Johdanto#

The Armature tab in Properties contains various panels gathering the armature settings.

../../../_images/animation_armatures_properties_introduction_properties-editor.png

The Armature tab in the Properties.#

Pose#

Reference

Mode:

All Modes

Panel:

Armature ‣ Pose

Pose Position

A radio button to switch between Pose Position and Rest Position.

In Edit Mode, you always see armatures in their rest position, in Object Mode and Pose Mode, by default, you see them in Pose Position (i.e. as it was transformed in the Pose Mode). If you want to see it in the rest position in all modes, select Rest Position.

Bone Collections#

See Bone Collections.

Motion Paths#

Reference

Mode:

All Modes

Panel:

Armature ‣ Motion Paths

In the Motion Paths panel you can enable visualization of the motion path your skeleton leaves when animated.

Inverse Kinematics#

Reference

Mode:

All Modes

Panel:

Armature ‣ Inverse Kinematics

Defines the type of IK solver used in your animation.

Custom Properties#

Reference

Mode:

All Modes

Panel:

Armature ‣ Custom Properties

See the Custom Properties page for more information.