Blender 3.6 Manual Logo

Aloittaminen

  • About Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
    • Johdanto
    • Eevee
    • Cycles
    • Workbench
    • Cameras
    • Lights
    • Materials
      • Johdanto
      • Components
        • Surfaces
        • Volumes
        • Displacement
      • Assignment
      • Preview
      • Settings
      • Line Art
      • Legacy Textures
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • Kompositointi
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • Add-ons
  • Edistynyt
  • Ongelmien karttoittaminen
  • Glossary
  • Manual Index

Osallistu

  • Contribute Documentation
Blender 3.6 Manual
  • Rendering
  • Materials
  • Components

Components

  • Surfaces
    • Terminology
    • BSDF Parameters
  • Volumes
    • Shading
    • Mesh Volumes
    • World Volume
    • Multiple Scattering
  • Displacement
    • Bump Only
    • Displacement Only
    • Displacement and Bump
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 03/31/2023.

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