Texture Node#

Texture Node.

The Texture node makes 3D textures available to the Compositor.

Inputs#

Offset

A vector (XYZ) transforming the origin of the texture.

축척(Scale)

A vector (XYZ) to scale the texture.

특성#

Texture

The texture can be selected from a list of textures available in the current blend-file or linked-in textures. The textures themselves can not be edited in the Compositor, but in the Texture Node Editor.

Outputs#

값(value)

Gray-scale color values.

색깔

Color values.