MagicTexture(Texture)¶
base classes — bpy_struct
, ID
, Texture
- class bpy.types.MagicTexture(Texture)¶
Procedural noise texture
- noise_depth¶
Depth of the noise
- Type:
int in [0, 30], default 2
- turbulence¶
Turbulence of the noise
- Type:
float in [0.0001, inf], default 5.0
- users_material¶
Materials that use this texture
(readonly)
- users_object_modifier¶
Object modifiers that use this texture
(readonly)
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type