ThemeView3D(bpy_struct)

base class — bpy_struct

class bpy.types.ThemeView3D(bpy_struct)

Theme settings for the 3D viewport

act_spline
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

after_current_frame

The color for things after the current frame (for onion skinning, motion paths, etc.)

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

asset_shelf

Settings for asset shelf

Type:

ThemeAssetShelf, (readonly, never None)

before_current_frame

The color for things before the current frame (for onion skinning, motion paths, etc.)

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

bone_locked_weight

Shade for bones corresponding to a locked weight group during painting

Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

bone_pose

Outline color of selected pose bones

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

bone_pose_active

Outline color of active pose bones

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

bone_solid

Default color of the solid shapes of bones

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

bundle_solid
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

camera
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

camera_passepartout
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

camera_path
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

clipping_border_3d
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

edge_bevel
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

edge_crease
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

edge_facesel
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

edge_mode_select
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

edge_seam
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

edge_select
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

edge_sharp
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

edge_width
Type:

int in [1, 32], default 0

editmesh_active
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

empty
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

extra_edge_angle
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

extra_edge_len
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

extra_face_angle
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

extra_face_area
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

face
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

face_back
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

face_dot
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

face_front
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

face_mode_select
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

face_retopology
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

face_select
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

facedot_size
Type:

int in [1, 10], default 0

frame_current
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

freestyle_edge_mark
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

freestyle_face_mark
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

gp_vertex
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

gp_vertex_select
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

gp_vertex_size
Type:

int in [1, 10], default 0

grid
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

handle_align
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

handle_auto
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

handle_free
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

handle_sel_align
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

handle_sel_auto
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

handle_sel_free
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

handle_sel_vect
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

handle_vect
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

lastsel_point
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

light
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

normal
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

nurb_sel_uline
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

nurb_sel_vline
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

nurb_uline
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

nurb_vline
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

object_active
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

object_origin_size

Diameter in pixels for object/light origin display

Type:

int in [4, 10], default 0

object_selected
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

outline_width
Type:

int in [1, 5], default 0

paint_curve_handle
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

paint_curve_pivot
Type:

float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)

skin_root
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

space

Settings for space

Type:

ThemeSpaceGradient, (readonly, never None)

speaker
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

split_normal
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

text_grease_pencil

Color for indicating Grease Pencil keyframes

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

text_keyframe

Color for indicating object keyframes

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

transform
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

vertex
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

vertex_bevel
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

vertex_normal
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

vertex_select
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

vertex_size
Type:

int in [1, 32], default 0

vertex_unreferenced
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

view_overlay
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

wire
Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

wire_edit

Color for wireframe when in edit mode, but edge selection is active

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

classmethod bl_rna_get_subclass(id, default=None)
Parameters:

id (str) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:

id (str) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References