Texture Node¶
The Texture node loads another node-based or non-node-based texture.
Inputs¶
These two colors can be used to remap a grayscale texture.
- Color 1
White Level.
- Color 2
Black Level.
Properties¶
- Texture
The texture to load – either from the current blend-file, or from a linked one.
Outputs¶
- Color
Standard color output.