ShaderNodeTexPointDensity(ShaderNode)#
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeTexPointDensity(ShaderNode)#
Generate a volumetric point for each particle or vertex of another object
- interpolation#
Texture interpolation
Closest
Closest – No interpolation (sample closest texel).Linear
Linear – Linear interpolation.Cubic
Cubic – Cubic interpolation.
- Type:
enum in [‘Closest’, ‘Linear’, ‘Cubic’], default ‘Linear’
- particle_color_source#
Data to derive color results from
PARTICLE_AGE
Particle Age – Lifetime mapped as 0.0 to 1.0 intensity.PARTICLE_SPEED
Particle Speed – Particle speed (absolute magnitude of velocity) mapped as 0.0 to 1.0 intensity.PARTICLE_VELOCITY
Particle Velocity – XYZ velocity mapped to RGB colors.
- Type:
enum in [‘PARTICLE_AGE’, ‘PARTICLE_SPEED’, ‘PARTICLE_VELOCITY’], default ‘PARTICLE_AGE’
- particle_system#
Particle System to render as points
- Type:
- point_source#
Point data to use as renderable point density
PARTICLE_SYSTEM
Particle System – Generate point density from a particle system.OBJECT
Object Vertices – Generate point density from an object’s vertices.
- Type:
enum in [‘PARTICLE_SYSTEM’, ‘OBJECT’], default ‘PARTICLE_SYSTEM’
- radius#
Radius from the shaded sample to look for points within
- Type:
float in [0.001, inf], default 0.0
- resolution#
Resolution used by the texture holding the point density
- Type:
int in [1, 32768], default 0
- space#
Coordinate system to calculate voxels in
- Type:
enum in [‘OBJECT’, ‘WORLD’], default ‘OBJECT’
- vertex_attribute_name#
Vertex attribute to use for color
- Type:
string, default “”, (never None)
- vertex_color_source#
Data to derive color results from
VERTEX_COLOR
Vertex Color – Vertex color layer.VERTEX_WEIGHT
Vertex Weight – Vertex group weight.VERTEX_NORMAL
Vertex Normal – XYZ normal vector mapped to RGB colors.
- Type:
enum in [‘VERTEX_COLOR’, ‘VERTEX_WEIGHT’, ‘VERTEX_NORMAL’], default ‘VERTEX_COLOR’
- classmethod is_registered_node_type()#
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)#
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)#
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- cache_point_density(*, depsgraph=None)#
Cache point density data for later calculation
- calc_point_density(*, depsgraph=None)#
Calculate point density
- Returns:
RGBA Values
- Return type:
float array of 1 items in [-inf, inf]
- calc_point_density_minmax(*, depsgraph=None)#
Calculate point density
- Return (min, max):
min, min,
mathutils.Vector
of 3 items in [-inf, inf]max, max,
mathutils.Vector
of 3 items in [-inf, inf]
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties#
Inherited Functions#
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