Blender 3.6 Manual Logo

Getting Started

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
    • Introduction
    • Eevee
      • Introduction
      • Render Settings
      • Materials
        • Introduction
        • Supported Nodes
        • Material Settings
      • World
      • Light Settings
      • Light Probes
      • Limitations
    • Cycles
    • Workbench
    • Cameras
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Ordliste

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Rendering
  • Eevee
  • Materials

Materials

  • Introduction
    • Nodes Support
    • Performance
  • Supported Nodes
    • Eevee only Nodes
    • Other Nodes Support
  • Material Settings
    • Backface Culling
    • Blend Mode
    • Shadow Mode
    • Clip Threshold
    • Screen Space Refraction
    • Subsurface Translucency
    • Pass Index
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Sist oppdatert 03/22/2023.

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