VR Scene Inspection¶
Add-on VR Scene Inspection mengekspos dan memperluas fitur realitas virtual bawaan Blender di user interface (antarmuka pengguna). Kumpulan fiturnya terbatas pada kasus penggunaan inspeksi adegan (scene inspection). Kasus penggunaan yang lebih lanjut (advance) dapat diaktifkan melalui pengembangan lanjutan di dalam Blender.
Dukungan VR di Blender berbasis spesifikasi OpenXR dan memerlukan beberapa langkah pengaturan. Hal ini dijelaskan pada bagian Head-Mounted Displays (HMD).
Mengaktifkan Add-on¶
Buka Blender, lalu buka Preferensi dan pilih bagian Add-on.
Search "VR Scene Inspection" and check the Enable Add-on checkbox.
Interface (Antarmuka)¶
Terletak di .
VR Session (sesi VR)¶
- Mulai VR Session
Coba siapkan koneksi ke platform OpenXR untuk membagikan viewport dengan HMD.
- Tracking (Pelacakan)
- Positional (Berbasis posisi)
Hanya melacak perubahan rotasi kepala, tidak memperbolehkan HMD memengaruhi lokasi pengguna di ruang virtual.
- Absolut (Mutlak)
Lewati offset (selisih geser) mata yang biasanya ditambahkan untuk menempatkan pengguna tepat pada titik acuan. Hal ini memungkinkan origin tracking (awal pelacakan) ditentukan secara independen dari posisi HMD.
- Gunakan Controller Actions
Mengaktifkan action controller bawaan untuk navigasi viewport, tracking controller, dan haptics.
View (Tampilan)¶
- Show (Lihat)
- Floor (Landasan)
Atur visibilitas landasan di VR view (tampilan VR).
- Anotasi (Catatan)
Atur visibilitas stroke (goresan) di VR view (tampilan VR).
- Selection (Seleksi)
Mengatur visibilitas selection outline (garis penanda seleksi) di VR view (tampilan VR).
- Controllers (Pengendali)
Mengatur visibilitas VR motion controller. Memerlukan aktivasi opsi Use Controller Actions <VR Session_>.
- Custom Overlays (Lapisan tampilan Buatan)
Mengatur visibilitas gambar operator buatan (misalnya teleport beam bawaan).
- Elemen tambahan objek
Atur visibilitas elemen tambahan objek, termasuk Empty, Light, dan Camera.
- Visibilitas tipe objek
👁 Atur visibilitas objek berdasarkan tipe.
- Gaya Controller
Visualisasi yang disarankan untuk VR motion controllers.
- Potongan (Clip) Awal/Akhir
Nilai clipping pada tampilan VR, as in the 3D Viewport.
- Fly Speed
Movement speed of camera when flying around the scene.
Landmarks (Beberapa titik penanda)¶
Landmarks (Titik penanda) digunakan untuk menyimpan pose dasar yang dapat digunakan kembali (posisi dan rotasi) bagi pengguna di ruang virtual. Selain itu, skala referensi dasar pengguna dapat diatur untuk landmark bertipe Custom Object dan Custom Pose.
- Landmark List
A list view.
The selected landmark defines which landmark's settings are shown below the list. Changing the selected landmark does not have an influence on the VR view.
- Activate VR Landmark
Activates a landmark, making it change the base pose of the VR view.
- Add VR Landmark
Create a landmark.
- Remove VR Landmark
Delete the selected landmark.
- Add from Session
Create a landmark from the viewer pose of the running VR session.
- Landmark Controls
- Add Camera and VR Landmark from Session
Create a new camera and landmark from the viewer pose of the running VR session.
- Add Landmark from Camera
Add a new landmark from the active camera object.
- Update Custom Landmark
Update the selected landmark from the current VR viewer pose.
- Cursor to Landmark
Move the 3D Cursor to the selected landmark.
- Scene Camera to Landmark
Position the scene camera at the selected landmark.
- Camera from Landmark
Create a new camera from the selected landmark.
- Type
- Scene Camera:
Follow the scene's active camera to define the base pose of the viewer.
- Custom Object:
Set an arbitrary object to define the base pose of the viewer.
- Custom Pose:
Manually define a position and rotation to use as the base pose of the viewer.
Action Maps¶
- Gamepad
Use input from a gamepad (Microsoft Xbox Controller) instead of motion controllers for VR actions such as viewport navigation.
- Ekstensi
Enable additional controller bindings to ensure correct input-to-action mappings. Note that a given extension may not be supported by all VR platforms.
- HP Reverb G2
Enable bindings for the HP Reverb G2 controllers.
- HTC Vive Cosmos
Enable bindings for the HTC Vive Cosmos controllers.
- HTC Vive Focus
Enable bindings for the HTC Vive Focus 3 controllers.
- Huawei
Enable bindings for the Huawei controllers.
Viewport Feedback¶
- Show VR Camera
Draw an indicator of the current VR viewer pose (location and rotation in the virtual space) in the current 3D Viewport.
- Show VR Controllers
Draw indicators of tracked VR motion controllers in the current 3D viewport. Requires enabling the Use Controller Actions option.
- Show Landmarks
Draw landmark indicators in the current 3D Viewport.
- Mirror VR Session
Make the current 3D Viewport follow the perspective of the VR view.
Preferences¶
Located in , these preferences only appear when this add-on is enabled.
- Vignette Intensity
Adjusts the strength of the vignette effect applied during camera movement.
- Turn Speed
Controls how quickly the camera rotates during continuous turning.
- Turn Amount
Sets the rotation angle applied per step when using snap turning.
- Snap Turn
Toggles between smooth (continuous) and snap (discrete) camera turning.
- Invert Rotation
Reverses the direction of camera rotation controls.
Referensi
- Category:
3D View (Tampilan 3D)
- Deskripsi:
View the viewport with virtual reality glasses (head-mounted displays).
- Lokasi:
- File:
viewport_vr_preview folder
- Author:
Julian Eisel, Sebastian Koenig, Peter Kim
- Maintainer:
Julian Eisel, Peter Kim
- License:
GPL
- Support Level:
Resmi
- Catatan:
This add-on is bundled with Blender.