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Blender 4.5 Manual
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Blender 4.5 Manual

Getting Started

  • About Blender
    • Blender’s History
    • About Free Software and the GPL
    • The Blender Community
  • Installing Blender
    • Installing on Linux
    • Installing on macOS
    • Installing on Windows
    • Installing from Steam
  • Configuring Blender
    • Introduction
    • Configuring Peripherals
    • Defaults
  • Help System

Sections

  • User Interface
    • Window System
      • Introduction
      • Splash Screen
      • Topbar
      • Workspaces
      • Status Bar
      • Areas
      • Regions
      • Tabs & Panels
    • Keymap
      • Common Shortcuts
      • Default Keymap
      • Industry Compatible Keymap
    • UI Elements
      • Buttons
      • Input Fields
      • Menus
      • Eyedropper
      • Decorators
      • Data-Block Menu
      • List View
      • Color Picker
      • Color Ramp Widget
      • Color Palette
      • Curve Widget
    • Tools & Operators
      • Tool System
      • Operators
      • Undo & Redo
      • Annotations
      • Selecting
    • Nodes
      • Introduction
      • Node Parts
      • Selecting
      • Arranging Nodes
      • Editing
      • Sidebar
      • Node Groups
      • Frame Node
      • Reroute Node
  • Editors
    • 3D Viewport
      • Introduction
      • Startup Scene
      • Object Modes
      • Navigating
        • Introduction
        • Navigation
        • Fly/Walk Navigation
        • Aligning
        • Perspective/Orthographic
        • Local View
        • Camera View
        • Viewpoint
        • View Regions
        • Contextual Views
      • 3D Cursor
      • Selecting Objects
      • Controls
        • Transform Orientation
        • Transform Pivot Point
          • Bounding Box Center
          • 3D Cursor
          • Individual Origins
          • Median Point
          • Active Element
        • Snapping
        • Proportional Editing
      • Display
        • Object Type Visibility
        • Viewport Gizmos
        • Viewport Overlays
        • Viewport Shading
      • Toolbar
        • Measure
        • Add Cube
        • Add Cone
        • Add Cylinder
        • Add UV Sphere
        • Add Icosphere
      • Sidebar
      • Viewport Render
    • Image Editor
      • Introduction
      • Navigating
      • Sidebar
      • Overlays
      • Image Settings
      • Editing
    • UV Editor
      • Introduction
      • Navigating
      • Overlays
      • Sidebar
      • Selecting UVs
      • Snapping
    • Compositor
    • Texture Nodes
      • Introduction
      • Color Nodes
        • Combine Color Node
        • Invert Color Node
        • Mix Node
        • RGB Curves Node
        • Hue/Saturation/Value Node
        • Separate Color Node
      • Converter Nodes
        • Color Ramp Node
        • Distance Node
        • Math Node
        • RGB to BW Node
        • Value to Normal Node
      • Distort Nodes
        • At Node
        • Rotate Node
        • Scale Node
        • Translate Node
      • Input Nodes
        • Coordinates Node
        • Image Node
        • Texture Node
        • Time Curve Node
      • Output Nodes
        • Output Node
        • Viewer Node
      • Pattern Nodes
        • Checker Node
        • Bricks Node
      • Texture Nodes
        • Blend Node
        • Clouds Node
        • Distorted Noise Node
        • Magic Node
        • Marble Node
        • Musgrave Node
        • Noise Node
        • Stucci Node
        • Voronoi Node
        • Wood Node
      • Group
    • Geometry Node Editor
    • Shader Editor
    • Video Sequencer
      • Introduction
      • Sequencer
        • Introduction
        • Channels
        • Navigating
        • Toolbar
          • Introduction
          • Blade
        • Sidebar
          • Strip
          • Modifiers
          • Cache
          • Proxy
        • Display
      • Preview
        • Introduction
        • Header
        • Toolbar
        • Sidebar
        • Controls
          • Pivot Point
          • Preview Snapping
        • Display
          • Display Mode
          • Gizmos
          • Overlays
      • Sequencer & Preview
    • Movie Clip Editor
      • Introduction
      • Display
        • Viewport Gizmos
        • Mask Display
        • Clip Display
      • Sidebar Region
    • Dope Sheet
      • Introduction
      • Navigating
      • Editing
      • Modes
        • Action Editor
        • Shape Key Editor
        • Grease Pencil
        • Mask
      • Sidebar
    • Timeline
    • Graph Editor
      • Introduction
      • Channels
