Blender 3.6 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
    • Introduction
    • Meshes
      • Introduction
      • Structure
      • Primitives
      • Tools
      • Selecting
        • Introduction
        • Select Random
        • Checker Deselect
        • Select Sharp Edges
        • Select Similar
        • Select All by Trait
        • Select More/Less
        • Select Loops
        • Select Linked
        • Side of Active
        • Select Mirror
      • Editing
      • Properties
      • UVs
      • Mesh Analysis
      • Retopology
    • Curves
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Ordliste
  • Manual Index

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Modeling
  • Meshes
  • Selecting

Selecting

  • Introduction
    • Selection Modes
    • X-Ray
    • Select Menu
    • Known Issues
  • Select Random
  • Checker Deselect
  • Select Sharp Edges
  • Select Similar
    • Face Regions
  • Select All by Trait
    • Non-Manifold
    • Loose Geometry
    • Interior Faces
    • Faces by Sides
    • Ungrouped Vertices
  • Select More/Less
    • Select Next/Previous Active
  • Select Loops
    • Select Edge Loops
    • Select Face Loops
    • Select Edge Rings
    • Select Loop Inner-Region
    • Select Boundary Loop
  • Select Linked
    • Linked
    • Shortest Path
    • Linked Flat Faces
  • Side of Active
  • Select Mirror
    • Example
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Sist oppdatert 03/29/2023.

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