Blender 3.6 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
    • Introduction
    • Brush
    • Selection & Visibility
    • Navigation
    • Modes
      • Sculpting
        • Introduction
        • Toolbar
        • Tools
        • Tool Settings
        • Controls
        • Editing
          • Sculpt
          • Mask
          • Face Sets
          • Expand
      • Texture Paint
      • Vertex Paint
      • Weight Paint
      • Curves Sculpting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Ordliste

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Sculpting & Painting
  • Sculpting
  • Editing

Editing

  • Sculpt
    • Show & Hide
    • Set Pivot
    • Transfer Sculpt Mode
    • Rebuild BVH
  • Mask
    • Invert Mask
    • Fill Mask
    • Clear Mask
    • Box Mask
    • Lasso Mask
    • Mask Filters
    • Expand Mask
    • Mask Extract
    • Mask Slice
    • Mask From Cavity
    • Random Mask
    • Display Settings
    • Clear Sculpt-Mask Data
  • Face Sets
    • Face Set from Masked
    • Face Set from Visible
    • Face Set from Edit Mode Selection
    • Initialize Face Sets
    • Grow/Shrink Face Sets
    • Expand Face Set
    • Extract Face Set
    • Invert Visible Face Sets
    • Show All Face Sets
    • Randomize Colors
    • Display Settings
  • Expand
    • Expand Mask by Topology
    • Expand Mask by Normals
    • Expand Face Set by Topology
    • Expand Active Face Set
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Sist oppdatert 03/23/2023.

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