        • Introduction
        • Editing
      • F-Curves
        • Introduction
        • Editing
        • Properties
        • F-Curve Modifiers
    • Drivers Editor
    • Nonlinear Animation
      • Introduction
      • Tracks
      • Strips
      • Editing
        • Track
        • Strip
      • Sidebar
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
      • Introduction
      • Interface
      • Selecting
      • Editing
      • Usage
    • Properties Editor
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferences
      • Introduction
      • Interface
      • Viewport
      • Lights
      • Editing
      • Animation
      • Get Extensions
      • Add-ons
      • Themes
      • Input
      • Navigation
      • Keymap
      • System
      • Save & Load
      • File Paths
      • Experimental
  • Scenes & Objects
    • Scenes
      • Introduction
      • Scene Properties
    • Objects
      • Introduction
      • Object Types
      • Object Origin
      • Selecting
      • Editing
        • Transform
          • Introduction
          • Transform Control
            • Numeric Input
            • Axis Locking
            • Precision
          • Move
          • Rotate
          • Scale
          • Move/Scale Texture Space
          • Align to Transform Orientation
          • Randomize
          • Align Objects
        • Mirror
        • Clear
        • Apply
        • Snap
        • Duplicate
        • Duplicate Linked
        • Join
        • Asset
        • Parenting Objects
        • Modifiers
        • Constraints
        • Track
        • Relations
          • Make Single User
        • Link/Transfer Data
          • Link Data
          • Transfer Mesh Data
          • Transfer Mesh Data Layout
        • Shading
        • Rigid Body
        • Convert
        • Show/Hide
        • Clean Up
        • Delete
      • Object Properties
        • Transform
        • Relations
        • Collections
          • Introduction
          • Collections
        • Instancing
          • Vertices
          • Faces
          • Collection
        • Visibility
        • Viewport Display
        • Line Art
      • Tools
        • Toolbar
        • Tool Settings
        • Scale Cage
    • Collections
      • Introduction
      • Collections
    • View Layers
      • Introduction
  • Modeling
    • Introduction
    • Meshes
      • Introduction
      • Structure
      • Primitives
        • Mesh Plane
      • Tools
        • Toolbar
        • Tool Settings
        • Extrude Region
        • Extrude Manifold
        • Extrude to Cursor
        • Loop Cut
        • Poly Build
        • Spin
      • Selecting
        • Introduction
        • Select Mirror
        • Select Random
        • Checker Deselect
        • Select More/Less
        • Select Similar
        • Select All by Trait
        • Select Linked
        • Select Loops
        • Select Sharp Edges
        • Side of Active
        • By Attribute
      • Editing
        • Introduction
        • Mesh Operators
          • Transformation
            • Move, Rotate, Scale
            • To Sphere
            • Shear
            • Bend
            • Push/Pull
            • Warp
            • Randomize
            • Shrink/Fatten
            • Skin Resize
          • Mirror
          • Duplicate
          • Extrude
          • Merge
          • Split
          • Separate
          • Bisect
          • Knife Project
          • Knife Topology Tool
          • Convex Hull
          • Symmetrize
          • Snap to Symmetry
          • Normals
          • Shading
          • Set Attribute
          • Sort Elements
          • Clean Up
          • Deleting & Dissolving
        • Vertex Operators
          • Extrude Vertices
          • Extrude to Cursor or Add
          • Bevel Vertices
          • New Edge/Face from Vertices
          • Connect Vertex Path
          • Connect Vertex Pairs
          • Rip Vertices
          • Rip Vertices and Fill
          • Rip Vertices and Extend
          • Slide Vertices
          • Smooth Vertices
          • Laplacian Smooth
          • Blend from Shape
          • Propagate to Shapes
          • Vertex Groups
          • Hooks
          • Make Vertex Parent
        • Edge Operators
          • Extrude Edges
          • Bevel Edges
          • Bridge Edge Loops
          • Screw
          • Subdivide
          • Subdivide Edge-Ring
          • Un-Subdivide
          • Rotate Edge
          • Edge Slide
          • Offset Edge Slide
          • Loop Cut and Slide
          • Edge Data
        • Face Operators
          • Extrude Faces
          • Extrude Faces Along Normals
