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Aloittaminen

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
    • Johdanto
    • Avainkehyksiä
    • Armatures
      • Johdanto
      • Bones
      • Properties
      • Structure
      • Skinning
      • Posing
    • Lattice
    • Constraints
    • Actions
    • Ohjelmaajureita
    • Markers
    • Muotoiset avaimet
    • Motion Paths
  • Physics
  • Rendering
  • Kompositointi
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Edistynyt
  • Ongelmien karttoittaminen
  • Glossary

Osallistu

  • Contribute Documentation
Blender 3.6 Manual
  • Animation & Rigging
  • Armatures

Armatures

  • Johdanto
    • Your First Armature
    • The Armature Object
  • Bones
    • Johdanto
    • Structure
    • Tools
    • Selecting
    • Editing
    • Properties
  • Properties
    • Johdanto
    • Skeleton
    • Viewport Display
    • Bone Groups
  • Structure
    • Chains of Bones
  • Skinning
    • Johdanto
    • Armature Deform Parent
  • Posing
    • Johdanto
    • Selecting
    • Editing
    • Tool Settings
    • Bone Constraints
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 03/20/2023.

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