Render Layers Node

Render Layers Node.

Read render layers and passes from a scene into the compositing node graph.

Inputs

This node has no input sockets.

Properties

Scene

Select the scene within your blend-file. The scene information taken is the raw footage (pre-compositing and pre-sequencing).

Hint

To use composited footage from another scene, it has to be rendered into a multi-layer frameset (e.g. OpenEXR) as an intermediate file store and then imported with Image input node again.

Render Layer

A list of available Render Layers. The render button is a shorthand to re-render the active scene.

Outputs

Image

Rendered image.

Alpha

Alpha channel.

Render Passes Sockets

Depending on the Render passes that are enabled, other sockets are available. See render passes.

Merknad

In the viewport compositor, Render Passes are only supported in EEVEE. For other engines, the passes return a zero value, a zero vector, or a transparent color depending on their type.