          • Extrude Individual Faces
          • Inset Faces
          • Poke Faces
          • Triangulate Faces
          • Triangles to Quads
          • Solidify Faces
          • Wireframe
          • Fill
          • Grid Fill
          • Beautify Faces
          • Intersect (Knife)
          • Intersect (Boolean)
          • Weld Edges into Faces
          • Shade Smooth & Flat
          • Face Data
        • UV Operators
      • Properties
        • Object Data
        • Vertex Groups
          • Introduction
          • Vertex Groups Panel
          • Assigning a Vertex Group
          • Vertex Weights
        • Geometry Data
      • UVs
        • UVs & Texture Space
        • Unwrapping
          • Introduction
          • Seams
        • Tools
          • Toolbar
          • Rip
          • Grab
          • Relax
          • Pinch
        • Editing
        • Workflows
          • Layout Workflow
          • UDIMs
        • Using UV Maps
      • Mesh Analysis
      • Remeshing
    • Curves
      • Introduction
      • Structure
      • Primitives
      • Tools
        • Toolbar
        • Draw
        • Curve Pen
      • Selecting
      • Editing
        • Transform Panel
        • Curve
        • Control Points
        • Segments
        • Other
      • Properties
        • Shape
        • Geometry
        • Path Animation
        • Active Spline
      • Curve Display
    • Curves (New)
      • Structure
      • Primitives
      • Tools
        • Toolbar
        • Draw
      • Selecting
      • Editing
        • Curves
        • Control Points
        • Segments
      • Properties
      • Curve Display
    • Surfaces
      • Introduction
      • Toolbar
      • Structure
      • Primitives
      • Selecting
      • Editing
        • Transform Panel
        • Surface
        • Control Points
        • Segments
      • Properties
        • Shape
        • Active Spline
    • Metaball
      • Introduction
      • Toolbar
      • Structure
      • Primitives
      • Editing
      • Properties
    • Text
      • Introduction
      • Selecting
      • Editing
      • Properties
    • Volumes
      • Introduction
      • Properties
    • Empties
    • Modifiers
      • Introduction
      • Common Modifier Options
      • Edit
        • Data Transfer Modifier
        • Mesh Cache Modifier
        • Mesh Sequence Cache Modifier
        • UV Project Modifier
        • UV Warp Modifier
        • Vertex Weight Edit Modifier
        • Vertex Weight Mix Modifier
        • Vertex Weight Proximity Modifier
      • Generate
        • Array Modifier
        • Bevel Modifier
        • Boolean Modifier
        • Build Modifier
        • Decimate Modifier
        • Edge Split Modifier
        • Geometry Nodes Modifier
        • Mask Modifier
        • Mesh to Volume Modifier
        • Mirror Modifier
        • Multiresolution Modifier
        • Remesh Modifier
        • Screw Modifier
        • Skin Modifier
        • Solidify Modifier
        • Subdivision Surface Modifier
        • Triangulate Modifier
        • Volume to Mesh Modifier
        • Weld Modifier
        • Wireframe Modifier
      • Deform
        • Armature Modifier
        • Cast Modifier
        • Curve Modifier
        • Displace Modifier
        • Hook Modifier
        • Laplacian Deform Modifier
        • Lattice Modifier
        • Mesh Deform Modifier
        • Shrinkwrap Modifier
        • Simple Deform Modifier
        • Smooth Modifier
        • Smooth Corrective Modifier
        • Smooth Laplacian Modifier
        • Surface Deform Modifier
        • Volume Displace Modifier
        • Warp Modifier
        • Wave Modifier
      • Normals
        • Normal Edit Modifier
        • Weighted Normal Modifier
        • Smooth By Angle Modifier
      • Physics
        • Cloth Modifier
        • Collision Modifier
        • Dynamic Paint Modifier
        • Explode Modifier
        • Fluid Modifier
        • Ocean Modifier
        • Particle Instance Modifier
        • Particle System Modifier
        • Soft Body Modifier
    • Geometry Nodes
      • Introduction
      • Inspection
      • Attributes
      • Fields
      • Instances
      • Baking
      • Node-Based Tools
      • Gizmos
      • Attribute Nodes
        • Attribute Statistic Node
        • Domain Size Node
        • Blur Attribute Node
        • Capture Attribute Node
        • Remove Named Attribute Node
        • Store Named Attribute Node
      • Input Nodes
        • Constant
          • Boolean Node
          • Collection Node
          • Color Node
          • Image Node
          • Integer Node
          • Material Node
