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Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
    • 3D Viewport
      • Introduction
      • Startup Scene
      • Object Modes
      • Navigating
        • Introduction
        • Navigation
          • Orbit
          • Roll
          • Pan
          • Zoom In/Out
          • Zoom Region
          • Dolly View
          • Frame All
          • Frame Selected
        • Fly/Walk Navigation
        • Aligning
        • Perspective/Orthographic
        • Local View
        • Camera View
        • Viewpoint
        • View Regions
        • Contextual Views
      • 3D Cursor
      • Selecting
      • Controls
      • Display
      • Toolbar
      • Sidebar
      • Viewport Render
    • Image Editor
    • UV Editor
    • Compositor
    • Texture Nodes
    • Geometry Node Editor
    • Shader Editor
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • Properties
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferences
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Ordliste

Get Involved

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Blender 3.6 Manual
  • Editors
  • 3D Viewport
  • Navigating
  • Navigation

Navigation

Orbit

Reference

Mode

All modes

Menu

View ‣ Navigation ‣ Orbit

Shortcut

MMB, Numpad2, Numpad4, Numpad6, Numpad8.

Rotate the view around the point of interest by clicking and dragging MMB on the viewport’s area.

RMB cancels the orbit operation.

The Alt key has several effects on orbiting:

  • Clicking a point with Alt-MMB will make it the point of interest: it becomes the central point which the view orbits around.

  • Holding Alt and then dragging with MMB in a certain direction will align the view to an axis and make it orthographic.

  • Dragging with MMB and then holding Alt will perform an orbit while also snapping to the world axes, as well as the diagonals between them.

To change the viewing angle in discrete steps, use Numpad8 and Numpad2 to go up and down, or Numpad4 and Numpad6 for left and right. You can also press Numpad9 to switch to the opposite side of the view (rotates the camera 180° around the Z axis).

Se også

  • Orbit Style Preference

  • Auto-Perspective Preference

Roll

Reference

Mode

All modes

Menu

View ‣ Navigation ‣ Roll

Shortcut

Shift-Numpad4, Shift-Numpad6

Rotate the viewport camera around its viewing direction in 15° discrete steps by default. See the rotation angle preference to configure.

To reset the roll, you can first align the view to the global X axis using Numpad3, then orbit to get back to the regular perspective view.

RMB cancels the roll operation.

Pan

Reference

Mode

All modes

Menu

View ‣ Navigation ‣ Pan

Shortcut

Shift-MMB, Ctrl-Numpad2, Ctrl-Numpad4, Ctrl-Numpad6, Ctrl-Numpad8

Moves the view up, down, left and right. To pan the view, hold down Shift and drag MMB in the 3D Viewport. For discrete steps, use the hotkeys Ctrl-Numpad8, Ctrl-Numpad2, Ctrl-Numpad4 and Ctrl-Numpad6 as with orbiting.

RMB cancels the orbit operation.

Zoom In/Out

Reference

Mode

All modes

Menu

View ‣ Navigation ‣ Zoom In/Out

Shortcut

Ctrl-MMB, Wheel, NumpadPlus, NumpadMinus

Moves the view closer to, or further away from, the point of interest. You can zoom in and out by rolling the Wheel or dragging with Ctrl-MMB. To zoom with discrete steps, use the hotkeys NumpadPlus and NumpadMinus.

Hint

If you get lost in 3D space (which is not uncommon), Frame All and Frame Selected can be used to show the contents of your scene.

RMB cancels the zoom operation.

Zoom Region

Reference

Mode

All modes

Menu

View ‣ Navigation ‣ Zoom Region…

Shortcut

Shift-B

The Zoom Region tool allows you to specify a rectangular region by dragging with LMB. The view will then zoom in on this region.

You can also drag with MMB to zoom out instead.

Dolly View

Reference

Mode

All modes

Menu

View ‣ Navigation ‣ Dolly View…

Shortcut

Shift-Ctrl-MMB

In most cases it’s sufficient to zoom the view to get a closer look at something. However, zooming only gets you up to the point of interest and no further. If you hit this point where zooming no longer works, you can instead Dolly by holding Shift-Ctrl and dragging up or down with MMB. This will move the point of interest (and the view along with it).

RMB cancels the dolly operation.

Frame All

Reference

Mode

All modes

Menu

View ‣ Frame All

Shortcut

Home

Changes the view so that you can see all objects.

Frame Selected

Reference

Mode

All modes

Menu

View ‣ Frame Selected

Shortcut

NumpadPeriod

Changes the view so that you can see the selected object(s).

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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Sist oppdatert 03/23/2023.

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