Default Keymap

While this isn’t a comprehensive list, this page shows common keys used in Blender’s default keymap.

Global Keys

Ctrl-O

Open file.

Ctrl-S

Save file.

Ctrl-N

New file.

Ctrl-Z

Undo.

Shift-Ctrl-Z

Redo.

Ctrl-Q

Quit.

F1

Help (context sensitive).

F2

Rename active item.

F3

Menu Search.

F4

File context menu.

F5 - F8

Reserved for user actions.

F9

Adjust Last Operation.

F10

Reserved for user actions.

F11

Show render window.

F12

Render the current frame.

Q

Quick access (favorites).

Ctrl-Spacebar

Toggle Maximize Area.

Ctrl-PageUp / Ctrl-PageDown

Next/previous Workspace.

Spacebar

User configurable; see Spacebar Action.

Shift-Ctrl-Spacebar

Playback animation (reverse).

Common Editing Keys

X

Delete the selected item with a confirmation dialog.

Delete

Delete the selected item without a confirmation dialog.

Common Editor Keys

These keys are shared across editors such as the 3D Viewport, UV and Graph editor.

A

Select all.

Alt-A, double-tap A

Select none.

Ctrl-I

Invert selection.

H

Hide selected items.

Shift-H

Hide unselected items.

Alt-H

Reveal hidden items.

T

Toggle Toolbar.

N

Toggle Sidebar.

3D Viewport Keys

Tab

Toggle Edit mode.

Ctrl-Tab

Toggle Pose mode for armatures, or show a mode switching pie menu for others.

1 - 3

In Edit Mode, switch between editing vertices (1), edges (2), or faces (3).

Hold Shift to toggle one of these without disabling the others.

Hold Ctrl to alter how the selection is transformed from the old mode to the new.

See Mesh Selection Modes for details.

AccentGrave

Show 3D Viewport navigation pie menu.

Ctrl-AccentGrave

Toggle gizmos.

Shift-AccentGrave

Start Fly/Walk Navigation.

Platform Specific Keys

macOS

The Cmd key can be used instead of Ctrl on macOS for all but a few exceptions which conflict with the operating system.

List of additional macOS specific keys:

Cmd-Comma

Preferences.