          • Object Node
          • Rotation Node
          • String Node
          • Value Node
          • Vector Node
        • Gizmo
          • Dial Gizmo
          • Linear Gizmo
          • Transform Gizmo
        • Scene
          • 3D Cursor Node
          • Active Camera Node
          • Camera Info Node
          • Collection Info Node
          • Image Info Node
          • Is Viewport Node
          • Mouse Position Node
          • Object Info Node
          • Scene Time Node
          • Self Object Node
          • Viewport Transform Node
      • Output Nodes
        • Warning Node
        • Viewer Node
      • Geometry Nodes
        • Read
          • ID Node
          • Index Node
          • Named Attribute Node
          • Normal Node
          • Position Node
          • Radius Node
          • Selection Node
          • Active Element Node
        • Sample
          • Geometry Proximity Node
          • Index of Nearest
          • Raycast Node
          • Sample Index Node
          • Sample Nearest Node
        • Write
          • Set Geometry Name Node
          • Set ID Node
          • Set Position Node
          • Set Selection Node
        • Operations
          • Bake Node
          • Bounding Box Node
          • Convex Hull Node
          • Delete Geometry Node
          • Duplicate Elements Node
          • Merge by Distance Node
          • Split To Instances Node
          • Sort Elements Node
          • Transform Geometry Node
          • Separate Components Node
          • Separate Geometry Node
        • Geometry to Instance Node
        • Join Geometry Node
      • Curve Nodes
        • Read
          • Curve Handle Positions Node
          • Curve Length Node
          • Curve Tangent Node
          • Curve Tilt Node
          • Endpoint Selection Node
          • Handle Type Selection Node
          • Is Spline Cyclic Node
          • Spline Length Node
          • Spline Parameter Node
          • Spline Resolution Node
        • Sample
          • Sample Curve Node
        • Write
          • Set Curve Normal Node
          • Set Curve Radius Node
          • Set Curve Tilt Node
          • Set Handle Positions Node
          • Set Handle Type Node
          • Set Spline Cyclic Node
          • Set Spline Resolution Node
          • Set Spline Type Node
        • Operations
          • Curve to Mesh Node
          • Curve to Points Node
          • Curves to Grease Pencil Node
          • Deform Curves on Surface Node
          • Fill Curve Node
          • Fillet Curve Node
          • Interpolate Curves Node
          • Resample Curve Node
          • Reverse Curve Node
          • Subdivide Curve Node
          • Trim Curve Node
        • Primitives
          • Arc Node
          • Bézier Segment Node
          • Curve Circle Node
          • Curve Line Node
          • Spiral Node
          • Quadratic Bézier Node
          • Quadrilateral Node
          • Star Node
        • Topology
          • Curve of Point Node
          • Offset Point in Curve Node
          • Points of Curve Node
      • Grease Pencil Nodes
        • Read
        • Operations
          • Grease Pencil to Curves Node
          • Merge Layers Node
      • Instances Nodes
        • Instance on Points Node
        • Instances to Points Node
        • Realize Instances Node
        • Rotate Instances Node
        • Scale Instances Node
        • Translate Instances Node
        • Set Instance Transform Node
        • Instance Transform Node
        • Instance Rotation Node
        • Instance Scale Node
      • Mesh Nodes
        • Read
          • Edge Angle Node
          • Edge Neighbors Node
          • Edge Vertices Node
          • Edges to Face Groups Node
          • Face Area Node
          • Face Group Boundaries Node
          • Face Neighbors Node
          • Face Set Node
          • Is Face Planar Node
          • Is Edge Smooth Node
          • Is Face Smooth Node
          • Mesh Island Node
          • Shortest Edge Paths Node
          • Vertex Neighbors Node
        • Sample
          • Sample Nearest Surface Node
          • Sample UV Surface Node
        • Write
          • Set Face Set Node
          • Set Shade Smooth Node
        • Operations
          • Dual Mesh Node
          • Edge Paths to Curves Node
          • Edge Paths to Selection Node
          • Extrude Mesh Node
          • Flip Faces Node
          • Mesh Boolean Node
          • Mesh to Curve Node
          • Mesh to Points Node
          • Mesh to Volume Node
          • Scale Elements Node
          • Split Edges Node
          • Subdivide Mesh Node
