XrSessionSettings(bpy_struct)¶
base class — bpy_struct
- class bpy.types.XrSessionSettings(bpy_struct)¶
- base_pose_angle¶
Rotation angle around the Z-Axis to apply the rotation deltas from the VR headset to
- Type:
float in [-inf, inf], default 0.0
- base_pose_location¶
Coordinates to apply translation deltas from the VR headset to
- Type:
mathutils.Vector
of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
- base_pose_object¶
Object to take the location and rotation to which translation and rotation deltas from the VR headset will be applied to
- Type:
- base_pose_type¶
Define where the location and rotation for the VR view come from, to which translation and rotation deltas from the VR headset will be applied to
SCENE_CAMERA
Scene Camera – Follow the active scene camera to define the VR view’s base pose.OBJECT
Object – Follow the transformation of an object to define the VR view’s base pose.CUSTOM
Custom – Follow a custom transformation to define the VR view’s base pose.
- Type:
enum in [‘SCENE_CAMERA’, ‘OBJECT’, ‘CUSTOM’], default ‘SCENE_CAMERA’
- base_scale¶
Uniform scale to apply to VR view
- Type:
float in [1e-06, inf], default 1.0
- clip_end¶
VR viewport far clipping distance
- Type:
float in [1e-06, inf], default 0.0
- clip_start¶
VR viewport near clipping distance
- Type:
float in [1e-06, inf], default 0.0
- controller_draw_style¶
Style to use when drawing VR controllers
DARK
Dark – Draw dark controller.LIGHT
Light – Draw light controller.DARK_RAY
Dark + Ray – Draw dark controller with aiming axis ray.LIGHT_RAY
Light + Ray – Draw light controller with aiming axis ray.
- Type:
enum in [‘DARK’, ‘LIGHT’, ‘DARK_RAY’, ‘LIGHT_RAY’], default ‘DARK’
- icon_from_show_object_viewport¶
- Type:
int in [-inf, inf], default 0, (readonly)
- shading¶
- Type:
View3DShading
, (readonly, never None)
- show_annotation¶
Show annotations for this view
- Type:
boolean, default False
- show_controllers¶
Show VR controllers (requires VR actions for controller poses)
- Type:
boolean, default False
- show_custom_overlays¶
Show custom VR overlays
- Type:
boolean, default False
- show_floor¶
Show the ground plane grid
- Type:
boolean, default False
- show_object_extras¶
Show object extras, including empties, lights, and cameras
- Type:
boolean, default False
- show_object_select_armature¶
Allow selection of armatures
- Type:
boolean, default False
- show_object_select_camera¶
Allow selection of cameras
- Type:
boolean, default False
- show_object_select_curve¶
Allow selection of curves
- Type:
boolean, default False
- show_object_select_curves¶
Allow selection of hair curves
- Type:
boolean, default False
- show_object_select_empty¶
Allow selection of empties
- Type:
boolean, default False
- show_object_select_font¶
Allow selection of text objects
- Type:
boolean, default False
- show_object_select_grease_pencil¶
Allow selection of Grease Pencil objects
- Type:
boolean, default False
- show_object_select_lattice¶
Allow selection of lattices
- Type:
boolean, default False
- show_object_select_light¶
Allow selection of lights
- Type:
boolean, default False
- show_object_select_light_probe¶
Allow selection of light probes
- Type:
boolean, default False
- show_object_select_mesh¶
Allow selection of mesh objects
- Type:
boolean, default False
- show_object_select_meta¶
Allow selection of metaballs
- Type:
boolean, default False
- show_object_select_pointcloud¶
Allow selection of point clouds
- Type:
boolean, default False
- show_object_select_speaker¶
Allow selection of speakers
- Type:
boolean, default False
- show_object_select_surf¶
Allow selection of surfaces
- Type:
boolean, default False
- show_object_select_volume¶
Allow selection of volumes
- Type:
boolean, default False
- show_object_viewport_armature¶
Show armatures
- Type:
boolean, default False
- show_object_viewport_camera¶
Show cameras
- Type:
boolean, default False
- show_object_viewport_curve¶
Show curves
- Type:
boolean, default False
- show_object_viewport_curves¶
Show hair curves
- Type:
boolean, default False
- show_object_viewport_empty¶
Show empties
- Type:
boolean, default False
- show_object_viewport_font¶
Show text objects
- Type:
boolean, default False
- show_object_viewport_grease_pencil¶
Show Grease Pencil objects
- Type:
boolean, default False
- show_object_viewport_lattice¶
Show lattices
- Type:
boolean, default False
- show_object_viewport_light¶
Show lights
- Type:
boolean, default False
- show_object_viewport_light_probe¶
Show light probes
- Type:
boolean, default False
- show_object_viewport_mesh¶
Show mesh objects
- Type:
boolean, default False
- show_object_viewport_meta¶
Show metaballs
- Type:
boolean, default False
- show_object_viewport_pointcloud¶
Show point clouds
- Type:
boolean, default False
- show_object_viewport_speaker¶
Show speakers
- Type:
boolean, default False
- show_object_viewport_surf¶
Show surfaces
- Type:
boolean, default False
- show_object_viewport_volume¶
Show volumes
- Type:
boolean, default False
- show_passthrough¶
Show the passthrough view
- Type:
boolean, default False
- show_selection¶
Show selection outlines
- Type:
boolean, default False
- use_absolute_tracking¶
Allow the VR tracking origin to be defined independently of the headset location
- Type:
boolean, default False
- use_positional_tracking¶
Allow VR headsets to affect the location in virtual space, in addition to the rotation
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type