MeshSkinVertex(bpy_struct)¶
base class — bpy_struct
- class bpy.types.MeshSkinVertex(bpy_struct)¶
Per-vertex skin data for use with the Skin modifier
- radius¶
Radius of the skin
- Type:
float array of 2 items in [0, inf], default (0.0, 0.0)
- use_loose¶
If vertex has multiple adjacent edges, it is hulled to them directly
- Type:
boolean, default False
- use_root¶
Vertex is a root for rotation calculations and armature generation, setting this flag does not clear other roots in the same mesh island
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type