          • Subdivision Surface Node
          • Triangulate Node
        • Primitives
          • Cone Node
          • Cube Node
          • Cylinder Node
          • Grid Node
          • Icosphere Node
          • Mesh Circle Node
          • Mesh Line Node
          • UV Sphere Node
        • Topology
          • Corners of Edge Node
          • Corners of Face Node
          • Corners of Vertex Node
          • Edges of Corner Node
          • Edges of Vertex Node
          • Face of Corner Node
          • Offset Corner in Face Node
          • Vertex of Corner Node
        • UV
          • Pack UV Islands Node
          • UV Unwrap Node
      • Point Nodes
        • Distribute Points in Volume
        • Distribute Points on Faces
        • Points Node
        • Points to Curves Node
        • Points to Vertices Node
        • Points to Volume Node
        • Set Point Radius Node
      • Volume Nodes
        • Operations
          • Volume to Mesh Node
        • Primitives
          • Volume Cube Node
      • Simulation Zone
      • Material Nodes
        • Replace Material Node
        • Material Index Node
        • Material Selection Node
        • Set Material Node
        • Set Material Index Node
      • Texture Nodes
        • Brick Texture Node
        • Checker Texture Node
        • Gabor Texture Node
        • Gradient Texture Node
        • Image Texture Node
        • Magic Texture Node
        • Musgrave Texture Node
        • Noise Texture Node
        • Voronoi Texture Node
        • Wave Texture Node
        • White Noise Texture Node
      • Utilities Nodes
        • Color
          • Blackbody Node
          • Color Ramp Node
          • Combine Color Node
          • Mix Color Node
          • RGB Curves Node
          • Separate Color Node
        • Text
          • Join Strings Node
          • Replace String Node
          • Slice String Node
          • Special Characters Node
          • String Length Node
          • Find in String Node
          • String to Curves Node
          • Value to String Node
        • Vector
          • Vector Curves Node
          • Vector Math Node
          • Vector Rotate Node
          • Combine XYZ Node
          • Mix Vector Node
          • Separate XYZ Node
        • Field
          • Accumulate Field Node
          • Evaluate at Index Node
          • Evaluate on Domain Node
        • Math
          • Boolean Math Node
          • Clamp Node
          • Compare Node
          • Float Curve
          • Float To Integer Node
          • Hash Value Node
          • Integer Math Node
          • Map Range Node
          • Math Node
          • Mix Node
        • Matrix
          • Combine Matrix Node
          • Combine Transform Node
          • Invert Matrix Node
          • Matrix Determinant Node
          • Multiply Matrices Node
          • Project Point Node
          • Separate Matrix Node
          • Separate Transform Node
          • Transform Direction Node
          • Transform Point Node
          • Transpose Matrix Node
        • Rotation
          • Align Rotation to Vector Node
          • Axes to Rotation Node
          • Axis Angle to Rotation Node
          • Euler to Rotation Node
          • Invert Rotation Node
          • Rotate Rotation Node
          • Rotate Vector Node
          • Rotation to Euler Node
          • Rotation to Quaternion Node
          • Quaternion to Rotation Node
        • Deprecated
          • Align Euler to Vector Node
          • Rotate Euler Node
        • For Each Geometry Element Zone
        • Index Switch Node
        • Menu Switch Node
        • Random Value Node
        • Repeat Zone
        • Switch Node
      • Group
      • Hair Nodes
        • Deformation
          • Blend Hair Curves
          • Displace Hair Curves
          • Frizz Hair Curves
          • Hair Curves Noise
          • Roll Hair Curves
          • Rotate Hair Curves
          • Shrinkwrap Hair Curves
          • Smooth Hair Curves
          • Straighten Hair Curves
          • Trim Hair Curves
        • Generation
          • Duplicate Hair Curves
          • Generate Hair Curves
          • Interpolate Hair Curves
        • Guides
          • Braid Hair Curves
          • Clump Hair Curves
          • Create Guide Index Map
          • Curl Hair Curves
        • Read
          • Curve Info
          • Curve Root
          • Curve Segment
          • Curve Tip
          • Hair Attachment Info
        • Utility
          • Attach Hair Curves to Surface
          • Redistribute Curve Points
          • Restore Curve Segment Length
        • Write
          • Set Hair Curve Profile
