stencil