Selecting#

Selection in Pose Mode is very similar to the one in Edit Mode, with a few deviations: You can only select whole bones in Pose Mode, not roots/tips…

All#

Reference

Mode:

Pose Mode

Menu:

Select ‣ All

단축키(hotkey):

A

Select all selectable bones.

없음(None)#

Reference

Mode:

Pose Mode

Menu:

Select ‣ None

단축키(hotkey):

Alt-A

Deselect all bones, but the active bone stays the same.

Invert#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Invert

단축키(hotkey):

Ctrl-I

Toggle the selection state of all visible bones.

Box Select#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Box Select

단축키(hotkey):

B

Interactive box selection.

Circle Select#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Circle Select

단축키(hotkey):

C

Interactive circle selection.

Lasso Select#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Lasso Select

단축키(hotkey):

Ctrl-Alt-LMB

See Select Lasso.

Select Mirror#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Select Mirror

단축키(hotkey):

Shift-Ctrl-M

Flip the selection from one side to another.

Select More/Less#

Reference

Mode:

Pose Mode

Menu:

Select ‣ More/Less

Parent [, Child ]

You can deselect the active bone and select its immediate parent or one of its children.

Extend Parent Shift-[, Extend Child Shift-]

Similar to Parent/Child but it keeps the active bone in the selection.

Select Grouped#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Select Grouped

단축키(hotkey):

Shift-G

You can select bones, based on various properties, through the Select Grouped pop-up menu Shift-G:

Collection

Selects all bones that are share at least one bone collection with the active bone.

색깔

Selects all bones that have the same color as the active bone.

Keying Set

All bones affected by active Keying Set

Select Linked#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Select Linked

단축키(hotkey):

Ctrl-L

Selects all the bones in the chain which the active (last selected) bone belongs to.

All Forks

Selects all bones connected to the active bone even if the branch off from the current bone.

Linked bones selection.#
../../../_images/animation_armatures_bones_selecting_single-bone.png

A single selected bone.#

../../../_images/animation_armatures_bones_selecting_whole-chain.png

Its whole chain selected with Linked.#

Select Pattern#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Select Pattern…

Selects all bones whose name matches a given pattern. Supported wild-cards: * matches everything, ? matches any single character, [abc] matches characters in “abc”, and [!abc] match any character not in “abc”. As an example *house* matches any name that contains “house”, while floor* matches any name starting with “floor”.

Case Sensitive

The matching can be chosen to be case sensitive or not.

Extend

When Extend checkbox is checked the selection is extended instead of generating a new one.

Constraint Target#

Reference

Mode:

Pose Mode

Menu:

Select ‣ Constraint Target

Select bones used as targets for the currently selected bones