      • Normals Nodes
        • Smooth By Angle Node Group
    • Transform
      • Introduction
      • Transform Modal Map
  • Sculpting & Painting
    • Introduction
    • Brushes
      • Introduction
      • Manage Brushes
      • Brush Settings
      • Texture & Texture Mask
      • Stroke
      • Falloff
      • Cursor
    • Selection & Visibility
    • Navigating in Paint Modes
    • Sculpting
      • Introduction
        • General
        • The Brush
        • Gesture Tools
        • Visibility, Masking & Face Sets
        • Filters
        • Transforming
        • Painting
        • Working with Multiple Objects
        • Adaptive Resolution
        • Cloth Sculpting
      • Brushes
        • Brushes
        • Draw
        • Draw Sharp
        • Clay
        • Clay Strips
        • Clay Thumb
        • Layer
        • Inflate
        • Blob
        • Crease
        • Smooth
        • Flatten
        • Fill
        • Scrape
        • Plane
        • Scrape Multiplane
        • Pinch
        • Grab
        • Elastic Deform
        • Snake Hook
        • Thumb
        • Pose
        • Nudge
        • Rotate
        • Relax Slide
        • Boundary
        • Cloth
        • Density
        • Mask
        • Draw Face Sets
        • Erase Multires Displacement
        • Smear Multires Displacement
        • Paint
        • Smear
      • Toolbar
      • Tools
        • Brush
        • Mask Gesture Tools
        • Hide Gesture Tools
        • Face Set Gesture Tools
        • Trim Gesture Tools
        • Line Project
        • Mesh Filter
        • Cloth Filter
        • Color Filter
        • Edit Face Set
        • Mask by Color
        • Transforms
      • Tool Settings
        • Brushes
          • Introduction
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff
          • Cursor
        • Brush Settings
          • Brush Settings
          • Texture
          • Stroke
          • Falloff
          • Cursor
        • Dyntopo
        • Remesh
        • Symmetry
        • Options
      • Controls
      • Editing
        • Sculpt
        • Mask
        • Face Sets
        • Expand
    • Texture Paint
      • Introduction
      • Brushes
      • Tool Settings
        • Texture Slots
        • Brushes
          • Introduction
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff
          • Cursor
        • Brush Settings
          • Texture
          • Stroke
          • Falloff
          • Cursor
        • Mask
        • Symmetry
        • Options
        • Tiling
      • Editing
    • Vertex Paint
      • Introduction
      • Brushes
      • Vertex Paint Tools
      • Tool Settings
        • Brushes
          • Introduction
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff
          • Cursor
        • Brush Settings
          • Texture
          • Stroke
          • Falloff
          • Cursor
        • Symmetry
      • Editing
    • Weight Paint
      • Introduction
      • Brushes
      • Weight Paint Tools
      • Tool Settings
        • Brushes
          • Introduction
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Falloff
          • Cursor
        • Brush Settings
          • Stroke
          • Falloff
          • Cursor
        • Symmetry
        • Options
      • Using Vertex Groups
      • Editing
    • Curves Sculpting
      • Introduction
      • Brushes
        • Selection Paint
        • Add Curves
        • Delete Curves
        • Density Brush
        • Comb Curves
        • Snake Hook Curves
        • Grow / Shrink Curves
        • Pinch Curves
        • Puff Curves
        • Smooth Curves
        • Slide Curves
      • Common Settings
  • Grease Pencil
    • Introduction
    • Structure
    • Primitives
    • Properties
      • Object Properties
      • Data Properties
        • Layers
        • Onion Skinning
        • Settings
    • Modifiers
      • Introduction
      • Generate
        • Array Modifier
        • Build Modifier
        • Dot Dash Modifier
        • Envelope Modifier
        • Length Modifier
        • Line Art Modifier
        • Mirror Modifier
        • Multiple Strokes
        • Outline Modifier
        • Simplify Modifier
        • Subdivide Modifier
      • Deform
        • Armature Modifier
        • Hook Modifier
        • Lattice Modifier
        • Noise Modifier
        • Offset Modifier
        • Shrinkwrap Modifier
        • Smooth Modifier
        • Thickness Modifier
      • Color
        • Hue/Saturation Modifier
        • Opacity Modifier
        • Tint Modifier
      • Edit
        • Texture Mapping Modifier
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Edit this page

