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This feature is currently experimental and not available in current releases.
Point Cloud#
Point clouds can be used to represent 3D scans and in the future can represent particles. Each point can store data in a set of Attributes.
특성#
Attributes#
The Attributes panel contains different point cloud characteristics such as the position and size of points. Use the List View to manage attributes.
Attribute Types#
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See Built-In Attributes for information about common attributes.
Name |
Type |
Domain |
Notes |
---|---|---|---|
|
Vector |
Point |
Built-in attribute describing vertex or point locations, in the modifier object’s transform space. |
|
Float |
Point |
The radius of each point. |
|
Color |
Point |
The color of each point. |
|
Integer |
Point |
A unique identifier given to each particle. |
|
Vector |
Point |
The speed and direction that the particle is traveling. |
- Custom Attributes
Custom attribute can be given to particles to hold a custom characteristic.
- Name
The name of the attribute.
- Data Type
The type of data to store in the attribute.
- Float:
Floating-point value
- Integer:
32-bit integer
- Vector:
3D vector with floating-point values
- 색깔:
RGBA color with floating-point precision
- Byte Color:
RGBA color with 8-bit precision
- String:
Text string
- Domain
The type of element the attribute is stored in. Currently, attributes can only be stored per Point.
Custom Properties#
See the Custom Properties page for more information.
Editing#
Currently, not much can be done with point clouds; however, they can be converted to/from meshes.