Navigating¶

As with most editors, you can:

  • Pan the view vertically (channels) and horizontally (time) by dragging MMB.

  • Zoom in and out by rolling Wheel or dragging Ctrl-MMB.

You can also use the scrollbars for this.

View Menu¶

Sidebar N

Shows or hides the Sidebar Region.

Adjust Last Operation

Displays a pop-up panel to alter the properties of the last completed operation. See Adjust Last Operation.

Channels

Shows or hides the Channels region (the list of animated property names on the left).


Frame Selected NumpadPeriod

Pans and zooms the view to focus on the selected keyframes.

Frame All Home

Pans and zooms the view to show all keyframes.

Frame Scene/Preview Range

Reset the horizontal view to the current scene frame range, taking the preview range into account if it is active.

Go to Current Frame Numpad0

Pans the view so the Playhead is in the center.


Multi-Word Match Search

Lets you filter by multiple search terms instead of just one (in the search textbox above the channel list and in the Filters popover). The terms are space-separated, so you can for example type «loc rot» to find all channels that have «loc» or «rot» in their name. If this option were disabled, the list would only show channels containing the text «loc rot», of which there are likely none.


Realtime Updates

Whether to update other views (such as the 3D Viewport) while you’re moving keyframes around. If disabled, the other views only get updated once you finish the move.

../../_images/animation_keyframes_introduction_sliders.png

Sliders.¶

Show Sliders

Shows a value slider next to each channel. Adjusting such a slider automatically creates a keyframe.

../../_images/animation_keyframes_introduction_interpolation.png

Handle types.¶

Show Handles and Interpolation

Displays keyframes using shapes that represent their Bézier handle type. In addition, if a keyframe uses a non-default interpolation type for the curve segment that comes after it, this is indicated by a green line.

See Handles & Interpolation Display.

../../_images/editors_dope-sheet_introduction_extremes.png

Extreme markers.¶

Show Curve Extremes

Detects keys where the curve changes direction, and marks them by displaying an arrow inside their shape. Local maxima (hills) are shown as up arrows, while local minima (valleys) are shown as down arrows.

A keyframe may show both arrows, namely when it’s part of a summary row containing a channel with a maximum and one with a minimum.

Auto-Merge Keyframes

Automatically merge keyframes that end up on the same frame after transformation.


Show Markers

Shows the marker region (provided any markers have been defined). When disabled, the Marker menu is also hidden and marker operators are not available in this editor.

Show Seconds Ctrl-T

Shows timing in seconds instead of frames.

Sync Visible Range

Synchronizes the horizontal panning and scale of the editor with other time-based editors that also have this option enabled. That way, they always show the same section of time.


Set Preview Range P

Lets you drag a box to define a time range for previewing. As long as this range is active, playback will be limited to it, letting you repeatedly view a segment of the animation without having to manually rewind each time.

You can change the start or end frame using the corresponding button in the Timeline editor’s Playback popover. Alternatively, you can simply run Set Preview Range again.

Clear Preview Range Alt-P

Clears the preview range.

Set Preview Range to Selected Ctrl-Alt-P

Applies a preview range that encompasses the selected keyframes.


Toggle Graph Editor Ctrl-Tab

Changes the area’s editor to the Graph Editor.


Area

Area controls. See the user interface documentation for more information.

Filters¶

These filters are available in the funnel dropdown button in the header.

Summary

Toggles the «Summary» row at the top of the Channels region. This row shows the union of all keyframes across all channels.

Only Show Selected

Only show keyframes belonging to objects/bones/… that are selected.

Merknad

If this option is enabled, the Dope Sheet may not show all material keyframes of the selected objects. Instead, it only shows the keyframes belonging to the selected nodes in the Shader Editor.

Show Hidden

Show keyframes from objects/bones/… that are hidden.

Only Show Errors

Only show channels that have errors (for example, because they try to animate a property that doesn’t exist on the object).

Search

Filters the channel list by a search term (or multiple search terms if Multi-Word Match Search is enabled).

Filtering Collection

Select a collection to only show keyframes from objects in that collection.

Filter by Type

Filter curves by property type.

Sort Data-Blocks

Sorts data-blocks alphabetically to make them easier to find.

If your playback speed suffers because of this (should only really be an issue when working with lots of objects), you can turn it off.

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Editing Dopesheet Data
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Introduction
Copyright © : This page is licensed under a CC-BY-SA 4.0 Int. License
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Last updated on 2025-05-17
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